# Armed Mobs Warfare - every loaded gun, generated on server start and after /reload.
#
# Lines can be copied straight into whitelist or blacklist in common.toml:
#   blacklist = [
#       "destiny:sword/*",
#       "create_armorer:special_melee_wrench",
#   ]
# For gun_overrides add the profile: "eos:eos_riku_t2=rifle"
#
# Format: type -> combat profile, special traits, allowed / excluded (reason), gear score rating
# rating = points this gun gives in the gear score ([faction_wars.rules.adaptive.ranged_ratings]).
#   Change it with gun_ratings, e.g. "tacz:ak47:30" (fixed) or "tacz:ak47:+5" (on top).
# allowed  = can be handed out to mobs on spawn
# excluded = never handed out, the reason tells you which setting to change

# ===== tacz (54 guns, 51 allowed) =====
"tacz:*",                                        # whole pack
"tacz:aa12",                                     # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:ai_awp",                                   # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:ak47",                                     # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:aug",                                      # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:b93r",                                     # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:cz75",                                     # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:db_long",                                  # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:db_short",                                 # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:deagle",                                   # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:deagle_golden",                            # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:fn_evolys",                                # mg -> rifle, allowed, rating mg 100 +0 = 100
"tacz:fn_fal",                                   # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:g36k",                                     # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:glock_17",                                 # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:hk416d",                                   # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:hk_g3",                                    # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:hk_mk23",                                  # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:hk_mp5a5",                                 # smg -> rifle, allowed, rating smg 20 +0 = 20
"tacz:kar98",                                    # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:lonetrail",                                # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:m1014",                                    # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:m107",                                     # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:m16a1",                                    # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:m16a4",                                    # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:m1911",                                    # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:m249",                                     # mg -> rifle, allowed, rating mg 100 +0 = 100
"tacz:m320",                                     # rpg -> heavy, explosive, excluded (type 'rpg' not in allowed_types), rating rpg 80 +0 = 80
"tacz:m4a1",                                     # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:m700",                                     # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:m870",                                     # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:m95",                                      # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:m9a4",                                     # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:minigun",                                  # mg -> rifle, fires from inventory, excluded (fires from inventory, works when given to an Armed Guard by hand), rating mg 100 +0 = 100
"tacz:mk14",                                     # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:p320",                                     # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:p90",                                      # smg -> rifle, allowed, rating smg 20 +0 = 20
"tacz:qbz_191",                                  # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:qbz_95",                                   # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:rhino357",                                 # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:rpg7",                                     # rpg -> heavy, explosive, excluded (type 'rpg' not in allowed_types), rating rpg 80 +0 = 80
"tacz:rpk",                                      # mg -> rifle, allowed, rating mg 100 +0 = 100
"tacz:scar_h",                                   # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:scar_l",                                   # rifle -> rifle, allowed, rating rifle 40 +10 = 50
"tacz:sks_tactical",                             # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:spas_12",                                  # shotgun -> pistol, allowed, rating shotgun 20 +0 = 20
"tacz:spr15hb",                                  # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:springfield1873",                          # sniper -> sniper, allowed, rating sniper 100 +0 = 100
"tacz:taurus500",                                # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:taurus943",                                # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:timeless50",                               # pistol -> pistol, allowed, rating pistol 10 +0 = 10
"tacz:type_81",                                  # rifle -> rifle, allowed, rating rifle 40 -0.6 = 39.4
"tacz:ump45",                                    # smg -> rifle, allowed, rating smg 20 +0 = 20
"tacz:uzi",                                      # smg -> rifle, allowed, rating smg 20 +0 = 20
"tacz:vector45",                                 # smg -> rifle, allowed, rating smg 20 +0 = 20

