Boss battle report

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FighterTeamSurvivedFinal / max HPLowest HPDamage dealtDamage takenHealingDPSHits attemptedZero HP loss hits

Move selections and transitions

Time and DPS use simulated seconds (20 ticks per second). Accelerated execution changes wall time. Damage attempts include rejected hits for the four addon bosses. A move selection does not guarantee that it lands. Unattributed health changes are recorded separately in the summary. Timeouts and health plateaus describe this observation window; they do not prove an infinite fight.

Scenario configuration