#Static Hollow preset for Insanity Shader v1.650 by ElocinDev - for Insanity-Shader-Universal-v1.650-StaticHollow.zip, the copy of Insanity
#the mod makes on your computer from the one CurseForge downloads: grass and flowers that sway as one piece,
#and the mod's garden blocks and newer blocks (short grass, copper lanterns...) known to it.
#Insanity's heavy fog and gloom with the Static Hollow touches: a red-tinged sun and a blood-red dusk, cold pale
#moonlight and darker nights and caves, a grey bruised sky, slow dark clouds, murky black-green water, warm orange
#torchlight, and the mod's own bump/gloss maps (StaticHollow-Shader-PBR, LabPBR format) switched on.
#Change anything in Options -> Video Settings -> Shader Packs -> Shader Pack Settings.
#Performance (made for a steady 60+ FPS on a laptop RTX card at 1080p): 2048 shadows out to 128 blocks, no ray-traced
#screen-space shadows or sky reflections, fewer reflection rays and cloud steps, no parallax depth (bump maps stay), no motion blur.
#For more FPS: lower the shadow resolution to 1024, or your render distance to 10.
ADVANCED_MATERIALS=true
MATERIAL_FORMAT=1
PARALLAX=false
PARALLAX_DEPTH=0.15
DIRECTIONAL_LIGHTMAP=true
EMISSIVE=2
BLOCKLIGHT_R=255
BLOCKLIGHT_G=156
BLOCKLIGHT_B=100
BLOCKLIGHT_INTENSITY=0.60
LIGHT_MR=196
LIGHT_MG=132
LIGHT_MB=112
LIGHT_MI=0.90
LIGHT_DAY_RED=168
LIGHT_DAY_GREEN=140
LIGHT_DAY_BLUE=140
LIGHT_DI=0.85
LIGHT_ER=200
LIGHT_EG=100
LIGHT_EB=80
LIGHT_EI=0.95
LIGHT_NIGHT_RED=88
LIGHT_NIGHT_GREEN=96
LIGHT_NIGHT_BLUE=128
LIGHT_NI=0.55
AMBIENT_NIGHTR=72
AMBIENT_NIGHTG=76
AMBIENT_NIGHTB=100
AMBIENT_NIGHTI=0.50
MINLIGHT_INTENSITY=0.05
SKY_R=168
SKY_G=164
SKY_B=184
SKY_I=0.35
FOG_DENSITY=5.50
CLOUD_SPEED=0.25
CLOUD_BRIGHTNESS=0.50
WATER_R=56
WATER_G=76
WATER_B=64
WATER_I=0.25
WATER_A=0.85
WATER_FOG_DENSITY=5.00
SATURATION=0.80
VIBRANCE=0.70
BLOOM_STRENGTH=0.75
SKYBOX_BRIGHTNESS=0.75
shadowMapResolution=2048
shadowDistance=128.0
PARALLAX_QUALITY=64
SELF_SHADOW_QUALITY=8
MOTION_BLUR=false
LENS_FLARE=false
VIGNETTE=true
CHROMATIC_ABERRATION=1
DIRTY_LENS=false
DESATURATION=true
DESATURATION_FACTOR=1.0
SKY_DESATURATION=true
EXPOSURE=-0.50
AO=true
AO_STRENGTH=1.25
TONEMAP_LOWER_CURVE=1.1
LIGHT_SHAFT=false
