MMNM ABILITY ID REFERENCE
Format: mineminenomi:<id>
Rule: Take the ability name, lowercase it, replace spaces with _, remove special chars.
Examples:
  Hiken              -> mineminenomi:hiken
  Gura Quake         -> mineminenomi:gura_quake
  Gura Shima         -> mineminenomi:gura_shima
  Gura Ryusei Kazan  -> mineminenomi:gura_ryusei_kazan
  Hie Hie no Mi (Logia) -> mineminenomi:hie_hie_no_mi_logia
  Magu Magu Kagami   -> mineminenomi:magu_magu_kagami
  Yami Yami no Mi (Logia) -> mineminenomi:yami_yami_no_mi_logia
  Gomu Gomu no Pistol -> mineminenomi:gomu_gomu_no_pistol
  Busoshoku Haki: Hardening -> mineminenomi:busoshoku_haki_hardening
  Kenbunshoku Haki: Future Sight -> mineminenomi:kenbunshoku_haki_future_sight

TIP: Enable debug logging to see ALL registered IDs on server start:
  Set 'logAllAbilities: true' in the main config (not yet implemented, see LOGGER output).

CATEGORIES (ability folder names = fruit names):
  mera = Mera Mera no Mi (fire)
  gura = Gura Gura no Mi (quake, Whitebeard)
  yami = Yami Yami no Mi (darkness, Blackbeard)
  hie  = Hie Hie no Mi (ice, Aokiji)
  magu = Magu Magu no Mi (magma, Akainu)
  pika = Pika Pika no Mi (light, Kizaru)
  gomu = Gomu Gomu no Mi (rubber, Luffy)
  moku = Moku Moku no Mi (smoke, Smoker)
  suna = Suna Suna no Mi (sand, Crocodile)
  ope  = Ope Ope no Mi (room, Law)
  ito  = Ito Ito no Mi (string, Doflamingo)
  goro = Goro Goro no Mi (lightning, Enel)
  doku = Doku Doku no Mi (poison, Magellan)
  hana = Hana Hana no Mi (flower, Robin)
  bari = Bari Bari no Mi (barrier, Bartolomeo)
  horo = Horo Horo no Mi (hollow, Perona)
  zushi = Zushi Zushi no Mi (gravity, Fujitora)
  mero = Mero Mero no Mi (love, Boa Hancock)
  gasu = Gasu Gasu no Mi (gas, Caesar)
  yuki = Yuki Yuki no Mi (snow, Monet)
  kage = Kage Kage no Mi (shadow, Moria)
  noro = Noro Noro no Mi (slow, Foxy)
  sube = Sube Sube no Mi (smooth, Alvida)
  haki = Haki abilities
  rokushiki = Six Powers (CP9)
  blackleg = Black Leg (Sanji)
  swordsman = Swordsman abilities (Zoro)
