# Clashes and Events
## Clashes
Clashes are team battle royales. You
are teleported into a walled-off arena
with your allies. The last alliance
standing splits the prize.
/ctclash queue
Join the queue for the next clash.
/ctclash leave
Leave the queue.
/ctclash status
Time left, prize pool and who's queued.
---
/ctclash wager <amount>
Add Belly to the prize pool. It's taken
when the clash starts, and refunded if
you leave first.
- Clashes run on a timer. If not enough
players are queued, it just
reschedules.
- Allied teams fight together as one
alliance automatically.
- Winners split the base reward plus
every wager. If everyone dies at once,
nobody is paid.
---
## The arena
- A random square zone marked by
glowing pillars (taller at corners)
and a roof high above.
- You get Night Vision inside.
- At the start you're healed and your
ability cooldowns are reset.
- Leaving the zone pulls you back in or
disqualifies you.
- If your health drops too low you are
taken out (disqualified) instead of
dying.
---
## Event rules
- Sea King Meat (raw or cooked) can't
be used in any clash or event.
/ctclash leaderboard teams
Top 10 teams by clash wins.
/ctclash leaderboard players
Top 10 players by clash wins.
---
## Private clashes
/ctclash create <name> <open|closed>
Open: anyone can join. Closed: invite
only. Add "ranked" at the end to make
it count for Elo:
/ctclash create <name> <type> ranked
/ctclash invite <player>
/ctclash join <name>
/ctclash privatewager <amount>
/ctclash private status
/ctclash start
Owner only, needs 2+ players online.
---
Private clashes have no base reward;
winners split whatever was wagered.
## Forsaken (free-for-all)
/ctclash forsaken join
/ctclash forsaken leave
/ctclash forsaken status
No teams, no allies. Players are
sorted into pools with at most 1
player per team per pool. Last player
standing takes the whole Belly prize.
---
- Forsaken runs every hour, and the
last one standing wins 250,000 Belly.
/ctclash forsaken status shows when
the next one starts.
- If a pool doesn't have enough players
it's cancelled and everyone is queued
again for the next event.
---
## Hunger Games
Everyone enters with NOTHING. When the
match ends you get all your stuff back.
/hg join [solo|teams]
Queue for the next event (or a mode).
/hg leave
Leave the queue, or drop out of a
match and get everything back.
/hg status
What's running, what's next, who is
queued. /hungergames also works.
---
## Hunger Games rules
- Solo and Teams events take turns on a
timer. Each needs at least 3 players.
- Dying inside costs you nothing: no
Elo, bounty or power loss.
- The arena starts 500 blocks wide and
shrinks every 5 minutes down to 60.
- Logging out takes you out.
- Matches last 30 minutes; if more than
one side is left, it's a draw with no
prize.
---
## Treasure and prize
- Treasure zones appear at the start
and at each shrink. Get within 4
blocks to claim one for bonus Doriki
and Haki EXP, for that match only.
- The winner gets 100,000 Belly. In
Teams mode the prize is split between
the surviving winners.
