Crepusca Shaders - License and Credits

Crepusca Shaders (Chocapic13' Shaders edit)

BASE
Crepusca Shaders is an edit of "Chocapic13' High Performance shaders" by Chocapic13.
All of Chocapic13's original code remains his work and is not claimed by Crepusca Shaders.
Chocapic13 is clearly credited as the author of the base. The original shader pack is available from
his official CurseForge page: https://www.curseforge.com/minecraft/shaders/chocapic13-high-performance-shaders

CREPUSCA SHADERS' OWN WORK
Copyright (c) 2026 Crepusca Shaders. All rights reserved, for everything written for this edit:
the menus, profiles, settings, Auto Exposure, godrays, water, clouds, tone mapping and colour
scheme code, stained glass lighting, PBR support, and all other additions and changes.

Permission is granted to use this shader pack for personal, non-commercial play.
Redistribution, mirroring, or publishing of this pack or any modified version of it
requires prior written permission from the Crepusca Shaders owner, and must keep this file
and the credits in it. Monetized download links are not allowed.

THIRD PARTY CODE
These parts were not written for Crepusca Shaders and keep their authors' credit and licenses:
- Celestial rotation (sun / moon path): ported to GLSL by builderboy
- Tone mapping curves adapted from published work: Khronos PBR Neutral (Khronos Group, Apache-2.0),
  the Uncharted 2 filmic curve (John Hable), the Lottes cinematic curve (Timothy Lottes),
  the AgX polynomial approximation, the fitted ACES curve (Stephen Hill), and the compact filmic curve
- Hash and dither noise functions: Dave Hoskins (hash without sine), Jorge Jimenez (interleaved gradient noise)

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OWNER BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY ARISING FROM THE USE OF THE SOFTWARE.
