tag v3.7
5300d2445745e005f76d1a7a809e438cc72967dd
Xruptor <xruptor@manaflux.com>
2016-08-05 08:08:54 -0400



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Xruptor:
	- More cleanup.  Trying to reduce the amount of loops and functions calls that are preformed during the OnUpdate as much as possible.  Also trying different ways to work with the available data.  Since I'm doing everything in the background now before I display the bars, it's no longer causing that weird flicking issue.  Though I'm sure I could have tackled this a bit differently, I think it works rather well the way it is now.
	- Alrighty... so far this is the best setup.  Need to condense a few of those loops and functions.  But I like how this one is better.
	- Another way to do it, commit for future records.  Because of ProcessDebuffs reseting the index order of the bars, sometimes they blink a lot. Simple solution would be to use a table before placing in bars that are sorted.
	- Completely new way to read and display the bars.  Using one OnUpdate.  Though I may rewrite this again LOL.
	- -debugging possible solutions -keeping a record of changes
	- -trying to enhance and simplify the process... using new technique to calculate progress bar length.  Causes complications based on duration/percentage and how much time is left on the debuff
