GpuShift Benchmark
Finished: 2026-10-11T19:08:09.318974500Z
Scenario: World Flythrough
Actual duration: 100 sec
Expected duration: 100 sec
Baseline FPS: 13.29
OFF avg FPS: 13.51
ON avg FPS: 13.65
OFF 1% low FPS: 9.61
ON 1% low FPS: 9.64
ON vs OFF: +1.1% / -0.78 ms
Verdict: NEUTRAL
Confidence: HIGH
Paired spread: 1.25%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 13.38,ON 13.69,+2.32%
  2,ON->OFF,OFF 13.64,ON 13.61,-0.17%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - The measured difference is within the neutral range (under 3%).
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: LOW
Recommendation: enabled=true, profile=QUALITY, particles=85%, entity=160m
Reason: no_gain
