[20/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[20/10] [New World] [06:03] Distant Hit Sound Event (Block Mining - 13 hits)
[20/10] [New World] [06:22] Distant Hit Sound Event (Block Mining - 15 hits)
[20/10] [New World] [06:39] Distant Hit Sound Event (Block Mining - 20 hits)
[20/10] [New World] [07:17] Hide Mob (High) spawned (Left)
[20/10] [New World] [00:29] Tree Watcher spawned
[20/10] [New World] [01:00] Watcher Jumpscare Out
[20/10] [New World] [01:41] Distant Hit Sound Event (Block Mining - 15 hits)
[20/10] [New World] [07:03] Tree Watcher spawned
[20/10] [New World] [08:23] Stone Watcher spawned
[20/10] [New World] [09:38] Distant Hit Sound Event (Block Mining - 19 hits)
[20/10] [New World] [07:29] PhaseBlock Event
[20/10] [New World] [10:45] Tree Watcher spawned
[20/10] [New World] [17:40] Random Footsteps Event (Type 5)
[20/10] [New World] [20:28] Distant Sound Event (block.campfire.crackle)
[20/10] [New World] [22:58] Distant Sound Event (ambient.cave)
[20/10] [New World] [00:06] Hide Mob (High) spawned (Normal)
[20/10] [New World] [03:59] Tree Watcher spawned
[20/10] [New World] [03:59] Distant Hit Sound Event (Block Mining - 10 hits)
[20/10] [New World] [06:00] Behind Mob P1 spawned (Guaranteed once)
[20/10] [New World] [06:36] Random Footsteps Event (Type 3)
[20/10] [New World] [01:05] PhaseBlock Event
[20/10] [New World] [02:09] Watcher Jumpscare Out
[20/10] [New World] [12:27] BoatGuy Event: Stalker
[20/10] [New World] [14:49] Stone Watcher spawned
[20/10] [New World] [15:09] Outside Watcher spawned
[20/10] [New World] [16:44] Door Event: DOOR_SLOW_OPENING
[20/10] [New World] [18:29] Outside Watcher spawned
[20/10] [New World] [18:40] Distant Hit Sound Event (Block Mining - 8 hits)
[20/10] [New World] [21:20] Ceiling ambience triggered (Type 3)
[20/10] [New World] [01:10] PhaseBlock Event
[20/10] [New World] [04:33] Window Event: BROKEN_GLASS
[20/10] [New World] [06:27] PhaseBlock Event
[23/10] [+=#/%] [06:00] Behind Mob P1 spawned (Guaranteed once)
[23/10] [+=#/%] [07:58] Random Footsteps Event (Type 2)
[23/10] [_(__((-(--(] [06:00] Behind Mob P1 spawned (Guaranteed once)
[23/10] [tahan fahan] [06:00] Behind Mob P1 spawned (Guaranteed once)
[23/10] [tahan fahan] [08:34] Random Footsteps Event (Type 2)
[23/10] [tahan fahan] [09:55] Distant Sound Event (ambient.soul_sand_valley.additions)
[23/10] [tahan fahan] [12:30] Distant Sound Event (it_9)
[23/10] [tahan fahan] [18:45] Bed Event: ERRATIC_STEPS
[23/10] [tahan fahan] [07:22] Random Footsteps Event (Type 3)
[23/10] [tahan fahan] [07:27] Tree Watcher spawned
[23/10] [tahan fahan] [07:30] Stone Watcher spawned
[23/10] [tahan fahan] [10:27] Water Block Event: FISH_PARTICLES
[23/10] [tahan fahan] [11:53] Random Footsteps Event (Type 1)
[23/10] [tahan fahan] [12:45] Door Event: DOOR_LOCK_JUMPSCARE
[23/10] [tahan fahan] [16:34] Outside Watcher spawned
[23/10] [tahan fahan] [17:52] BoatGuy Event: Escape
[23/10] [tahan fahan] [08:10] Tree Watcher spawned
