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r27198 | ckknight | 2007-02-04 16:59:09 -0500 (Sun, 04 Feb 2007) | 1 line

.AceLocale-2.2 - added :HasBaseTranslation
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r26541 | kergoth | 2007-01-29 19:14:59 -0500 (Mon, 29 Jan 2007) | 1 line

.Line ending fixups in .toc files (they werent in my .subversion/config autoprops)
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r26427 | ckknight | 2007-01-28 20:28:06 -0500 (Sun, 28 Jan 2007) | 5 lines

.AceAddon-2.0 - added a hack so that if you call LoadAddOn inside an :OnInitialize, it will call the :OnEnable in the order one would expect.

Previously, Alpha's OnInitialize, load Bravo; Bravo's OnInitialize; Bravo's OnEnable; Alpha's OnEnable.
Now, Alpha's OnInitialize, load Bravo; Bravo's OnInitialize; Alpha's OnEnable; Bravo's OnEnable.

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r26400 | ckknight | 2007-01-28 16:57:24 -0500 (Sun, 28 Jan 2007) | 1 line

.AceModuleCore-2.0 - :IsModuleActive(module) => :IsModuleActive(module [, notLoaded])
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r26310 | ckknight | 2007-01-27 16:08:36 -0500 (Sat, 27 Jan 2007) | 1 line

.AceConsole-2.0 - added a local
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r26309 | ckknight | 2007-01-27 16:08:13 -0500 (Sat, 27 Jan 2007) | 1 line

.AceComm-2.0 - bumped ChatThrottleLib up to v14
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r26101 | ckknight | 2007-01-25 01:08:53 -0500 (Thu, 25 Jan 2007) | 1 line

.AceComm-2.0 - fix up the error speech squelcher
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r26091 | ckknight | 2007-01-24 23:34:18 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - changed how the unspeaking detection works. On the first guild message sent, it starts a timer (and disables error speech), if you say you don't have permissions within 10 seconds, then it assumes you can't speak and no new guild messages will be sent until PLAYER_GUILD_UPDATE. (this will also reenable error speech if it was previously enabled).
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r26003 | ckknight | 2007-01-24 09:31:41 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - another typo
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r26002 | ckknight | 2007-01-24 09:27:20 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - typo
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r25995 | ckknight | 2007-01-24 08:59:00 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - possibly fix SendChatMessage usage issues (probably not, though)
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r25937 | ckknight | 2007-01-23 19:25:04 -0500 (Tue, 23 Jan 2007) | 2 lines

.AceComm-2.0 - no longer spams the channel after sending a guild addon message, in the event that you do not have permission to send such a message.
- also cleaned up hooks
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r25921 | kergoth | 2007-01-23 16:50:43 -0500 (Tue, 23 Jan 2007) | 1 line

.Line ending fixups: trunk/
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r25760 | ckknight | 2007-01-22 06:06:42 -0500 (Mon, 22 Jan 2007) | 1 line

.AceEvent-2.0 - remove debug code
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r25759 | ckknight | 2007-01-22 06:06:04 -0500 (Mon, 22 Jan 2007) | 1 line

.AceEvent-2.0 - update the AceEvent_FullyInitialized code, apparently something between patches changed behavior. It now opens after channels join, as it should.
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r25386 | ckknight | 2007-01-16 01:49:31 -0500 (Tue, 16 Jan 2007) | 2 lines

.AceComm-2.0 - added :QueryAddonVersion("addon", "distribution" [, "player"])
added :RegisterAddonVersionReceptor(obj, "method") or (func), the function takes the API of func("player", "addon", version)
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r25368 | ckknight | 2007-01-16 00:30:08 -0500 (Tue, 16 Jan 2007) | 1 line

.AceComm-2.0 - messages sent over whisper and channels are now converted to ASCII, which although may bloat the message itself, does let the message actually pass through.
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r25366 | ckknight | 2007-01-16 00:05:20 -0500 (Tue, 16 Jan 2007) | 1 line

.AceConsole-2.0 - literal prints now escape characters >= 128
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r24454 | ckknight | 2007-01-10 04:46:19 -0500 (Wed, 10 Jan 2007) | 1 line

Ace2 - removed creepy dealies from TOC
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r24451 | ckknight | 2007-01-10 04:34:29 -0500 (Wed, 10 Jan 2007) | 1 line

Ace2 - TOC 20003
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r23704 | ckknight | 2007-01-06 03:37:07 -0500 (Sat, 06 Jan 2007) | 1 line

.AceDB-2.0 - fix issue where db.raw.currentProfile wasn't upgraded properly
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r23654 | ckknight | 2007-01-05 23:54:19 -0500 (Fri, 05 Jan 2007) | 1 line

.AceDB-2.0 - hopefully fix database upgrading
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r23633 | ckknight | 2007-01-05 22:21:29 -0500 (Fri, 05 Jan 2007) | 4 lines

.AceDB-2.0:
- character ids are now stored in the database as "Playername - Realm Name" instead of "Playername of Realm Name" (localized). This allows for people who switch between locales to do so at ease.
- On IniitalizeDB, it looks through old charIDs and upgrades them.
- Fun note: on the frontend, the user will still see "Character: Playername of Realm Name" with proper localization.
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r23611 | ckknight | 2007-01-05 19:44:46 -0500 (Fri, 05 Jan 2007) | 1 line

.AceConsole-2.0 - added confirm option to AceOptions data table.
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r23599 | ckknight | 2007-01-05 18:51:31 -0500 (Fri, 05 Jan 2007) | 1 line

.AceConsole-2.0 - added fixes for passing groups
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r23407 | ckknight | 2007-01-04 22:45:23 -0500 (Thu, 04 Jan 2007) | 3 lines

.AceDB-2.0:
- :ResetDB(['kind']) is now :ResetDB(['kind']) or ('namespace' [, 'kind'])
- Bugfixing in the :ResetDB method
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r23383 | ckknight | 2007-01-04 19:02:10 -0500 (Thu, 04 Jan 2007) | 1 line

Ace2 - relicensing under LGPL v2.1, except for AceOO-2.0, which is licensed under MIT.
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