Afterfall Ruined Streets / Afterfall Compatibility 1.0.131
Minecraft 1.20.1 | Forge 47.4.23 | Java 17

Changes since 1.0.123:
- Improved indoor zombie population and skyscraper room/floor search. Searches remain bounded, use loaded chunks and respect population budgets, safe floors and protection around small occupied homes. Failed skyscraper waves no longer consume the long successful-wave cooldown.
- Normal zombie pressure ramps gradually through the first ten days; the first horde is on day seven. Added more contextual survival guidance, bandit-base warnings and clearer ParCool skill descriptions and control hints.
- Refined shared barricade damage and obstacle navigation, while preserving the configured block break/build timing and zombie speed bonus. Retaliation takes precedence over gunshot investigation and ordinary movement noise.
- Removed ordinary Infection zombie junk drops while retaining XP. Special zombie rewards are sparse. Decorative corpses from Doomsday and Horror Elements share persistent, world-wide one-time loot.
- Unified recent compatibility changes into one Afterfall JAR. The single player-corpse system remains active; Butchery does not generate a second player corpse.
- Redesigned the team page as a compact Field Notebook form and corrected text input, cursor and selection rendering.
- Future eligible Agility experience is increased by 30 percent without changing existing saves, levels or anti-farming budgets.
- Fixed duplicate name tags during flashlight auxiliary render passes, limited near-camera lens glare and restored framebuffer bindings around bloom allocation, including the shader-disabled path.

Validation: merged JAR integrity and native transformation checks, bounded building-search cases, progression and anti-farming cases, JavaScript parsing and scenario checks, and release archive/dependency hashes. Live GPU appearance at the reported wall position and dense-horde performance still require in-game confirmation. Existing generated structures and inventories are not regenerated.

CurseForge import: all hosted mod binaries, including Afterfall Compatibility 1.0.131, are manifest dependencies. Afterfall Compatibility is referenced by project 1648324 / file 9306419. No mods folder or bundled mod JAR is present in this CurseForge archive. Third-party mods and assets remain credited to their respective authors.
