greet.first=Hi! I'm {pet}! I'll be tagging along from now on. | Hello, {player}! I'm {pet}. Can I come with you?
greet.join=Yay, you're back! | Hi {player}! Ready for more adventures? | There you are! I missed you.
greet.morning=Good morning, {player}! What's the plan today? | A fresh new day! Let's go!
greet.night=Oh, it's dark out... stay close to me, okay? | Night time. I'll keep watch with you!
respawn=You're back! I was so worried... | Phew! Let's try that again, okay?
death=Oh no... | Oofff... | Noo! Your stuff!

hurt.generic=Ouch! | Careful! | Ow ow ow! | Hey, that hurt!
hurt.big=OUCH!! That was a big one! | Heal up, quick!
hurt.fire=Hot hot hot! Find some water! | You're on fire!!
hurt.fall=Whoa, that was a long fall... | Ouch, my knees!
hurt.drown=Get some air!! | Blub blub... surface, quick!
lowhealth=You're hurt... please be careful. | Your health is getting low. Eat something?
nearly_dead=Please, run away! You're almost out of health! | One more hit and... no no no!
healed=Phew, you look much better! | Back in shape! Nice.
hungry=My tummy is rumbling... yours too? | You should eat something soon.
starving=You're starving! Eat right now! | Food! Food! Please!

night.falls=The sun is going down... monsters soon. | Night is coming. Should we find a bed?
night.survived=We made it through the night! +1 night together. | Sunrise! You survived another night!
rain.start=It's raining! I like the sound. | Pitter patter... rain!
rain.stop=The rain stopped. Everything smells so fresh!
thunder=T-thunder?! I'm not scared... okay, a little. | Boom! Stay close!
dimension.nether=It's so hot and spooky here... stay close! | The Nether... I don't like the smell. Lava everywhere!
dimension.the_end=The End... it feels so empty and quiet. | Whoa. Floating islands and purple stuff!
dimension.overworld=Home sweet home! | Back in the Overworld. Fresh air!
dimension.other=A new dimension: {name}! Interesting...
biome.enter=We're in {name} again. | Ah, {name}. I like it here.
cave=It's dark in here... got any torches? | Caves are echoey. Hello?... hello?...
deep=We're really deep now. Careful with lava! | Down here it feels so deep...
deepest=This is the deepest of the deep! Look for diamonds! | Deepslate everywhere. Eyes open for the Warden!
high=Look at this view! We're so high up!
water.enter=Splash! Swimming time! | I can't swim, hold me!
drowning=Air!! You need air!! | Blub... surface now!
fire=You're burning!! Water, water! | Hot hot hot!
freezing=B-b-brrr... so c-cold! | I'm freezing... let's find a campfire.
fly=Wheeeee! We're flying! | Look at us go! Don't hit a wall!
sleep=Sweet dreams... zzz | Sleep tight. I'll watch over you.
ore.rare=Look, {name}!! Shiny! | Is that {name}?! Mine it, mine it! | Wow, {name}! We're rich!

mob.creeper=Sssss... I hear a hissing. Creeper! | Creeper! Don't let it get close!
mob.creeper_close=CREEPER!! RUN!! | It's gonna blow!!
mob.skeleton=A skeleton! Watch out for arrows! | Rattle rattle... skeleton nearby!
mob.zombie=Zombie! Hit it before it hits you! | Uuuurgh... a zombie!
mob.spider=Eek, a spider! They climb walls! | Spiders! I'm not fond of them...
mob.enderman=An Enderman! Don't look at it! | Tall and purple... don't make eye contact!
mob.witch=A witch! Beware of potions! | Hehehe... that witch gives me chills.
mob.phantom=Phantoms! You haven't slept in ages! | Something is swooping in the sky!
mob.warden=THE WARDEN!! Don't make any noise!! | Shhh... sneak away very slowly...
mob.ghast=A ghast! It's crying and shooting fire! | Dodge the fireballs!
mob.blaze=Blazes! Hot and angry. | A blaze! Bring snowballs!
mob.drowned=Drowned! Watch out for tridents. | Something's coming out of the water...
mob.pillager=Pillagers! Raid alert! | Pillagers with crossbows. Be careful!
mob.wither=The WITHER?! That's too dangerous!! | Run away from that thing!
mob.ender_dragon=The Ender Dragon!! You can do this!! | It's huge! Aim for the crystals first!
mob.hostile=Careful, a {name} is nearby. | A {name}! Stay sharp! | Watch out, {name} ahead!

discover.biome=New biome: {name}! Added to the album. | Ooh, {name}! I've never been here!
discover.mob=A {name}! Added to the album. | Look, a {name}! New friend?
discover.mob.hostile=A new monster: {name}! Be careful. | {name}! Noted in the album. Don't get close!
discover.block=New block: {name}. Into the album it goes! | {name}! I like it.
discover.item={name}! Album updated. | You found {name}! Nice.
discover.dimension=We've reached {name}! The album is growing.
discover.rare=WOW! {name}!! That's a rare find! | {name}!! Amazing! Into the album with sparkles!
discover.multi={n} new things for the album! | So many discoveries! +{n} entries!
album.milestone={n} things in the album already! Impressive! | Album milestone: {n} entries! We're explorers!
album.open=Look at everything we've found! | My favourite book. Browse as long as you like!

levelup=Friendship level {n}!! You're the best! | We're closer now, level {n}! Yay!
pet=Hehe, that tickles! | I'm happy to be with you! | You're my favourite person! | Hi! I'm here!
idle.sleepy=Yawn... are you still there? | Zzz... I might take a nap.
idle.wake=Huh? Oh, we're moving again! | I'm awake! I'm awake!
break=You've been playing for a while. Drink some water! | Time to stretch your legs a bit?

chatter=Did you know? Crouching stops you from falling off ledges. | Tip: sleeping in a bed sets your spawn point. | Tip: carry a water bucket for emergencies. | Place torches while mining so you can find your way back. | Look at that sky. It's lovely, isn't it? | I wonder what's beyond that hill... | Pigs are my favourite. Don't tell the cows. | Fun fact: bees die after stinging you. Be nice to them. | Tip: a bucket of water cancels a long fall. | I like when we just wander around together. | Stay hydrated and keep exploring! | Don't forget to eat!

ui.tab.biome=Biomes
ui.tab.mob=Mobs
ui.tab.block=Blocks
ui.tab.item=Items
ui.tab.dimension=Worlds
ui.level=Friendship Lv. {n}
ui.title.1=New friend
ui.title.2=Buddy
ui.title.3=Good friend
ui.title.4=Best friend
ui.title.5=Soulmate
ui.discovered={a} of {b} discovered
ui.new=NEW
ui.found=Found: {n}
ui.deaths=Oofs: {n}
ui.nights=Nights: {n}
ui.played=Together: {t}
ui.empty=Nothing here yet...
ui.prev=<
ui.next=>
ui.close=Close
ui.tab.wardrobe=Styles
ui.cos.skin=Colors
ui.cos.hat=Hats
ui.cos.effect=Effects
ui.cos.count={a} of {b} unlocked
ui.cos.need.total=Discover {n} things
ui.cos.need.biome=Discover {n} biomes
ui.cos.need.mob=Discover {n} mobs
ui.cos.need.block=Discover {n} blocks
ui.cos.need.item=Discover {n} items
ui.cos.need.dimension=Discover {n} dimensions
ui.cos.need.entry=Discover: {a}
cosmetic.new=New style unlocked: {a}! Check the Styles tab. | Ooh, I can wear {a} now! Look in the Styles tab.
cosmetic.many={n} new styles unlocked! Check the Styles tab. | Look at all these new styles: {n}! Peek in the Styles tab.
cos.skin.mint=Mint
cos.skin.sakura=Sakura
cos.skin.ocean=Ocean
cos.skin.lavender=Lavender
cos.skin.ember=Ember
cos.skin.midnight=Midnight
cos.skin.gold=Gold
cos.hat.none=No hat
cos.hat.explorer=Explorer cap
cos.hat.party=Party hat
cos.hat.miner=Miner helmet
cos.hat.witch=Witch hat
cos.hat.bunny=Bunny ears
cos.hat.flowers=Flower crown
cos.hat.crown=Crown
cos.hat.wizard=Wizard hat
cos.effect.none=No effect
cos.effect.sparkles=Sparkles
cos.effect.petals=Petals
cos.effect.bubbles=Bubbles
cos.effect.embers=Embers
cos.effect.snow=Snowfall
cos.effect.notes=Music notes
ui.set.title=Settings
ui.set.enabled=Companion: {a}
ui.set.bubbles=Speech bubbles: {a}
ui.set.corner=Corner: {a}
ui.set.scale=Size: {a}
ui.set.chatter=Chatter: {a}
ui.set.language=Language: {a}
ui.set.language.auto=Auto (Minecraft)
ui.set.on=On
ui.set.off=Off
ui.set.corner.TOP_LEFT=Top left
ui.set.corner.TOP_RIGHT=Top right
ui.set.corner.BOTTOM_LEFT=Bottom left
ui.set.corner.BOTTOM_RIGHT=Bottom right
ui.set.chatter.0=Silent
ui.set.chatter.1=Rare
ui.set.chatter.2=Normal
ui.set.chatter.3=Chatty
ui.set.done=Done
