[02/10] [Test] [06:00] Behind Mob P1 spawned (Guaranteed once)
[02/10] [Test] [07:11] Random Footsteps Event (Type 5)
[02/10] [Test] [08:55] Stone Watcher spawned
[02/10] [Test] [09:35] Water Block Event: WATER_SPLASH
[02/10] [Test] [18:54] Random Footsteps Event (Type 4)
[02/10] [Test] [18:51] Outside Watcher spawned
[02/10] [Test] [22:38] Random Footsteps Event (Type 3)
[02/10] [Test] [23:02] Stairs Event: BREAK_SOUNDS
[02/10] [Test] [23:36] Stone Watcher spawned
[02/10] [Test] [01:49] Stone Watcher spawned
[02/10] [Test] [01:52] Torch Mob spawned
[02/10] [Test] [02:07] Stone Watcher spawned
[02/10] [Test] [07:44] Water Block Event: WATER_SPLASH
[02/10] [Test] [10:19] Window Event: FACE_IN_WINDOW
[02/10] [Test] [10:19] Window Event spawned
[02/10] [Test] [13:33] Random Footsteps Event (Type 3)
[02/10] [Test] [16:46] Outside Watcher spawned
[02/10] [Test] [08:28] Stone Watcher spawned
[02/10] [Test] [01:12] BoatGuy Event: Stalker
[12/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[12/10] [New World] [09:33] Distant Sound Event (block.campfire.crackle)
[12/10] [New World] [11:43] Stone Watcher spawned
[12/10] [New World] [14:10] PhaseBlock Event
[12/10] [New World] [14:27] Stone Watcher spawned
[12/10] [New World] [15:28] Distant Sound Event (entity.minecart.riding)
[12/10] [New World] [20:02] Torch Mob spawned
[12/10] [New World] [23:26] Ceiling ambience triggered (Type 2)
[12/10] [New World] [01:26] Watcher Jumpscare Out
[12/10] [New World] [03:39] Stone Watcher spawned
[12/10] [New World] [04:23] Distant Hit Sound Event (Block Mining - 18 hits)
[12/10] [New World] [06:00] Stone Watcher spawned
[12/10] [New World] [06:00] Light Event: TORCH_EXTINGUISH
[12/10] [New World] [07:39] Stone Watcher spawned
[12/10] [New World] [08:54] Outside Watcher spawned
[12/10] [New World] [09:35] Outside Watcher spawned
[12/10] [New World] [09:54] Distant Hit Sound Event (Block Mining - 8 hits)
[12/10] [New World] [10:39] Random Footsteps Event (Type 3)
[12/10] [New World] [11:33] Outside Watcher spawned
[12/10] [New World] [12:23] Outside Watcher spawned
[12/10] [New World] [13:34] Water Block Event: WATER_SPLASH
[12/10] [New World] [13:56] BoatGuy Event: Escape
[12/10] [New World] [14:59] Distant Sound Event (ambient.soul_sand_valley.additions)
[12/10] [New World] [18:54] Distant Sound Event (block.campfire.crackle)
[12/10] [New World] [19:58] Torch Mob spawned
[12/10] [New World] [22:48] Hostile Mob Event: ZOMBIE_SILENT_STARE
[12/10] [New World] [00:57] Distant Hit Sound Event (Block Mining - 16 hits)
[12/10] [New World] [02:59] Watcher Jumpscare Out
[12/10] [New World] [03:58] CraftingTable Event: CRAFTING_SOUNDS
[12/10] [New World] [06:29] Ceiling ambience triggered (Type 3)
[12/10] [New World] [07:25] Furnace Event: SLAM
[12/10] [New World] [07:55] Random Footsteps Event (Type 5)
[12/10] [New World] [09:04] PhaseBlock Event
[12/10] [New World] [12:04] Stone Watcher spawned
[12/10] [New World] [12:51] PhaseBlock Event
[12/10] [New World] [13:34] Light Event: DARKNESS_PULSE
[12/10] [New World] [16:02] PressurePlate Event
[12/10] [New World] [16:57] Tree Watcher spawned
[12/10] [New World] [19:12] Lectern Event
[13/10] [New World] [19:37] Bookshelf Event: BOOKS_FLOATING
[13/10] [New World] [19:53] Lectern Event
[13/10] [New World] [20:05] Door Event: DOOR_OPEN_CLOSE
[13/10] [New World] [20:43] Watcher Jumpscare Out
[13/10] [New World] [21:20] Window Event: FACE_IN_WINDOW
[13/10] [New World] [21:20] Window Event spawned
[13/10] [New World] [22:07] Light Event: SHADOW_SWEEP
[13/10] [New World] [03:21] Ceiling ambience triggered (Type 2)
[13/10] [New World] [05:17] Outside Watcher spawned
[13/10] [New World] [06:19] CraftingTable Event: CRAFTING_SOUNDS
[13/10] [New World] [06:37] Outside Watcher spawned
[13/10] [New World] [09:12] Doppelganger Event: STORAGE_INTERACT
[13/10] [New World] [09:21] Chest Event: CHEST_KNOCKING
[13/10] [New World] [11:55] Random Footsteps Event (Type 3)
[13/10] [New World] [14:50] Distant Sound Event (it_9)
[13/10] [New World] [15:43] Door Event: DOOR_SLAM_KNOCKBACK
[13/10] [New World] [15:52] Ladder Event: LADDER_BREATH_SOUND
[13/10] [New World] [20:00] Torch Mob spawned
[13/10] [New World] [20:27] Distant Sound Event (block.sculk_shrieker.shriek)
[13/10] [New World] [20:34] Watcher Jumpscare Out
[13/10] [New World] [21:09] Bed Event: SLOW_STEPS
[13/10] [New World] [06:13] Window Event: BROKEN_GLASS
[13/10] [New World] [07:36] Stairs Event: FOOTSTEP_SOUNDS
[13/10] [New World] [08:51] Hide Mob (High) spawned (Left)
[13/10] [New World] [12:27] Stone Watcher spawned
[13/10] [New World] [13:48] Doppelganger Event: STORAGE_INTERACT
[13/10] [New World] [14:52] Stairs Event: FOOTSTEP_SOUNDS
[13/10] [New World] [15:01] Distant Sound Event (block.sculk_shrieker.shriek)
[13/10] [New World] [15:44] Tree Watcher spawned
[13/10] [New World] [17:42] Stairs Event: BREAK_SOUNDS
[13/10] [New World] [19:10] Stone Watcher spawned
[13/10] [New World] [20:10] Stairs Event: BREAK_SOUNDS
[13/10] [New World] [20:53] PhaseBlock Event
[13/10] [New World] [20:59] Chest Event: CHEST_BREATHE
[13/10] [New World] [21:40] Doppelganger Event: WATCHING_ANIMAL
[13/10] [New World] [23:55] Button Event
[13/10] [New World] [00:13] Piston Event: PHANTOM_CYCLE at BlockPos{x=319, y=87, z=64}
[13/10] [New World] [06:09] Water Block Event: WATER_SPLASH
[13/10] [New World] [09:27] PhaseBlock Event
[13/10] [New World] [09:54] Random Footsteps Event (Type 5)
[13/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[13/10] [New World] [15:05] Water Block Event: FISH_PARTICLES
[13/10] [New World] [15:21] Distant Sound Event (ambient.soul_sand_valley.additions)
[13/10] [New World] [21:12] Stone Watcher spawned
[13/10] [New World] [01:25] Bed Event: APPROACHING_STEPS
[13/10] [New World] [06:36] Light Event: TORCH_EXTINGUISH
[13/10] [New World] [08:21] Light Event: DARKNESS_PULSE
[13/10] [New World] [08:29] Random Footsteps Event (Type 1)
[13/10] [New World] [08:52] Distant Sound Event (block.sculk_shrieker.shriek)
[13/10] [New World] [09:12] Stone Watcher spawned
[13/10] [New World] [09:50] Light Event: TORCH_EXTINGUISH
[13/10] [New World] [10:04] Stone Watcher spawned
[13/10] [New World] [10:22] Window Event: SHADOW_PASS
[13/10] [New World] [10:22] Window Event spawned
[13/10] [New World] [17:37] Distant Hit Sound Event (Block Mining - 18 hits)
[13/10] [New World] [03:06] Bed Event: ERRATIC_STEPS
[13/10] [New World] [08:20] Stone Watcher spawned
[13/10] [New World] [13:08] Outside Watcher spawned
[14/10] [New World] [13:33] Distant Hit Sound Event (Block Mining - 20 hits)
[15/10] [New World] [18:15] Random Footsteps Event (Type 2)
[15/10] [New World] [19:06] Bed Event: RUNNING_STEPS
[15/10] [New World] [07:18] Doppelganger Event: STORAGE_INTERACT
[15/10] [New World] [08:39] Hide Mob (High) spawned (Normal)
[15/10] [New World] [02:05] Hide Mob (High) spawned (Normal)
[15/10] [New World] [02:17] Watcher Jumpscare Out
[15/10] [New World] [07:01] Stone Watcher spawned
[15/10] [New World] [09:00] Furnace Event: EMBER_SPARKS
[15/10] [New World] [15:12] Outside Watcher spawned
[15/10] [New World] [16:31] Stone Watcher spawned
[15/10] [New World] [17:25] Tree Watcher spawned
[15/10] [New World] [17:42] Light Event: LIGHT_FLICKER_MORSE
[15/10] [New World] [17:51] Random Footsteps Event (Type 1)
[15/10] [New World] [18:09] Outside Watcher spawned
[17/10] [New World] [18:35] Bed Event: ERRATIC_STEPS
[17/10] [New World] [18:43] Distant Sound Event (block.conduit.ambient)
[17/10] [New World] [20:26] Random Footsteps Event (Type 4)
[17/10] [New World] [23:47] Distant Hit Sound Event (Block Mining - 18 hits)
[17/10] [New World] [23:52] Window Event: SHADOW_PASS
[17/10] [New World] [23:52] Window Event spawned
[17/10] [New World] [03:08] Distant Hit Sound Event (Block Mining - 10 hits)
[17/10] [New World] [03:16] Random Footsteps Event (Type 1)
[17/10] [New World] [03:20] Distant Hit Sound Event (Block Mining - 18 hits)
[17/10] [New World] [04:28] Random Footsteps Event (Type 3)
[17/10] [New World] [04:37] PhaseBlock Event
[17/10] [New World] [05:15] Stone Watcher spawned
[17/10] [New World] [19:14] Tree Watcher spawned
[17/10] [New World] [21:53] Doppelganger Event: WATCHING_ANIMAL
[17/10] [New World] [23:58] Door Event: DOOR_JUMPSCARE_SLAM
[17/10] [New World] [00:17] Door Event: DOOR_JUMPSCARE_SLAM
[17/10] [New World] [05:20] Random Footsteps Event (Type 1)
[18/10] [New World] [09:38] Doppelganger Event: STORAGE_INTERACT
[18/10] [New World] [11:20] Window Event: BROKEN_GLASS
[18/10] [New World] [12:23] Tree Watcher spawned
[18/10] [New World] [12:52] Random Footsteps Event (Type 2)
[18/10] [New World] [16:01] Random Footsteps Event (Type 1)
[18/10] [New World] [17:09] Stone Watcher spawned
[18/10] [New World] [18:38] Distant Sound Event (block.campfire.crackle)
[18/10] [New World] [18:47] Bed Watching Mob spawned
[18/10] [New World] [19:02] Bed Event: ERRATIC_STEPS
[18/10] [New World] [06:15] Outside Watcher spawned
[18/10] [New World] [10:20] Door Event: DOOR_REPETITIVE_BANG
[18/10] [New World] [10:57] Distant Hit Sound Event (Block Mining - 15 hits)
[18/10] [New World] [12:47] Doppelganger Event: STORAGE_INTERACT
[18/10] [New World] [15:31] Stone Watcher spawned
[18/10] [New World] [16:10] Stairs Event: FOOTSTEP_SOUNDS
[18/10] [New World] [18:22] Stairs Event: BREAK_SOUNDS
[18/10] [New World] [20:01] Window Event: BROKEN_GLASS
[18/10] [New World] [20:02] Distant Sound Event (ambient.soul_sand_valley.additions)
[18/10] [New World] [20:30] Stairs Event: BREAK_SOUNDS
[18/10] [New World] [20:59] Stone Watcher spawned
[18/10] [New World] [01:40] Tree Watcher spawned
[18/10] [New World] [02:03] Door Event: DOOR_REPETITIVE_BANG
[18/10] [New World] [03:10] Watcher Jumpscare Out
[18/10] [New World] [04:57] Chest Event: CHEST_LOCKED
[18/10] [New World] [07:40] Distant Sound Event (ambient.cave)
[18/10] [New World] [11:32] Stone Watcher spawned
[18/10] [New World] [14:01] Outside Watcher spawned
[18/10] [New World] [15:43] Stone Watcher spawned
[18/10] [New World] [15:45] Stairs Event: FOOTSTEP_SOUNDS
[18/10] [New World] [16:32] Chest Event: CHEST_LOCKED_JUMPSCARE
[18/10] [New World] [00:06] Stairs Event: FOOTSTEP_SOUNDS
[18/10] [New World] [03:10] Spider spawned
[18/10] [New World] [03:42] Distant Hit Sound Event (Metal Bang - 10 hits)
[18/10] [New World] [03:59] Tree Watcher spawned
[18/10] [New World] [04:16] Random Footsteps Event (Type 2)
[18/10] [New World] [05:10] Stone Watcher spawned
[18/10] [New World] [06:07] Window Event: BROKEN_GLASS
[18/10] [New World] [06:13] Stone Watcher spawned
[18/10] [New World] [10:45] Distant Sound Event (block.campfire.crackle)
[18/10] [New World] [11:02] Stone Watcher spawned
[18/10] [New World] [11:28] Light Event: TORCH_FADE_TRAIL
[18/10] [New World] [13:34] Doppelganger Event: STORAGE_INTERACT
[18/10] [New World] [14:40] Stone Watcher spawned
[18/10] [New World] [15:33] ItemEntity Event: PULL_TO_PLAYER
[18/10] [New World] [17:59] Outside Watcher spawned
[18/10] [New World] [20:06] Tree Watcher spawned
[18/10] [New World] [20:35] Random Footsteps Event (Type 1)
[18/10] [New World] [21:08] PhaseBlock Event
[18/10] [New World] [23:34] Random Footsteps Event (Type 4)
[18/10] [New World] [23:53] Stone Watcher spawned
[19/10] [New World] [01:49] Distant Sound Event (ambient.cave)
[19/10] [New World] [02:03] Bed Event: RUNNING_STEPS
[19/10] [New World] [09:25] Distant Sound Event (entity.warden.nearby_closer)
[19/10] [New World] [15:40] Chest Event: CHEST_BREATHE
[19/10] [New World] [19:39] Random Footsteps Event (Type 4)
[19/10] [New World] [21:15] Furnace Event: EMBER_SPARKS
[19/10] [New World] [23:54] Watcher Jumpscare Out
[19/10] [New World] [01:11] PressurePlate Event
[19/10] [New World] [04:06] Doppelganger Event: WATCHING_ANIMAL
[19/10] [New World] [05:19] Stone Watcher spawned
[19/10] [New World] [09:30] Stone Watcher spawned
[19/10] [New World] [10:00] Door Event: DOOR_SLAM_KNOCKBACK
[19/10] [New World] [10:39] Distant Sound Event (block.campfire.crackle)
[19/10] [New World] [11:34] Stone Watcher spawned
[19/10] [New World] [11:36] Furnace Event: FLARE
[19/10] [New World] [11:55] Door Event: DOOR_CREAKING
[19/10] [New World] [15:10] Stone Watcher spawned
[19/10] [New World] [15:12] Sign Event: SPIN_COUNTERCLOCKWISE
[19/10] [New World] [18:12] Tree Watcher spawned
[19/10] [New World] [19:11] Furnace Event: SLAM
[19/10] [New World] [19:44] Furnace Event: SLAM
[19/10] [New World] [20:58] Distant Sound Event (it_9)
[19/10] [New World] [22:01] Bed Event: APPROACHING_STEPS
[19/10] [New World] [08:15] Distant Hit Sound Event (Block Mining - 11 hits)
[19/10] [New World] [14:11] Distant Sound Event (ambient.soul_sand_valley.additions)
[19/10] [New World] [16:39] Possessed Mob spawned
[19/10] [New World] [18:10] Mirror Doppelganger spawned
[19/10] [New World] [19:22] BoatGuy Event: Escape
[19/10] [New World] [19:55] Mirror Doppelganger spawned
[19/10] [New World] [20:16] Stairs Event: FOOTSTEP_SOUNDS
[22/10] [New World] [20:55] Light Event: SHADOW_SWEEP
[22/10] [New World] [22:07] Bed Event: ERRATIC_STEPS
[22/10] [New World] [06:45] Distant Sound Event (block.campfire.crackle)
[23/10] [New World] [07:30] Possessed Mob spawned
[23/10] [New World] [09:09] Random Footsteps Event (Type 3)
[23/10] [New World] [09:27] Random Footsteps Event (Type 1)
[23/10] [New World] [11:36] Door Event: DOOR_OPEN_CLOSE
[23/10] [New World] [12:13] Stone Watcher spawned
[23/10] [New World] [12:14] Outside Watcher spawned
[23/10] [New World] [13:33] Distant Sound Event (block.conduit.ambient)
[23/10] [New World] [14:18] Stairs Event: FOOTSTEP_SOUNDS
[23/10] [New World] [14:20] Possessed Mob spawned
[23/10] [New World] [14:56] ItemEntity Event: LEVITATE
[23/10] [New World] [19:57] Hide Mob (High) spawned (Normal)
[23/10] [New World] [20:56] Distant Hit Sound Event (Block Mining - 11 hits)
[23/10] [New World] [21:03] Distant Hit Sound Event (Block Mining - 12 hits)
[23/10] [New World] [21:29] Distant Sound Event (ambient.soul_sand_valley.additions)
[23/10] [New World] [22:00] Outside Watcher spawned
[23/10] [New World] [23:39] Tree Watcher spawned
[23/10] [New World] [23:42] Bed Event: ERRATIC_STEPS
[23/10] [New World] [07:42] Tree Watcher spawned
[23/10] [New World] [09:17] Distant Sound Event (ambient.soul_sand_valley.additions)
[25/10] [New World] [11:44] ItemEntity Event: PULL_TO_PLAYER
[25/10] [Lost Cities] [06:00] Behind Mob P1 spawned (Guaranteed once)
[25/10] [Lost Cities] [07:25] Chest Event: CHEST_CREAKING
[25/10] [Lost Cities] [08:31] PhaseBlock Event
[25/10] [Lost Cities] [08:51] Tree Watcher spawned
[25/10] [Lost Cities] [10:55] Stone Watcher spawned
[25/10] [Lost Cities] [18:56] Distant Sound Event (block.campfire.crackle)
[25/10] [Lost Cities] [20:07] Watcher Jumpscare Out
[25/10] [Lost Cities] [22:38] PhaseBlock Event
[25/10] [Lost Cities] [04:08] Run Particles Event Initiated
[25/10] [Lost Cities] [04:18] Run Particles Follow-up: Stalker Behind
[25/10] [Lost Cities] [09:26] Distant Hit Sound Event (Block Mining - 20 hits)
[25/10] [Lost Cities] [13:19] Ceiling ambience triggered (Type 2)
[25/10] [Lost Cities] [13:52] Light Event: DARKNESS_PULSE
[25/10] [Lost Cities] [19:08] Hide Mob (High) spawned (Left)
[25/10] [Lost Cities] [20:11] CraftingTable Event: CRAFTING_SOUNDS
[25/10] [Lost Cities] [20:51] Distant Hit Sound Event (Block Mining - 8 hits)
[25/10] [Lost Cities] [08:52] Door Event: DOOR_CREAK_SLOW
[25/10] [Lost Cities] [09:05] Ore behind
[25/10] [Lost Cities] [10:34] Distant Hit Sound Event (Block Mining - 14 hits)
[25/10] [Lost Cities] [12:08] False Ore Mob spawned
[25/10] [Lost Cities] [18:46] Distant Hit Sound Event (Block Mining - 16 hits)
[25/10] [Lost Cities] [19:15] Distant Hit Sound Event (Block Mining - 14 hits)
[25/10] [Lost Cities] [19:54] Torch Mob spawned
[25/10] [Lost Cities] [21:25] Distant Sound Event (ambient.soul_sand_valley.additions)
[25/10] [Lost Cities] [23:39] Bed Event: ERRATIC_STEPS
[25/10] [Lost Cities] [06:50] PhaseBlock Event
[25/10] [Lost Cities] [10:14] Furnace Event: SOUL_SMOKE
[25/10] [Lost Cities] [10:18] Trapdoor Event: TRAPDOOR_SLOW_KNOCKING
[25/10] [Lost Cities] [11:32] Door Event: DOOR_KNOCKING
[25/10] [Lost Cities] [15:19] Distant Sound Event (ambient.cave)
[25/10] [Lost Cities] [15:59] CraftingTable Event: CRAFTING_SOUNDS
[25/10] [Lost Cities] [17:40] Distant Sound Event (ambient.soul_sand_valley.additions)
[25/10] [Lost Cities] [18:40] Light Event: TORCH_FADE_TRAIL
[25/10] [Lost Cities] [19:39] Bed Event: ERRATIC_STEPS
[25/10] [Lost Cities] [19:40] Bed Watching Mob spawned
[25/10] [Lost Cities] [10:06] Hide Mob (High) spawned (Left)
[25/10] [Lost Cities] [13:38] Distant Sound Event (entity.warden.nearby_closer)
[25/10] [Lost Cities] [15:10] Stone Watcher spawned
[25/10] [Lost Cities] [15:58] Distant Sound Event (ambient.cave)
[25/10] [Lost Cities] [17:54] Stairs Event: FOOTSTEP_SOUNDS
[25/10] [Lost Cities] [20:49] Watcher Jumpscare Out
[25/10] [Lost Cities] [21:06] Spider spawned
[25/10] [Lost Cities] [21:50] Bed Watching Mob spawned
[25/10] [Lost Cities] [22:00] Bed Event: ERRATIC_STEPS
[26/10] [Lost Cities] [08:37] PhaseBlock Event
[26/10] [Lost Cities] [18:28] Run Particles Event Initiated
[26/10] [Lost Cities] [19:13] Run Particles Follow-up: Vanilla Whispers
[26/10] [Lost Cities] [23:28] Watcher Jumpscare Out
[26/10] [Lost Cities] [00:38] Outside Watcher spawned
[26/10] [Lost Cities] [04:48] Outside Watcher spawned
[26/10] [Lost Cities] [01:40] Watcher Jumpscare Out
[26/10] [Lost Cities] [01:45] Watcher Jumpscare Out
[26/10] [Lost Cities] [02:26] Distant Hit Sound Event (Block Mining - 19 hits)
[26/10] [Lost Cities] [04:24] Stone Watcher spawned
[26/10] [Lost Cities] [09:02] Light Event: TORCH_FADE_TRAIL
[26/10] [Lost Cities] [11:18] Outside Watcher spawned
[26/10] [Lost Cities] [19:51] Random Footsteps Event (Type 2)
[26/10] [Lost Cities] [20:27] PhaseBlock Event
[26/10] [Lost Cities] [21:14] Torch Mob spawned
[26/10] [Lost Cities] [21:39] Door Event: DOOR_OPEN_CLOSE
[26/10] [Lost Cities] [00:06] Stone Watcher spawned
[26/10] [Lost Cities] [00:41] Bed Event: SLOW_STEPS
[26/10] [Lost Cities] [06:15] Button Event
[26/10] [Lost Cities] [07:23] Door Event: DOOR_KNOCKING
[26/10] [Lost Cities] [08:53] Tree Watcher spawned
[26/10] [Lost Cities] [09:03] Ceiling ambience triggered (Type 3)
[26/10] [Lost Cities] [09:53] Outside Watcher spawned
[26/10] [Lost Cities] [10:43] Water Block Event: WATER_SPLASH
[26/10] [Lost Cities] [15:56] Stone Watcher spawned
[26/10] [Lost Cities] [18:08] Outside Watcher spawned
[26/10] [Lost Cities] [22:12] Distant Sound Event (ambient.soul_sand_valley.additions)
[26/10] [Lost Cities] [22:13] Door Event: DOOR_CREAKING
[26/10] [Lost Cities] [23:46] Bed Event: SLOW_STEPS
[26/10] [Lost Cities] [08:48] Hide Mob (High) spawned (Left)
[26/10] [Lost Cities] [09:55] Random Footsteps Event (Type 3)
[26/10] [Lost Cities] [10:58] Lever Event
[26/10] [Lost Cities] [14:45] Lever Event
[26/10] [Lost Cities] [15:25] Random Footsteps Event (Type 1)
[26/10] [Lost Cities] [17:09] Anvil Event: ANVIL_LAND_SOUND
[26/10] [Lost Cities] [19:04] Tree Watcher spawned
[26/10] [Lost Cities] [19:42] Bed Event: ERRATIC_STEPS
[26/10] [Release Test] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [Release Test] [08:25] Distant Sound Event (block.sculk_shrieker.shriek)
[26/10] [Release Test] [08:53] Door Event: DOOR_REPETITIVE_BANG
[26/10] [Release Test] [09:28] Random Footsteps Event (Type 1)
[26/10] [Release Test] [10:12] Stone Watcher spawned
[26/10] [Release Test] [11:01] Doppelganger Event: WATCHING_ANIMAL
[26/10] [Release Test] [11:24] Door Event: DOOR_LOCK_JUMPSCARE
[26/10] [Release Test] [12:00] Distant Hit Sound Event (Block Mining - 17 hits)
[26/10] [Release Test] [14:35] Distant Sound Event (block.sculk_shrieker.shriek)
[26/10] [Release Test] [18:21] Distant Sound Event (entity.warden.nearby_closer)
[26/10] [Release Test] [19:00] Door Event: DOOR_SLAM_KNOCKBACK
[26/10] [Release Test] [19:26] Door Event: DOOR_SLOW_OPENING
[26/10] [Release Test] [20:15] Watcher Jumpscare Out
[26/10] [Release Test] [22:59] ItemEntity Event: PULL_TO_PLAYER
[26/10] [Release Test] [23:52] Watcher Jumpscare Out
[26/10] [Release Test] [00:11] Outside Watcher spawned
[26/10] [Release Test] [00:29] Bed Event: APPROACHING_STEPS
[26/10] [Release Test] [06:11] Stone Watcher spawned
[26/10] [Release Test] [07:09] Sign Event: FLIP_ROTATION
[26/10] [Release Test] [07:42] Door Event: DOOR_CREAKING
[26/10] [Release Test] [09:31] Distant Hit Sound Event (Block Mining - 14 hits)
[26/10] [Release Test] [12:21] Random Footsteps Event (Type 3)
[26/10] [Release Test] [14:35] Window Event: BROKEN_GLASS
[26/10] [Release Test] [15:39] Random Footsteps Event (Type 1)
[26/10] [Release Test] [16:36] ItemFrame Event: ITEM_SHAKE
[26/10] [Release Test] [19:51] Bed Event: RUNNING_STEPS
[26/10] [Release Test] [12:04] Possessed Mob spawned
[26/10] [Release Test] [13:56] Possessed Mob spawned
[26/10] [Release Test] [14:45] Trapdoor Event: TRAPDOOR_PROXIMITY_SLAM_CLOSE
[26/10] [Release Test] [15:05] Doppelganger Event: STORAGE_INTERACT
[26/10] [Release Test] [15:24] Possessed Mob spawned
[26/10] [Release Test] [15:59] Possessed Mob spawned
[26/10] [Release Test] [16:34] Possessed Mob spawned
[26/10] [Release Test] [17:12] Possessed Mob spawned
[26/10] [Release Test] [17:21] Possessed Mob spawned
[26/10] [Release Test] [18:07] Possessed Mob spawned
[26/10] [Release Test] [18:55] Possessed Mob spawned
[26/10] [Release Test] [19:20] CraftingTable Event: CRAFTING_SOUNDS
[26/10] [Release Test] [19:52] Torch Mob spawned
[26/10] [Release Test] [06:16] Possessed Mob spawned
[26/10] [Release Test] [06:55] Light Event: LIGHT_FLICKER_MORSE
[26/10] [Release Test] [07:35] PhaseBlock Event
[26/10] [Release Test] [09:18] Possessed Mob spawned
[26/10] [Release Test] [12:55] PhaseBlock Event
[26/10] [Release Test] [13:12] Stone Watcher spawned
[26/10] [Release Test] [13:18] Random Footsteps Event (Type 1)
[26/10] [Release Test] [17:31] Distant Hit Sound Event (Block Mining - 19 hits)
[26/10] [Release Test] [18:48] Outside Watcher spawned
[26/10] [Release Test] [09:05] Possessed Mob spawned
[26/10] [Release Test] [09:19] Random Footsteps Event (Type 4)
[26/10] [Release Test] [10:23] Outside Watcher spawned
[26/10] [Release Test] [10:38] Distant Sound Event (ambient.soul_sand_valley.additions)
[26/10] [Release Test] [11:08] Distant Hit Sound Event (Block Mining - 10 hits)
[26/10] [Release Test] [19:05] Bed Event: ERRATIC_STEPS
[26/10] [Release Test] [22:03] Distant Sound Event (block.sculk_shrieker.shriek)
[26/10] [Release Test] [01:10] ItemEntity Event: PULL_TO_PLAYER
[26/10] [Release Test] [09:23] Possessed Mob spawned
[26/10] [Release Test] [15:31] Outside Watcher spawned
[26/10] [Release Test] [16:58] Trapdoor Event: TRAPDOOR_PROXIMITY_SLAM_CLOSE
[26/10] [Release Test] [18:08] Door Event: DOOR_KNOCKING
[26/10] [Release Test] [18:43] Ladder Event: LADDER_BREATH_SOUND
[26/10] [Release Test] [21:28] Bed Event: RUNNING_STEPS
[26/10] [Release Test] [07:06] False Ore Mob spawned
[26/10] [Release Test] [07:56] Possessed Mob spawned
[26/10] [Release Test] [11:29] Possessed Mob spawned
[26/10] [Release Test] [13:20] Steps Ambush spawned
[26/10] [Release Test] [14:11] Stone Watcher spawned
[26/10] [Release Test] [15:09] Chest Event: FAKE_ITEM
[26/10] [Release Test] [16:06] False Ore Mob spawned
[26/10] [Release Test] [18:49] Possessed Mob spawned
[26/10] [Release Test] [18:50] Distant Sound Event (block.conduit.ambient)
[26/10] [Release Test] [19:30] Ceiling ambience triggered (Type 3)
[26/10] [Release Test] [22:07] Bed Watching Mob spawned
[26/10] [Release Test] [22:30] Bed Event: APPROACHING_STEPS
[26/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [New World] [09:36] Random Footsteps Event (Type 2)
[26/10] [Lost cities test world] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [Test World Cooked] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [Test World Cooked] [06:08] Random Footsteps Event (Type 1)
[26/10] [Test World Cooked] [11:18] Random Footsteps Event (Type 3)
[26/10] [LC_CONFIG] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [LC_NO_CONFIG] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [LC_NO_CONFIG] [11:19] Stone Watcher spawned
[26/10] [LC_NO_CONFIG] [12:56] Outside Watcher spawned
[26/10] [LC_NO_CONFIG] [16:00] Door Event: DOOR_LOCKED_RATTLE
[26/10] [Release Test] [06:00] Behind Mob P1 spawned (Guaranteed once)
[26/10] [Release Test] [10:18] Distant Sound Event (it_9)
[26/10] [Release Test] [10:58] Distant Sound Event (block.conduit.ambient)
[26/10] [Release Test] [12:20] Door Event: DOOR_SLOW_OPENING
[26/10] [Release Test] [00:51] Watcher Jumpscare Out
[26/10] [Release Test] [07:35] Tree Watcher spawned
[26/10] [Release Test] [18:10] Outside Watcher spawned
[27/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[27/10] [Lost Cities] [06:00] Behind Mob P1 spawned (Guaranteed once)
[27/10] [Lost Cities] [20:14] Watcher Jumpscare Out
[27/10] [Lost Cities] [21:46] Watcher Jumpscare Out
[27/10] [Lost Cities] [02:28] Distant Hit Sound Event (Block Mining - 20 hits)
[27/10] [Lost Cities] [03:01] Outside Watcher spawned
[27/10] [Lost Cities] [03:39] Watcher Jumpscare Out
[27/10] [Lost Cities] [06:32] PhaseBlock Event
[27/10] [Lost Cities] [10:37] Doppelganger Event: STORAGE_INTERACT
[27/10] [Lost Cities] [11:53] PhaseBlock Event
[27/10] [Lost Cities] [13:08] Stone Watcher spawned
[27/10] [Lost Cities] [14:17] Ceiling ambience triggered (Type 1)
[27/10] [Lost Cities] [15:55] Random Footsteps Event (Type 2)
[27/10] [Lost Cities] [17:05] Watcher Jumpscare: entity.from_the_caves.watcheyes
[27/10] [Lost Cities] [17:26] Distant Sound Event (block.sculk_shrieker.shriek)
[27/10] [Lost Cities] [17:52] Light Event: TORCH_FADE_TRAIL
[27/10] [Lost Cities] [19:15] Bed Event: RUNNING_STEPS
[27/10] [Lost Cities] [00:30] Tree Watcher spawned
[27/10] [Lost Cities] [01:06] Doppelganger Event: STORAGE_INTERACT
[27/10] [Lost Cities] [01:28] Door Event: DOOR_LOCK_JUMPSCARE
[27/10] [Lost Cities] [01:54] Stone Watcher spawned
[27/10] [Lost Cities] [02:21] Watcher Jumpscare Out
[27/10] [Lost Cities] [03:09] Door Event: DOOR_OPEN_CLOSE
[27/10] [Lost Cities] [06:32] Stone Watcher spawned
[27/10] [Lost Cities] [12:06] Light Event: TORCH_EXTINGUISH
[27/10] [Lost Cities] [12:23] Stone Watcher spawned
[27/10] [Lost Cities] [13:33] Tree Watcher spawned
[27/10] [Lost Cities] [15:38] Outside Watcher spawned
[27/10] [Lost Cities] [17:13] Stairs Event: BREAK_SOUNDS
[27/10] [Lost Cities] [17:44] Trapdoor Event: TRAPDOOR_PROXIMITY_SLAM_CLOSE
[27/10] [Lost Cities] [18:03] Spider spawned
[27/10] [Lost Cities] [19:34] Bed Event: SLOW_STEPS
[27/10] [Lost Cities] [08:38] Furnace Event: TEMP_LIT
[27/10] [Lost Cities] [09:57] Furnace Event: FLARE
[27/10] [Lost Cities] [11:02] Stairs Event: BREAK_SOUNDS
[27/10] [Lost Cities] [11:58] Door Event: TRAPDOOR_SLAM
[27/10] [Lost Cities] [12:43] Distant Sound Event (block.conduit.ambient)
[28/10] [Lost Cities] [19:06] Doppelganger Event: STORAGE_INTERACT
[28/10] [Lost Cities] [21:18] Bed Event: SLOW_STEPS
[28/10] [Lost Cities] [06:44] Tree Watcher spawned
[28/10] [Lost Cities] [09:34] Stone Watcher spawned
[28/10] [Lost Cities] [09:43] Distant Hit Sound Event (Block Mining - 16 hits)
[28/10] [Lost Cities] [11:27] Distant Sound Event (it_9)
