# The quest book, warm.
#
# Three things about FTB's own drawing decide this file, and all three were
# read out of its source rather than guessed at:
#
# - **A chapter's name in the sidebar is drawn in the quest colours**, not in
#   `text_color`: `ChapterButton.draw` calls `chapter.getProgressColor(...)`
#   and dims it further when the row is not hovered. So a translucent
#   `quest_not_started_color` is a sidebar nobody can read, which is what the
#   first build of this file shipped.
# - **`chapter_panel_background` composes `{{background}}`** with a light tint
#   of its own in the default theme, so overriding `background` alone leaves a
#   pale sidebar beside a dark canvas.
# - **The canvas texture is FTB's**, `background_squares.png`, and it is a cool
#   blue-grey (65, 72, 82) drawn through a multiplier. Warming it is a matter
#   of what that multiplier is: #8D6747 lands it on (36, 29, 23), a dark
#   chocolate that keeps the square pattern. A flat fill was what made the map
#   read as an empty black room.
#
# The hues are Palette's, so the book and the Polis window agree about what a
# thing looks like: bone text, dawn for anything live, the map's green for
# anything done. What is new here is warmth in the neutrals - the field, the
# panels and the unstarted rings are brown rather than grey, because this is a
# homestead pack and a cold grey book is the wrong room to read it in.

[*]
background:                   ftblibrary:textures/gui/background_squares.png; color=#FF8D6747; tile_size=64
chapter_panel_background:     hollow_rectangle:#4A4036; round_edges + color:#FF1A1410; padding=1
key_reference_background:     hollow_rectangle:#4A4036; round_edges + color:#FF1A1410; padding=1
selected_chapter_highlight_1: #4DE0842A
selected_chapter_highlight_2: #1AE0842A

text_color:                   #F2EFE6
hover_text_color:             #F6B45C
disabled_text_color:          #A79C8A

widget_border:                #4A4036
widget_background:            #FF241D17
symbol_in:                    #5ED3AE
symbol_out:                   #E0842A

context_menu:                 hollow_rectangle:#4A4036; round_edges + color:#FF1A1410; padding=1

quest_view_title:             #F6B45C
tasks_text_color:             #E8DFC8
rewards_text_color:           #F6B45C

# Opaque on purpose: these four colour the sidebar's chapter names as well as
# the rings on the map, and the sidebar dims whatever it is given.
quest_completed_color:        #FF5ED3AE
quest_started_color:          #FFF6B45C
quest_not_started_color:      #FFD9CFC0
quest_locked_color:           #FF6B5B4C

dependency_line_completed_color:    #5ED3AE
dependency_line_uncompleted_color:  #C8907F68
dependency_line_unavailable_color:  #825B4C3E
dependency_line_requires_color:     #E0842A
dependency_line_required_for_color: #7CC7EF
dependency_line_thickness:          0.22
