Chidori Origins Collection - Fabric 1.21.1 port

Original mod: GamerPotion, Chidori Origins Collection 1.0.9.
Original authorship, assets, descriptions and license retained.

Install this JAR in mods, replacing the old Chidori Origins JAR.
Requires Minecraft 1.21.1, Java 21 or newer, Fabric Loader 0.16.5 or newer,
Fabric API for 1.21.1 (0.105.0+), and Origins 1.13.0-pre.3 for 1.21.1
or a compatible newer 1.13 build. Install on both client and server.
Requires Pehkui 3.8.3 for Fabric 1.21.1 on both client and server.
Origins supplies its bundled Apoli/Calio dependencies.

Includes all four origins: Air, Land, Aqua, and Dark Chidori.
Includes all 49 original custom power definitions and their built-in
Origins power references. Original health, modifiers, cooldowns, effect
levels, recipes, inventory sizes, names and default controls are preserved.

Compatibility changes:
- Updated vanilla attribute modifiers, reach attributes and Apoli modifiers.
- Restored original Pehkui height/width scales: Aqua 0.5, Land 1.5.
- Updated size callbacks for selection, loading, respawn and origin removal.
- Reset only height/width when changing origins; no vanilla scale stacking.
- Updated origin icons, potion stacks and enchantments to item components.
- Moved vanilla recipes to the 1.21.1 recipe directory and result format.
- Updated equipped-item actions and status-effect instance fields.
- Updated poison-arrow entity data to use tipped-arrow item components.
- Updated fall-damage conditions and explicit climbing subpower references.
- Declared Minecraft, Fabric API, Java and Origins dependencies.

Test environment: dedicated Fabric Minecraft 1.21.1 server, Origins
1.13.0-pre.3+mc.1.21.1, Fabric API 0.116.17+1.21.1, Loader 0.19.5.
All four origins and all custom powers load and validate without data errors.
Live server tests cover selection and switching, attribute cleanup, health,
size, reach, armor, speed, damage immunities, Aqua equipment and poison
immunity, inventory sizes, active arrows and effects, launch abilities,
climbing toggles, and crafting-result components.
Client rendering, GUI presentation, physical key input, and every possible
interaction with other mods have not been play-tested here.

Default controls from the original mod:
- Primary/secondary Origins abilities: their configured Origins keys.
- Air/Aqua/Land pouch: Load Toolbar Activator (normally X).
- Dark speed: Load Toolbar Activator (normally X), holding an arrow.
- Dark climbing toggle: hotbar slot 8 key. Dark pouch: hotbar slot 9 key.
- Dark poison arrow: sneak while using the primary ability.
Existing vanilla-key conflicts remain configurable in Minecraft controls.
