PATILANCI ADVENTURES 2.2.0 — VALIDATION

PASS: Dedicated Fabric 1.21.10 server with Loader 0.19.5 on Java 21.
PASS: Fresh world reached Done; 25 test chunks force-loaded, saved and stopped.
PASS: Same world restarted, reached Done, saved and stopped; exit code 0 both runs.
PASS: Voice chat server bound its test UDP port on both runs.
PASS: No POI mismatch or mod registry exception in the clean-world runs.
PASS: All included server JARs match the exact SHA-512 pins in the client manifest.
PASS: Duplicate paths, archive integrity and required dependency metadata checked.

LIMITS: No graphical client connection or voice audio transmission was tested.
The isolated runtime cannot reach Mojang public-key service via direct DNS; its
nonfatal authentication-key fetch error is environment-related. Online-mode is
kept enabled in the delivered server settings. Production login must be tested
on WiseHosting. Nonfatal missing refmap/client-class mixin warnings were logged.
An earlier copied-world force-load run produced a POI warning, not reproduced
in either clean-world run. This bundle includes no test world or player data.

Server defaults: view distance 8, simulation distance 5; 10-player starting limit.
Client defaults: render distance 10, FPS limit 120, entity distance scaling 0.75.
Performance has not been benchmarked with concurrent players.

UPDATED TEST: Just Hammers 21.10.0, Zombie Villagers From Spawner 3.9
and Collective 8.13 loaded together in both clean-world startup/restart runs.
The server preparation script downloads the latter two from original Modrinth
files; their exact bytes were included in the local validation test.
Client count: 25 mod files. Prepared server count: 23 mod files.
