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r26091 | ckknight | 2007-01-24 23:34:18 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - changed how the unspeaking detection works. On the first guild message sent, it starts a timer (and disables error speech), if you say you don't have permissions within 10 seconds, then it assumes you can't speak and no new guild messages will be sent until PLAYER_GUILD_UPDATE. (this will also reenable error speech if it was previously enabled).
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r26003 | ckknight | 2007-01-24 09:31:41 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - another typo
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r26002 | ckknight | 2007-01-24 09:27:20 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - typo
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r25995 | ckknight | 2007-01-24 08:59:00 -0500 (Wed, 24 Jan 2007) | 1 line

.AceComm-2.0 - possibly fix SendChatMessage usage issues (probably not, though)
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r25937 | ckknight | 2007-01-23 19:25:04 -0500 (Tue, 23 Jan 2007) | 2 lines

.AceComm-2.0 - no longer spams the channel after sending a guild addon message, in the event that you do not have permission to send such a message.
- also cleaned up hooks
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r25921 | kergoth | 2007-01-23 16:50:43 -0500 (Tue, 23 Jan 2007) | 1 line

.Line ending fixups: trunk/
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r25760 | ckknight | 2007-01-22 06:06:42 -0500 (Mon, 22 Jan 2007) | 1 line

.AceEvent-2.0 - remove debug code
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r25759 | ckknight | 2007-01-22 06:06:04 -0500 (Mon, 22 Jan 2007) | 1 line

.AceEvent-2.0 - update the AceEvent_FullyInitialized code, apparently something between patches changed behavior. It now opens after channels join, as it should.
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r25386 | ckknight | 2007-01-16 01:49:31 -0500 (Tue, 16 Jan 2007) | 2 lines

.AceComm-2.0 - added :QueryAddonVersion("addon", "distribution" [, "player"])
added :RegisterAddonVersionReceptor(obj, "method") or (func), the function takes the API of func("player", "addon", version)
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r25368 | ckknight | 2007-01-16 00:30:08 -0500 (Tue, 16 Jan 2007) | 1 line

.AceComm-2.0 - messages sent over whisper and channels are now converted to ASCII, which although may bloat the message itself, does let the message actually pass through.
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r25366 | ckknight | 2007-01-16 00:05:20 -0500 (Tue, 16 Jan 2007) | 1 line

.AceConsole-2.0 - literal prints now escape characters >= 128
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r24454 | ckknight | 2007-01-10 04:46:19 -0500 (Wed, 10 Jan 2007) | 1 line

Ace2 - removed creepy dealies from TOC
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r24451 | ckknight | 2007-01-10 04:34:29 -0500 (Wed, 10 Jan 2007) | 1 line

Ace2 - TOC 20003
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r23704 | ckknight | 2007-01-06 03:37:07 -0500 (Sat, 06 Jan 2007) | 1 line

.AceDB-2.0 - fix issue where db.raw.currentProfile wasn't upgraded properly
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r23654 | ckknight | 2007-01-05 23:54:19 -0500 (Fri, 05 Jan 2007) | 1 line

.AceDB-2.0 - hopefully fix database upgrading
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r23633 | ckknight | 2007-01-05 22:21:29 -0500 (Fri, 05 Jan 2007) | 4 lines

.AceDB-2.0:
- character ids are now stored in the database as "Playername - Realm Name" instead of "Playername of Realm Name" (localized). This allows for people who switch between locales to do so at ease.
- On IniitalizeDB, it looks through old charIDs and upgrades them.
- Fun note: on the frontend, the user will still see "Character: Playername of Realm Name" with proper localization.
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r23611 | ckknight | 2007-01-05 19:44:46 -0500 (Fri, 05 Jan 2007) | 1 line

.AceConsole-2.0 - added confirm option to AceOptions data table.
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r23599 | ckknight | 2007-01-05 18:51:31 -0500 (Fri, 05 Jan 2007) | 1 line

.AceConsole-2.0 - added fixes for passing groups
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r23407 | ckknight | 2007-01-04 22:45:23 -0500 (Thu, 04 Jan 2007) | 3 lines

.AceDB-2.0:
- :ResetDB(['kind']) is now :ResetDB(['kind']) or ('namespace' [, 'kind'])
- Bugfixing in the :ResetDB method
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r23383 | ckknight | 2007-01-04 19:02:10 -0500 (Thu, 04 Jan 2007) | 1 line

Ace2 - relicensing under LGPL v2.1, except for AceOO-2.0, which is licensed under MIT.
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r23180 | ckknight | 2007-01-03 07:23:54 -0500 (Wed, 03 Jan 2007) | 1 line

.AceAddon-2.0 - now shows license of addons in the about if it's available through self.license or X-License
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r22964 | ckknight | 2007-01-01 09:36:08 -0500 (Mon, 01 Jan 2007) | 1 line

.AceConsole-2.0 - in :PrintLiteral, keys are now sorted in tables.
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r22766 | kaelten | 2006-12-30 15:32:07 -0500 (Sat, 30 Dec 2006) | 1 line

Ace2 - Applied Sylvanaar's patch.
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r22257 | kergoth | 2006-12-27 03:34:11 -0500 (Wed, 27 Dec 2006) | 1 line

Ace2: AceOO-2.0: the Factory new/createnew were relying upon an implicit 'arg' being accessible in vararg functions, which is not the case in all builds of lua 5.1.  Modified to use recursion to iterate over the ... and pass the new values along.
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r22226 | ckknight | 2006-12-26 19:07:10 -0500 (Tue, 26 Dec 2006) | 3 lines

.AceDB-2.0 - added .server database type, which is distinct from realm.
Realm is faction-based, meaning that "Thrall - Horde" and "Thrall - Alliance" are seen as two distinct realms
Server is not faction-based, meaning that "Thrall" is the server no matter what faction you are on.
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r22190 | ckknight | 2006-12-26 06:44:55 -0500 (Tue, 26 Dec 2006) | 1 line

.AceTab-2.0 - now use IsSecureCmd to check if a slash command is secure
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r22167 | ckknight | 2006-12-26 01:39:38 -0500 (Tue, 26 Dec 2006) | 1 line

.AceDB-2.0 - remove debug line
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r22166 | ckknight | 2006-12-26 01:37:55 -0500 (Tue, 26 Dec 2006) | 1 line

Ace2 - fix bugs in AceOO-2.0 and AceDB-2.0 that made variables show up in SVs needlessly
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r22135 | ckknight | 2006-12-25 22:06:00 -0500 (Mon, 25 Dec 2006) | 2 lines

.AceEvent-2.0:
- removed :ScheduleEnterCombatAction, use PLAYER_REGEN_DISABLED instead to make changes.
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r22129 | ckknight | 2006-12-25 21:00:21 -0500 (Mon, 25 Dec 2006) | 3 lines

.AceEvent-2.0:
- :ScheduleLeaveCombatAction will now call the method instantly if out of combat.
note: :ScheduleEnterCombatAction will error if called in combat
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r22126 | ckknight | 2006-12-25 20:47:40 -0500 (Mon, 25 Dec 2006) | 4 lines

.AceEvent-2.0:
- added :ScheduleLeaveCombatAction(func or "method", ...) 
- added :ScheduleEnterCombatAction(func or "method", ...)
- added :CancelAllCombatSchedules()
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r22125 | ckknight | 2006-12-25 19:48:29 -0500 (Mon, 25 Dec 2006) | 1 line

.AceEvent-2.0 - now uses caching for most things (used before, but now it does moreso)
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r22088 | ckknight | 2006-12-25 04:29:24 -0500 (Mon, 25 Dec 2006) | 1 line

.AceDB-2.0 - fix issue where profiles would change to their lowercase non-localized version.
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