//Current player gets controlled villages; When loading a single player world (including opened on LAN), have the single player use the current Millénaire profile and control all the world's controlled villages.
auto_convert_profiles=false

//Generate villages with hamlets; Whether to generate villages with hamlets around them. Takes a lot of space!
generate_hamlets=false

//config.generate_travel_book_export.label; config.generate_travel_book_export.desc:
generate_travel_book_export=false

//Travel Book Learning; Whether villagers, buildings etc descriptions in the Travel Book are revealed only after meeting the item in question.
travel_book_learning=true

//Generate help data; Generates various data (colour sheet, goods list, infos on generic goals) useful to content makers
generate_help_data=false

//Bandit Raid Radius; Radius within which bandits will raid villages. Default: 1500.
bandit_raid_radius=2000

//config.ignore_resource_cost.label; config.ignore_resource_cost.desc:
ignore_resource_cost=false

//Display Villager Names; Display names, occupations and current task above villagers' heads.
display_names=false

//Sentences In Chat (SP); How far villagers must be to display their sentences in the chat box in single player. Default: 5.
villagers_sentence_in_chat_distance_sp=0

//Min Distance Between Buildings; Minimal distance between two buildings in a village. Default: 2.
min_distance_between_buildings=0

//Unique random identifier to count unique players if statistics are enabled
random_uid=3880083875575961600

//Advancement completed for anonymous statistics
advancements_creative=firstcontact,cresus,marcopolo,magellan,masterfarmer,friendindeed,rep_byzantines

//Advancement completed for anonymous statistics
advancements_survival=firstcontact,cresus,explorer,marcopolo,selfdefense,cheers,masterfarmer,friendindeed,rep_byzantines,complete_byzantines

validation=346191499
