Pure NoFog — Changelog
======================

v2 — Minecraft Java Edition 26.3 (resource pack format 97.1)
-------------------------------------------------------------

Added
  - Sodium support. Sodium draws terrain with its own shaders, which ignored
    this pack, so Sodium users kept terrain fog everywhere. The pack now also
    overrides assets/sodium/shaders/include/fog.glsl.
    Works with Sodium 0.9.3 for 26.3 (Fabric and NeoForge, alpha.1 and
    beta.1 — all four builds use the same shader file).
  - "sodium" section in pack.mcmeta ("ignored_shaders": ["fog.glsl"]), so
    Sodium no longer shows its "resource pack may be incompatible" warning
    for this pack.
  - CHANGELOG.txt.

Changed
  - README.txt rewritten: supported versions and mods, what the pack removes,
    what it cannot change, and Sodium setup notes.
  - pack.mcmeta description now mentions Sodium.

Unchanged
  - Vanilla fog removal (assets/minecraft/shaders/include/fog.glsl) is
    byte-for-byte identical to the previous release.
  - LICENSE.txt and pack.png are unchanged (byte-for-byte).
  - Chunk fade-in animation is kept (vanilla and Sodium).

Verified on Minecraft Java 26.3, in-game
  - Vanilla: Overworld, Nether, End (including Ender Dragon boss fog),
    underwater, lava, powder snow, rain/thunder, Blindness, Darkness,
    and underwater with Improved Transparency enabled.
  - Sodium 0.9.3-beta.1 (Fabric): Overworld, Nether, underwater, lava,
    Blindness.
  - All 35 shaders that use fog (vanilla + Sodium) compile with the pack;
    no regressions compared to the original files.

Known limitations (not fixable with a resource pack)
  - Sodium users must turn OFF Video Settings > Performance >
    "Use Fog Occlusion". Otherwise Sodium does not draw chunks it considers
    hidden by fog (under water, in lava, with Blindness/Darkness).
  - The background behind unrendered areas uses the fog colour (red in the
    Nether, orange in lava, blue under water, black with Blindness).
  - The sky is hidden by the game in lava, powder snow and with
    Blindness/Darkness, and by Sodium while the camera is in water or lava.
  - Not compatible with Embeddium (no release exists for 26.3), OptiFine,
    or Iris shader packs (shader packs control their own fog).

v1 — Minecraft Java Edition 26.3
---------------------------------
  - Previous 26.3 release. Removes vanilla fog by overriding
    assets/minecraft/shaders/include/fog.glsl.
