JujutsuTraits 1.5.5 - Grade-based companion strength
Supersedes the current-CE preview. Health, damage, movement, drain, armor,
resistance and ability tier depend on grade, not owner CE or level.
Grade order: G4, G3, Semi2, G2, Semi1, G1, Special.
Default HP: 100,150,225,300,400,500,600.
Default attack damage: 15,25,37.5,50,65,85,105.35.
Default drain CE/sec: 5,8,12,18,25,35,50.
Movement attribute: .42,.45,.48,.51,.54,.57,.60.
Armor: 4,6,8,10,14,17,20. Ability tier: 1,2,2,3,3,4,5.
Grade modifiers configured through /jjt edit still apply. Existing saved
multipliers, cooldowns and regen settings are retained. Grade page labels show
actual resulting stats; multiplier boxes modify those grade defaults. Base is
only the shared modifier page. No owner-specific CE snapshot is used.
Attack damage is before individual ability multipliers and target defenses.
Configured regeneration excludes independent ability healing.
Same build required on both sides; internal protocol 8; release version 1.5.5.
