OUVINTE 4.13.0 BETA — VALIDATION SCOPE

Build: Java 17, preserved historical adapter assertions, packaged resource
and class audits, and ASM method-stack/control-flow verification.

Focused coverage:
- Native Minecraft model bake, PoseStack-transformed vertices, shared atlas
  UVs, registered head dimensions and all seven ocean animation states.
- Native renderer callbacks, texture binding, getFlipDegrees and culling.
- Secondary boss identity, recovery, tracking, phase attacks, music ownership,
  queued cave entry, delayed death, rewards and independent progression.
- Leviath escalation, separate warnings between committed lunges, damage
  cooldowns and existing death, reward and recovery behavior.
- Listener sound/proximity versus silence, saved sound memory, server position
  samples, frozen lunge target, path calls and protected scene exclusion.
- Incubation, cancellation, protected scene pauses, saved state, spawn failure
  retries, nickname labels, emerging model and warned pursuit.
- Real Minecraft block-state parsing and geometry for the flooded cavern;
  bounded migration, queued arrival and preservation of nonmatching blocks.
- Native packet codecs and biome effects with an adapted client/audio host:
  score switching, leases, volume, pause, stale packets and disconnect.
- Decoded OGG duration, channels, sample rate, headroom, loop boundaries,
  registration, subtitles and exact packaged resource parity.

World, network-host and entity-controller tests use deterministic adapters
where indicated. Native classes are used for the geometry and boundaries
described by each report. No complete Forge play session, listening review,
multiplayer stress test or GPU performance benchmark was run.

Sources, reports and reproduction scripts are included in the project ZIP.
Model previews show actual native geometry under software lighting; they are
not screenshots from a running Minecraft session.
