# RAVEN NEXT LEVEL – News & Changelog
#
# This file is the ONE source for: the "News" page in the J menu, the red "!" in the sidebar,
# and CHANGELOG.md (generated by tools/changelog.py when the jar is built).
#
# ==== RULE: EVERY change to the mod gets a news entry – no exceptions ====================================
# Big features, a single small improvement, bug fixes, design/menu changes, performance, security and
# compatibility, new settings, UI changes – everything that changes how the mod behaves or is used.
# Several changes of one update may share one entry, but nothing may be left out.
# The build enforces it: tools/NewsGuard.java stops the build when code or resources changed since the
# last successful build but the entries here did not (see NEWS-REGEL.md in the project folder).
# Announcements (maintenance, dates) are NOT news – they live online in the "Announcements" area.
#
# How to add news:
#   1. Put a new block at the TOP (newest first). The id must be unique and never change later
#      (the read state of players is stored by id).
#   2. version = the mod_version from gradle.properties, date = date of the change (YYYY-MM-DD).
#   3. type = feature | improvement | fix | design | performance | security | compatibility | technical | info
#   4. title.de / title.en / text.de / text.en – describe only what was REALLY changed. Nothing invented.
#   5. Only planned, not done yet? Add status=planned – it is shown separately as "Planned" and never
#      counts as a released change. Remove the line once it is really released.
#   Lines starting with two spaces continue the previous value.

[curseforge-release]
date=2026-10-20
version=1.0.0-beta
type=info
title.de=RAVEN NEXT LEVEL gibt es auf CurseForge!
title.en=RAVEN NEXT LEVEL is on CurseForge!
text.de=RAVEN NEXT LEVEL gibt es jetzt auf CurseForge. Dort findest du immer die neueste Version zum Herunterladen.
text.en=RAVEN NEXT LEVEL is now available on CurseForge. There you always find the newest version to download.
