GpuShift Benchmark
Finished: 2026-10-11T03:29:09.241662600Z
Scenario: World Flythrough
Actual duration: 100 sec
Expected duration: 100 sec
Baseline FPS: 28.28
OFF avg FPS: 36.15
ON avg FPS: 26.01
OFF 1% low FPS: 10.14
ON 1% low FPS: 7.94
ON vs OFF: -22.3% / +10.78 ms
Verdict: INCONCLUSIVE
Confidence: LOW
Paired spread: 22.34%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 26.85,ON 26.87,+0.06%
  2,ON->OFF,OFF 45.42,ON 25.15,-44.62%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: MEDIUM
Recommendation: enabled=false, profile=QUALITY, particles=85%, entity=160m
Reason: regression
