$ JEI collapsible items rules.
$ Each "item =" line defines one fold group; items belong to the first matching group,
$ and items that match no group are shown normally.
$ Expressions support: ! not, & and, | or, ( ) grouping.
$ Selectors: item:id, fluid:id, id, #tag, wildcards like gtceu:*_wire or *:path;
$ tag wildcards like #*:ingots.
$ Item/fluid tag data: nbt:{field:value}. Objects and lists match exactly.
$ Use * for any value or inside quoted strings/keys. Ctrl+S copies an item rule.
$ "$" starts a line comment; "$$ ... $$" starts a block comment.
$ Place .txt rule files in this folder. Files prefixed with [name] match first;
$ files at the same priority are ordered by filename. All files participate.
$ Default rules are generated at startup only when no .txt files exist.
$ An empty .txt file prevents generation. Configure colors in JEI settings.

item = minecraft:*_log & !minecraft:stripped_*_log
item = minecraft:stripped_*_log
item = minecraft:*_wood & !minecraft:stripped_*_wood
item = minecraft:stripped_*_wood
item = minecraft:*_planks
item = #minecraft:mineable/axe & #minecraft:stairs
item = #minecraft:wooden_slabs
item = #minecraft:wooden_fences
item = #minecraft:wooden_trapdoors
item = #c:fence_gates
item = #minecraft:wooden_doors
item = #minecraft:*pressure_plates
item = #minecraft:buttons
item = #minecraft:wool
item = #minecraft:wool_carpets
item = minecraft:painting
item = minecraft:*_sign & !minecraft:*_hanging_sign
item = minecraft:*_hanging_sign
item = #minecraft:candles
item = #minecraft:beds
item = #minecraft:pickaxes
item = #minecraft:arrows
item = minecraft:potion
item = minecraft:splash_potion
item = minecraft:lingering_potion
item = minecraft:enchanted_book
item = #minecraft:stairs & #minecraft:mineable/pickaxe
item = #minecraft:walls
item = #minecraft:terracotta
item = #c:concretes
item = #c:concrete_powders
item = #minecraft:leaves
item = #minecraft:banners
item = #minecraft:axes
item = #minecraft:hoes
item = #minecraft:shovels
item = #c:music_discs
item = #minecraft:swords
item = #minecraft:head_armor
item = #minecraft:chest_armor
item = #minecraft:leg_armor
item = #minecraft:foot_armor
item = #minecraft:boats & !#minecraft:chest_boats
item = #minecraft:chest_boats
item = #c:dyes
item = minecraft:suspicious_stew
item = #minecraft:coral_blocks
item = minecraft:dead_*coral_block
item = #minecraft:coral_plants
item = minecraft:*_coral_fan & !minecraft:dead_*_coral_fan
item = minecraft:dead_*_coral_fan
item = minecraft:dead_*_coral
item = #c:glass_blocks
item = #c:glass_panes
item = #c:glazed_terracottas
item = #minecraft:shulker_boxes
item = #minecraft:mineable/pickaxe & #minecraft:slabs
item = minecraft:*_bricks
item = #minecraft:mineable/pickaxe & #minecraft:trapdoors
item = #minecraft:doors & #minecraft:mineable/pickaxe
item = (minecraft:*_copper | minecraft:copper_* | minecraft:*_copper_*) & #minecraft:mineable/pickaxe & !(minecraft:*_ore | minecraft:raw_*_block)
item = minecraft:*_spawn_egg
item = minecraft:*_smithing_template
item = minecraft:*_pottery_sherd
item = #minecraft:flowers & !#minecraft:saplings
item = #minecraft:saplings
item = minecraft:goat_horn
item = minecraft:*_banner_pattern
item = minecraft:ominous_bottle
