GeoVein Config Folder

Ore and deposit definitions are loaded from:

config/geovein/ore_definitions/

Each JSON file defines one ore deposit type.

You can edit existing files or add new files.

Changes require /reload or a world restart.

Important:
- source_ore_block must be a real block ID.
- processed_item must be a real item ID.
- chunk_model_data_base controls ore chunk textures.
- billet_model_data controls ore billet textures.

Textures and models are handled separately because Minecraft loads them as assets.
