Haste V1.1.4 V43 - Distant Horizons Water Restore

Fix: removed the extra dhMaterialId water filter from dh_water. Iris routes Distant Horizons water through the dh_water program; the additional classification filter could discard all of its water geometry on some compatibility paths. Existing depth-based occlusion and water blending remain in place.

Install by replacing the previous Haste shader ZIP in your shaderpacks folder. Reload the shader and test water near land/trees as well as open water.
