PASS elder_path_entries_are_bounded_without_resizing
PASS shatter_accelerates_actual_wolf_melee
PASS wind_fruit_consumption_selector_energy_awakening_cleanup
PASS cerberus_head_damage_increased
PASS ragnir_three_modes_debounce_and_cerberus_follows
PASS wall_stops_charge_without_terrain_damage
PASS garp_hits_are_nerfed_without_weakening_luffy
PASS native_resistance_and_haki
PASS player_shatter_input_breaks_stun_at_actual_energy_cost
PASS howl_requires_three_second_hold
PASS wind_player_charged_sword_and_cooldown
PASS howl_damages_and_knocks_out_weak_factions
PASS fenrir_beam_twenty_per_second_and_instant_larger_form
PASS ram_and_shockwave_once
PASS player_can_hold_aim_then_release
PASS native_luffy_reuses_step_and_cymbal
PASS dragon_random_ai_uses_wind_and_native_combat
PASS joyboy_reuses_step_and_cymbal
PASS giant_hitbox_is_read_not_changed
PASS solar_beam_stops_when_player_releases
PASS storm_uses_fast_bounded_consecutive_lightning
PASS wind_beam_respects_native_haki_and_giant_hitbox
PASS pounce_moves_forward_and_bites
PASS releasing_howl_early_cancels
PASS kid_damage_uses_native_boss_defenses
PASS elbaph_giant_moves_damage_active_enemy
PASS onigashima_giant_moves_damage_active_enemy
PASS wind_zephyr
PASS wind_grasp
PASS wind_dragon
PASS wind_scar
PASS wind_reversal
PASS wind_scythe
PASS wind_cataclysm
PASS wind_collapse
PASS wind_roar
PASS wind_judgment
PASS wind_dominion
PASS wind_gale
PASS wind_fang
PASS garling_randomly_reuses_charge
PASS five_transformed_elders_fight_together
PASS shatter_breaks_stun_and_buffs_expire
PASS kid_native_ai_keeps_using_magnetic_moves
PASS kid_uses_native_combat_between_abilities
PASS elbaph_luffy_reuses_step_and_cymbal
PASS player_energy_form_and_cooldown
PASS stun_cancels_and_cleans_visual_state
