Packaged Core 1.0.44, based on 1.0.43.
Tide 2 enchanted pocket watch freeze now expires after the actual cooldown
passed by Tide when applying that freeze (200 ticks / 10 seconds in Tide 2.1.1).
Native blacklist, particles, sounds, advancement and manual thaw are retained.
Manual thaw clears the timer. Each mob has its own persistent game-time deadline.
Expiry runs before Tide's frozen tick cancellation (mixin priority 1500).
Unloaded mobs are thawed on their first tick after an expired deadline.
Existing untimed freezes are unchanged; thaw and refreeze to start the new timer.
JVM verifier and behavior checks passed using Minecraft API test doubles and
Tide's actual FreezableMob interface signatures (test copy version lowered).
No Minecraft client/server launch was performed.
