Kyle Buller:
	- Background: Add portrait fallback option.
	- HideBlizzard: Don't error if Blizzard_CompactRaidFrames is disabled.
	- Refactored HideBlizzard module
	- Remove a debug assert for #475
	- Trap Launcher removed in Legion
	- SoulShards: fix PowerColors error
	- Increase the number of nameplate frames from 30 to 40
	- Aura: Hurricane was removed for Legion
Benjamin Staneck:
	- Improvements to group frame hiding (by transitbus)
Kyle Buller:
	- Clean up GroupHeader unit menu handling, too
	- PowerBar: Add an option to use the atlas texture for power types with one (currenty LUNAR_POWER, MAELSTROM, INSANITY, FURY, and PAIN)
	- PowerBar: Only update on the primary power type of the unit and use the color returned from UnitPowerType for special types.
	- Allow animations for AltManaBar and AltPowerBar
	- Remove vehicle/misc power colors from settings and properly reset them
Benjamin Staneck:
	- Remove all of the custom UnitPopup handling, the default is fine
Kyle Buller:
	- To prevent bar flickering in Legion, only set the texture if it's different. Which is needlessly complicated by the fact that :SetTexture sets a .blp extension regardless of the passed path.
	- Rework 3D portrait code. Alpha bug is gone and it doesn't seem like delaying setting up the model is necessary anymore.
	- HealthBar: remove "fast updates" (already uses UNIT_HEALTH_FREQUENT)
	- Aura: fix Legion compat
	- ComboPoints: don't need compat, update on vehicle exit
	- AltManaBar: add compat for Legion
	- AltManaBar: remove Monk handling, hide if you have no mana or are in a vehicle
	Stance of the Fierce Tiger for Mistweaver was changed in 6.0.2
	- Rename DruidManaBar to AltManaBar
	- UNIT_COMBO_POINTS -> UNIT_POWER_FREQUENT
	- Add SetColorTexture compat for Legion
	- Use OnModelLoaded instead of checking the return of :GetModel()
	- Remove Aura filters for removed spells in Legion
	And random whitespace tweaks
	- Fix ReputationBar in Legion
	- Use :SetColorTexture in Background and Portrait
	- Update class powers with compat for Legion
	- UnitIsTapDenied compat for Legion
	- CooldownFrame_Set compat for Legion
	- :SetChange -> :SetFromAlpha/:SetToAlpha
	- Add nameplate unit ids for PitBull4.Utils.GetBestUnitID
	Mostly so :IterateFramesForUnitID doesn't complain in Legion
	- Update LibDogTag repo
	- LuaTexts: Fix updating on GROUP_ROSTER_UPDATE and UNIT_SPELLCAST_SENT. Adding either of these 'protected' events would overwrite their built-in handlers, stopping roster updates or showing the player spell target.
	- Use LOCALIZED_CLASS_NAMES for short class keys ..and sort the _abbrev tables by key
	- Update ShortClass and ShortRace entries
Benjamin Staneck:
	- Balance Druid Astral Power module for 7.0
	- Enhancement and Elemental Shaman Maelstrom module for 7.0
	- Shadow Priest Insanity Module for 7.0
Kyle Buller:
	- Force (another) group header update after being created on init Ticket #1108
Benjamin Staneck:
	- add ice nova to mage debuffs
Kyle Buller:
	- Don't unregister UNIT_NAME_UPDATE on group headers
	- add LuaTexts Classification and ShortClassification tags for minus and trivial units
