[04/10] [ ] [06:00] Behind Mob P1 spawned (Guaranteed once)
[04/10] [ ] [06:09] Random Footsteps Event (Type 5)
[04/10] [ ] [20:00] Watcher Jumpscare Out
[04/10] [ ] [22:52] Stairs Event: BREAK_SOUNDS
[04/10] [ ] [06:04] Outside Watcher spawned
[04/10] [ ] [20:39] Random Footsteps Event (Type 1)
[04/10] [ ] [20:45] Window Event: BROKEN_GLASS
[04/10] [ ] [21:33] Outside Watcher spawned
[04/10] [ ] [22:07] Stone Watcher spawned
[04/10] [New Insanity] [06:00] Behind Mob P1 spawned (Guaranteed once)
[04/10] [  ] [06:00] Behind Mob P1 spawned (Guaranteed once)
[04/10] [headache] [06:00] Behind Mob P1 spawned (Guaranteed once)
[04/10] [headache] [08:01] Tree Watcher spawned
[04/10] [headache] [09:43] Outside Watcher spawned
[04/10] [headache] [10:26] Outside Watcher spawned
[04/10] [headache] [10:41] PhaseBlock Event
[04/10] [headache] [11:50] Tree Watcher spawned
[04/10] [headache] [06:03] PhaseBlock Event
[04/10] [headache] [07:07] Water Block Event: WATER_SPLASH
[04/10] [headache] [08:44] Distant Hit Sound Event (Block Mining - 20 hits)
[04/10] [headache] [06:18] Outside Watcher spawned
[04/10] [headache] [06:56] Outside Watcher spawned
[04/10] [headache] [08:45] Water Block Event: WATER_SPLASH
[04/10] [headache] [10:18] Hide Mob (High) spawned (Left)
[04/10] [headache] [11:19] Distant Hit Sound Event (Block Mining - 14 hits)
[04/10] [headache] [11:39] Stone Watcher spawned
[04/10] [headache] [11:47] Stone Watcher spawned
[04/10] [headache] [11:54] ItemEntity Event: PULL_TO_PLAYER
[04/10] [headache] [12:53] Stone Watcher spawned
[04/10] [headache] [13:17] PhaseBlock Event
[04/10] [headache] [13:18] Watcher Jumpscare: entity.from_the_caves.watcheyes
[04/10] [headache] [15:00] Watcher Jumpscare: entity.from_the_caves.fromthecavesshadowspider
[04/10] [headache] [15:48] Stone Watcher spawned
[04/10] [headache] [16:05] Tree Watcher spawned
[04/10] [headache] [16:24] Furnace Event: COLD_PULSE
[04/10] [headache] [16:26] Hide Mob (High) spawned (Left)
[04/10] [headache] [16:37] Doppelganger Event: PLAYER_MIMIC_MOVE
[04/10] [headache] [17:18] Doppelganger Event: STORAGE_INTERACT
[04/10] [headache] [17:26] PhaseBlock Event
[04/10] [headache] [19:00] Stone Watcher spawned
[04/10] [headache] [19:12] PhaseBlock Event
[04/10] [headache] [20:56] Doppelganger Event: STORAGE_INTERACT
[04/10] [headache] [21:19] Tree Watcher spawned
[04/10] [headache] [21:20] Stone Watcher spawned
[04/10] [headache] [22:03] Distant Hit Sound Event (Block Mining - 9 hits)
[04/10] [headache] [22:16] Outside Watcher spawned
[04/10] [headache] [22:43] Stone Watcher spawned
[04/10] [headache] [23:32] Random Footsteps Event (Type 2)
[04/10] [headache] [23:45] Hide Mob (High) spawned (Normal)
[04/10] [headache] [00:57] ItemEntity Event: PULL_TO_PLAYER
[04/10] [headache] [01:21] Watcher Jumpscare Out
[04/10] [headache] [01:28] Stone Watcher spawned
[04/10] [headache] [01:38] Door Event: DOOR_LOCKED_RATTLE
[04/10] [headache] [03:49] Watcher Jumpscare Out
[04/10] [headache] [04:11] Random Footsteps Event (Type 2)
[04/10] [headache] [04:23] Bed Event: SLOW_STEPS
[04/10] [headache] [06:26] Outside Watcher spawned
[04/10] [headache] [06:30] Stone Watcher spawned
[04/10] [headache] [07:26] Outside Watcher spawned
[04/10] [headache] [07:34] Outside Watcher spawned
[04/10] [headache] [08:06] Stone Watcher spawned
[04/10] [headache] [08:43] Water Block Event: WATER_SPLASH
[04/10] [headache] [08:48] Ceiling ambience triggered (Type 2)
[04/10] [headache] [09:17] Outside Watcher spawned
[04/10] [headache] [10:36] Distant Hit Sound Event (Block Mining - 18 hits)
[04/10] [headache] [11:07] Tree Watcher spawned
[04/10] [headache] [11:08] Outside Watcher spawned
[04/10] [headache] [11:10] PhaseBlock Event
[04/10] [headache] [11:53] Hide Mob (High) spawned (Left)
[04/10] [headache] [12:46] Chest Event: CHEST_SLAM
[04/10] [headache] [13:10] PhaseBlock Event
[04/10] [headache] [13:40] Hide Mob (High) spawned (Normal)
[04/10] [headache] [14:11] Random Footsteps Event (Type 1)
[04/10] [headache] [14:58] Stone Watcher spawned
[04/10] [headache] [15:08] Stone Watcher spawned
[04/10] [headache] [15:46] Ceiling ambience triggered (Type 1)
[04/10] [headache] [16:28] Furnace Event: COLD_PULSE
[04/10] [headache] [16:29] Doppelganger Event: STORAGE_INTERACT
[04/10] [headache] [17:21] Hide Mob (High) spawned (Left)
[04/10] [headache] [17:39] Run Particles Event Initiated
[04/10] [headache] [17:41] Water Block Event: FISH_PARTICLES
[04/10] [headache] [17:44] Reveal Wall Mob
[04/10] [headache] [17:48] PhaseBlock Event
[04/10] [headache] [17:48] Run Particles Follow-up: Block Mimic
[04/10] [headache] [18:03] Stone Watcher spawned
[04/10] [headache] [18:42] Distant Hit Sound Event (Block Mining - 11 hits)
[04/10] [headache] [18:57] Door Event: DOOR_LOCK_JUMPSCARE
[04/10] [headache] [19:11] Lectern Event
[04/10] [headache] [20:01] Chest Event: CHEST_LOCKED_JUMPSCARE
[04/10] [headache] [20:11] Stone Watcher spawned
[04/10] [headache] [20:19] Random Footsteps Event (Type 1)
[04/10] [headache] [06:03] Chest Shadow spawned
[04/10] [headache] [06:40] Tree Watcher spawned
[04/10] [headache] [06:46] Distant Hit Sound Event (Block Mining - 17 hits)
[04/10] [headache] [07:20] Hide Mob spawned (Left)
[04/10] [headache] [07:27] BoatGuy Event: Stalker
[04/10] [headache] [07:34] Tree Watcher spawned
[04/10] [headache] [07:53] Chest Event: CHEST_KNOCKING
[04/10] [headache] [08:31] Furnace Event: SLAM
[04/10] [headache] [09:14] Distant Hit Sound Event (Block Mining - 10 hits)
[04/10] [headache] [09:22] Stone Watcher spawned
[04/10] [headache] [09:30] Door Event: DOOR_LOCKED_RATTLE
[04/10] [headache] [09:31] CraftingTable Event: CRAFTING_SOUNDS
[04/10] [headache] [09:54] Chest Event: CHEST_VIOLENT_SHAKING
[04/10] [headache] [10:59] Outside Watcher spawned
[04/10] [headache] [11:11] Stone Watcher spawned
[04/10] [headache] [11:32] Ladder Event: LADDER_STEP_SOUNDS
[04/10] [headache] [13:28] Random Footsteps Event (Type 2)
[04/10] [headache] [13:44] Doppelganger Event: WATCHING_ANIMAL
[04/10] [headache] [14:23] Door Event: DOOR_JUMPSCARE_SLAM
[04/10] [headache] [14:53] Outside Watcher spawned
[04/10] [headache] [15:57] Random Footsteps Event (Type 1)
[04/10] [headache] [16:19] Outside Watcher spawned
[04/10] [headache] [16:29] Tree Watcher spawned
[04/10] [headache] [18:06] Utility Event: BREWING_BUBBLE
[04/10] [headache] [18:12] Window Event: SHADOW_PASS
[04/10] [headache] [18:12] Window Event spawned
[04/10] [headache] [18:28] PhaseBlock Event
[04/10] [headache] [18:34] Tree Watcher spawned
[04/10] [headache] [19:11] Distant Hit Sound Event (Block Mining - 13 hits)
[04/10] [headache] [20:40] Stone Watcher spawned
[04/10] [headache] [21:04] Stairs Event: FOOTSTEP_SOUNDS
[04/10] [headache] [21:10] Window Event: SHADOW_PASS
[04/10] [headache] [21:10] Window Event spawned
[04/10] [headache] [21:21] Stone Watcher spawned
[04/10] [headache] [22:03] Outside Watcher spawned
[04/10] [headache] [22:05] Watcher Jumpscare Out
[04/10] [headache] [23:07] Bed Event: APPROACHING_STEPS
[04/10] [headache] [06:01] Distant Hit Sound Event (Block Mining - 16 hits)
[04/10] [headache] [06:08] Outside Watcher spawned
[04/10] [headache] [06:09] Outside Watcher spawned
[04/10] [headache] [06:13] Distant Hit Sound Event (Block Mining - 15 hits)
[04/10] [headache] [07:39] Stone Watcher spawned
[04/10] [headache] [07:52] Stone Watcher spawned
[04/10] [headache] [09:52] Stone Watcher spawned
[04/10] [headache] [10:14] Distant Hit Sound Event (Block Mining - 18 hits)
[04/10] [headache] [12:15] Far Mob spawned (SHADOW_STALKING)
[04/10] [headache] [12:46] Random Footsteps Event (Type 2)
[04/10] [headache] [13:10] Watcher Jumpscare: entity.from_the_caves.watcheyes
[04/10] [headache] [13:34] Cave Watcher spawned
