| Fighter | Team | Survived | Final / max HP | Lowest HP | Damage dealt | Damage taken | Healing | DPS | Hits attempted | Zero HP loss hits |
|---|
Time and DPS use simulated seconds (20 ticks per second). Accelerated execution changes wall time. Damage attempts include rejected hits for the four addon bosses. A move selection does not guarantee that it lands. Unattributed health changes are recorded separately in the summary. Timeouts and health plateaus describe this observation window; they do not prove an infinite fight.