Abilities


Overview

PantheonSent

superior man

FSang18's Heropack

GeckoLib 4

Palladium

Foi1y's Lantern Corps: Revival


god_stalked

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_blocking

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_gliding

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

age_system

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 nether_star}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
age_score String Scoreboard Name false Viltrumite_Age
Max_Age String Max age for stat growth false 200
Strength_Gain String Strength gained per age false 1
Armor_Toughness_Gain String Armor toughness gained per age false 0.02
Health_Gain String Health gained per age false 0.05
Knockback_Resistance_Gain String Knockback resistance gained per age false 0.005
Speed_Gain String Speed gained per age false 0.001
UUID_Strength String UUID for strength false cc154bdc-21f8-11ee-be56-0242ac120002
UUID_Armor String UUID for armor false cc154bdc-21f8-11ee-be56-0242ac120003
UUID_Health String UUID for health false cc154bdc-21f8-11ee-be56-0242ac120004
UUID_Knockback String UUID for knockback resistance false cc154bdc-21f8-11ee-be56-0242ac120005
UUID_Speed String UUID for speed false cc154bdc-21f8-11ee-be56-0242ac120006
Attribute_Mod String Addition, multiply_total, multiply_base false addition

Example:

{"type":"superior_man:age_system","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","age_score":"Viltrumite_Age","Max_Age":"200","Strength_Gain":"1","Armor_Toughness_Gain":"0.02","Health_Gain":"0.05","Knockback_Resistance_Gain":"0.005","Speed_Gain":"0.001","UUID_Strength":"cc154bdc-21f8-11ee-be56-0242ac120002","UUID_Armor":"cc154bdc-21f8-11ee-be56-0242ac120003","UUID_Health":"cc154bdc-21f8-11ee-be56-0242ac120004","UUID_Knockback":"cc154bdc-21f8-11ee-be56-0242ac120005","UUID_Speed":"cc154bdc-21f8-11ee-be56-0242ac120006","Attribute_Mod":"addition"}

domain_expansion

Builds a dome of blocks around the player. Restores original blocks when toggled off.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 bedrock}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Dome radius in blocks false 8
build_speed Integer Blocks placed per tick during build false 2
block_type String Block ID for the dome false minecraft:black_concrete
floor_block String Block ID for the floor false minecraft:polished_blackstone
build_particle String Particle during build false dust 0.1 0.1 0.1 1.5
ambient_particle String Ambient particles inside dome false soul_fire_flame
particle_density Integer Ambient particles per tick false 3
slowness Boolean Apply slowness to entities inside false true
glow_eyes Boolean Give player night vision while active false true

Example:

{"type":"superior_man:domain_expansion","icon":"minecraft:bedrock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":8,"build_speed":2,"block_type":"minecraft:black_concrete","floor_block":"minecraft:polished_blackstone","build_particle":"dust 0.1 0.1 0.1 1.5","ambient_particle":"soul_fire_flame","particle_density":3,"slowness":true,"glow_eyes":true}

slash

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"superior_man:slash","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

ability_list

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0

Example:

{"type":"fsang:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

ad_astra_travel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ad_astra_travel","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

add_hunger

Adds hunger value

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
hunger Integer Amount of hunger to add false -1

Example:

{"type":"fsang:add_hunger","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","hunger":-1}

add_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:add_speed_levels","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

area_mine

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Radius around player to mine false 3
mineable_tags String[] List of mineable tags false [minecraft:mineable/pickaxe]

Example:

{"type":"fsang:area_mine","icon":"minecraft:diamond_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":3,"mineable_tags":["minecraft:mineable/pickaxe"]}

astral_projection

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_eye}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
speed Float Flight speed while projecting false 0.6
range_limit Integer 0 = unlimited range, otherwise max distance from body false 0
stand_distance Float Distance in front of the player to place the armor stand false 0.0
stand_y_offset Float Y offset for armor stand placement false -1.0
stand_power String Power to give the armor stand false fsang:astral_projection
inherit_user_powers Boolean Also give the user’s powers false false
detect_radius Float Detection radius around armor stand false 8.0
detect_property String Property to detect false fsang.example_property
detect_value String Required property value false example
detect_tag String Tag to give player false fsang.detected

Example:

{"type":"fsang:astral_projection","icon":"minecraft:ender_eye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","speed":0.6,"range_limit":0,"stand_distance":0.0,"stand_y_offset":-1.0,"stand_power":"fsang:astral_projection","inherit_user_powers":false,"detect_radius":8.0,"detect_property":"fsang.example_property","detect_value":"example","detect_tag":"fsang.detected"}

bifrost

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:bifrost","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

body_mine

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
padding Integer Extra blocks cleared beyond player hitbox on every face false 0

Example:

{"type":"fsang:body_mine","icon":"minecraft:diamond_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","padding":0}

breath

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:breath","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

breath_control

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 turtle_helmet}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
multiplier Float Higher = slower air loss (1.0 = normal, 2.0 = 2x longer breath) false 2.0
interval Integer How often (in ticks) air is restored false 5

Example:

{"type":"fsang:breath_control","icon":"minecraft:turtle_helmet","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","multiplier":2.0,"interval":5}

capture_username

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 name_tag}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range to look for a player within. false 10.0
property_name String Palladium property to save the username to. false fsang.username

Example:

{"type":"fsang:capture_username","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"property_name":"fsang.username"}

chain_lightning

Summons lightning that chains between the nearest entities.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lightning_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum distance to search for the first target false 12.0
chains Integer Maximum number of lightning jumps false 5
radius Float Distance lightning can jump between entities false 8.0
delay Integer Delay in ticks between each lightning jump false 5

Example:

{"type":"fsang:chain_lightning","icon":"minecraft:lightning_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":12.0,"chains":5,"radius":8.0,"delay":5}

coord_menu_portal

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
menu_name String The name to display at the top of your GUI. false §0Coord Portal
dimensions String[] List of selectable dimensions. false [minecraft:overworld, minecraft:the_nether, minecraft:the_end]
icons String[] Icons for each dimension. false [minecraft:grass_block, minecraft:netherrack, minecraft:end_stone]
slots String[] Slot positions for each dimension. false [0, 1, 2]
portal Boolean Enable portal spawning instead of teleporting. false false
portal_range Integer Max distance for portal placement. false 5
particle String Particle effect spawned at portal location. false minecraft:portal
saved_points Boolean Enable saved coordinate points. false false
max_saved_points Integer Maximum saved coordinate slots. false 5
teleport_particle String Particle spawned around the player when the teleport button is pressed. false minecraft:portal
teleport_particle_count Integer Number of particles spawned on teleport. false 20
teleport_particle_offset_x Float X spread of teleport particles around the player. false 0.5
teleport_particle_offset_y Float Y spread of teleport particles around the player. false 1.0
teleport_particle_offset_z Float Z spread of teleport particles around the player. false 0.5

Example:

{"type":"fsang:coord_menu_portal","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","menu_name":"§0Coord Portal","dimensions":["minecraft:overworld","minecraft:the_nether","minecraft:the_end"],"icons":["minecraft:grass_block","minecraft:netherrack","minecraft:end_stone"],"slots":["0","1","2"],"portal":false,"portal_range":5,"particle":"minecraft:portal","saved_points":false,"max_saved_points":5,"teleport_particle":"minecraft:portal","teleport_particle_count":20,"teleport_particle_offset_x":0.5,"teleport_particle_offset_y":1.0,"teleport_particle_offset_z":0.5}

coordinate_menu

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 compass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:coordinate_menu","icon":"minecraft:compass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

copy_property_to_nearest

Copies a Palladium property from the user to the nearest entity of a specified type within range.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 name_tag}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
target_entity_type String Target entity type ID (e.g., minecraft:zombie) false minecraft:player
source_property String Player property key to read false minecraft:air
target_property String Target property key to set false minecraft:air
range Float Search radius in blocks false 8.0
exclude_self Boolean Exclude the user when targeting players false true
only_if_different Boolean Only set when the value differs false true
scale Float Multiplier applied if the value is numeric false 1.0

Example:

{"type":"fsang:copy_property_to_nearest","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","target_entity_type":"minecraft:player","source_property":"minecraft:air","target_property":"minecraft:air","range":8.0,"exclude_self":true,"only_if_different":true,"scale":1.0}

curios_slot_durability

Items in a specified Curios slot lose durability when the player takes damage, like armor.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slot String Curios slot ID to watch (e.g. "ring", "belt", "fsang_outerwear") false ring
items String[] Item IDs that should lose durability (e.g. ["fsang:my_ring"]). Leave empty to affect every damageable item in the slot. false []
durability_loss Integer Durability points removed per damage event false 1

Example:

{"type":"fsang:curios_slot_durability","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"ring","items":[],"durability_loss":1}

custom_message

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
message String The JSON formatted tellraw message false {"text":"Hello, world!","color":"yellow"}
message_color String The color of the message false yellow

Example:

{"type":"fsang:custom_message","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"{\"text\":\"Hello, world!\",\"color\":\"yellow\"}","message_color":"yellow"}

damage_divider

Divides incoming damage from a specified source by a specified amount.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_source String Damage source ID to reduce false minecraft:generic
divide_by String Amount to divide the incoming damage by false 2

Example:

{"type":"fsang:damage_divider","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_source":"minecraft:generic","divide_by":"2"}

damage_resistance

Reduces incoming damage by a fraction

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reduction Float Fraction of damage to reduce (0.6 = 60%) false 0.6
data_namespace String Namespace for persistent data storage false fsang
data_identity String Identifier for persistent data storage false damage_resistance

Example:

{"type":"fsang:damage_resistance","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction":0.6,"data_namespace":"fsang","data_identity":"damage_resistance"}

divide_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
input_scoreboard String Name of the scoreboard to read from false input_score
output_scoreboard String Name of the scoreboard to write to false output_score
division_value Integer The number to divide the input score by false 1

Example:

{"type":"fsang:divide_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}

drain_items_per_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy Integer Amount of energy to add/withdraw per tick false 10
ids String[] Item IDs eligible for energy modification false []
curios_slot String Curios slot ID (null to skip) false null
trinket_slot String Trinket slot ID (null to skip) false null
armor_or_hand_slot String head, chest, legs, feet, mainhand, offhand, null false null
mode String withdraw or add false withdraw

Example:

{"type":"fsang:drain_items_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"ids":[],"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}

drain_per_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy Integer Amount of energy to add/withdraw per tick false 10
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
mode String Mode to either add or withdraw energy false withdraw

Example:

{"type":"fsang:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}

earth_wall

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
block String Block to form the wall false minecraft:stone
width Integer Wall width in blocks false 3
height Integer Wall height in blocks false 4
duration Integer Wall duration in ticks false 100

Example:

{"type":"fsang:earth_wall","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","block":"minecraft:stone","width":3,"height":4,"duration":100}

earthquake

Shake loose nearby ground blocks into the air with an outward delay, then restore them.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lodestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Radius around player to affect false 6
ring_delay Integer Ticks to delay per distance ring false 2
duration_ticks Integer Ticks each block floats before being restored false 60
max_blocks Integer Hard cap of affected blocks per activation false 200
scan_density Float Grid step size in blocks (1.0=every block) false 1.0
vertical_boost Float Upward velocity of falling blocks false 0.65
lateral_jitter Float Sideways jitter for falling blocks false 0.18

Example:

{"type":"fsang:earthquake","icon":"minecraft:lodestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":6,"ring_delay":2,"duration_ticks":60,"max_blocks":200,"scan_density":1.0,"vertical_boost":0.65,"lateral_jitter":0.18}

effect_immunity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effect String The effect the entity is immune to false minecraft:poison

Example:

{"type":"fsang:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}

elytra_flight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:elytra_flight","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ender_chest

Ability to create a GUI for opening / closing an ender chest.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

entity_damage

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"fsang:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

entity_highlight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
glow_range Double Range in blocks to highlight entities false 50.0

Example:

{"type":"fsang:entity_highlight","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","glow_range":50.0}

entity_motion

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 1.0

Example:

{"type":"fsang:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

entity_y_motion

Launches the targeted entity upward based on motion_scale.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Vertical launch strength false 1.0

Example:

{"type":"fsang:entity_y_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

explosion

Make you Explode

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cause_fire Boolean if the explosion create fire false false
radius Integer radius of the explosion false 1
self_damage Integer the damage on yourself false 1

Example:

{"type":"fsang:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

explosion_mass

Make you Explode

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cause_fire Boolean if the explosion create fire false false
radius Integer radius of the explosion false 1
self_damage Integer the damage on yourself false 1

Example:

{"type":"fsang:explosion_mass","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

fire_floor

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
duration Integer How long the fire lasts in ticks before the original block is restored false 100

Example:

{"type":"fsang:fire_floor","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","duration":100}

fire_ring

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
duration Integer How long in ticks after deactivation before fire is removed and blocks are restored false 100
radius String Radius of the fire ring — enter a number, or the name of a Palladium property that holds the integer radius (divided by radius_divisor for the effective radius) false 3
radius_divisor Float Divides the radius value to get the effective radius (e.g. radius 10 / divisor 2.0 = radius 5.0). Defaults to 1.0 (no division). false 1.0
scan_range Integer How many blocks above and below the player's Y level to scan for valid fire positions false 1
no_restore_tag String Block tag; blocks in this tag are replaced by fire and not restored false
damage Float Damage dealt to entities on activation (0 = disabled). Outermost ring gets damage-1; each ring inward adds +1. false 0.0
damage_type String Minecraft damage type resource location. false minecraft:player_attack
living_only Boolean When true, only living entities are damaged; items, projectiles, etc. are ignored. false true

Example:

{"type":"fsang:fire_ring","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","duration":100,"radius":"3","radius_divisor":1.0,"scan_range":1,"no_restore_tag":"","damage":0.0,"damage_type":"minecraft:player_attack","living_only":true}

force_flight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:force_flight","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

forced_targeting_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Search radius for nearest target false 16.0
speed Float Movement speed toward target false 0.25
exclude_power String Superpower to ignore targets with false
required_property String Only target entities with this Palladium property false
required_value String Required value of the property false
target_power String Only target entities with this power false
target_ability String Only target entities with this ability enabled false
force_look Boolean Forces the player camera to face the target false true
look_offset_y Float Vertical offset for where the player looks on the target false 1.6

Example:

{"type":"fsang:forced_targeting_ability","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16.0,"speed":0.25,"exclude_power":"","required_property":"","required_value":"","target_power":"","target_ability":"","force_look":true,"look_offset_y":1.6}

geokinesis

Move whitelisted blocks

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lodestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_objective String Range scoreboard false FSang.Range
strength Float Strength false 0.8
damage Float Damage false 2.0

Example:

{"type":"fsang:geokinesis","icon":"minecraft:lodestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_objective":"FSang.Range","strength":0.8,"damage":2.0}

get_armor

Retrieve stored armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all
curios_slots String[] Curios slot IDs to also retrieve (e.g. ["ring", "belt"]). Leave empty to skip. false []

Example:

{"type":"fsang:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all","curios_slots":[]}

give_cooldown

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item String item to give cooldown to false minecraft:diamond
ticks Integer cooldown time in ticks false 20

Example:

{"type":"fsang:give_cooldown","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:diamond","ticks":20}

glide

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
elytra_glide Boolean To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. false true
glide_speed Float How fast you glide horizontally, acts as a multiplier false 0.99
drop_speed Float How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. false 0.98
gravity Float Base gravity. false 0.08

Example:

{"type":"fsang:glide","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

grant_effect

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0
effect String The effect to grant to the target false minecraft:slowness
effect_duration Integer The duration of the effect in ticks false 5
effect_amplifier Integer The amplifier of the effect false 1
effect_particles Boolean Whether the effect shows particles false false

Example:

{"type":"fsang:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

grapple

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 fishing_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum distance for ray trace false 30.0
particle String Particle type to spawn false minecraft:spit
particle_amount Integer Number of particles to spawn in the line false 30
segment_multiplier Float The amount to multiple the segments of the Particle line. false 5.0
effects String[] List of effect IDs to apply to the target on hit (e.g. ["minecraft:slowness", "minecraft:weakness"]) false []
effect_durations String[] Ticks each effect lasts, index-matched to effects. Default 100 if omitted (e.g. ["200", "60"]). false []
effect_amplifiers String[] Amplifier (level-1) for each effect, index-matched to effects. Default 0 if omitted (e.g. ["1", "0"]). false []

Example:

{"type":"fsang:grapple","icon":"minecraft:fishing_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":30.0,"particle":"minecraft:spit","particle_amount":30,"segment_multiplier":5.0,"effects":[],"effect_durations":[],"effect_amplifiers":[]}

item_nbt_int

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 book}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String NBT key to read/write on the item false fsang_smoke
value Integer Amount to add or subtract from the NBT value each tick false 1
mode String Operation mode: "add" increases value, "subtract" decreases value false add
curios_slot String Curios slot ID to modify (example: belt, charm). Use "null" to disable false null
trinket_slot String Trinkets slot ID to modify. Use "null" to disable false null
armor_or_hand_slot String Slot to modify: mainhand, offhand, head, chest, legs, feet, or null false null

Example:

{"type":"fsang:item_nbt_int","icon":"minecraft:book","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang_smoke","value":1,"mode":"add","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null"}

item_nbt_string

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 name_tag}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String NBT key to write on the item false fsang_cape_hood
value String String value to write into the NBT key each tick false None
curios_slot String Curios slot ID to modify (example: belt, charm). Use "null" to disable false null
trinket_slot String Trinkets slot ID to modify. Use "null" to disable false null
armor_or_hand_slot String Slot to modify: mainhand, offhand, head, chest, legs, feet, or null false null

Example:

{"type":"fsang:item_nbt_string","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang_cape_hood","value":"None","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null"}

item_storage_retrieve

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
container_slot String Slot key of the item holding the stored NBT. Supports the same keys as source_slots. false 0
preserve_worn Boolean If true, saves items currently in the target slots to player data before restoring stored contents, so they are not lost. Pair with restore_displaced on item_storage_save to put them back. Default: false. false false

Example:

{"type":"fsang:item_storage_retrieve","icon":"minecraft:chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","container_slot":"0","preserve_worn":false}

item_storage_save

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
source_slots String[] Slot keys to save from. Example: ["9", "weapon:mainhand", "curios:back:0", "offhand", "armor:head"] false []
container_slot String Slot key of the item that will hold the stored NBT. Supports the same keys as source_slots. false 0
show_slot_and_count Boolean If true, the tooltip shows the slot key and item count alongside the item name. Default: false. false false
durability_percentage Boolean If true, the tooltip shows the remaining durability percentage for damageable items. Default: false. false false
restore_displaced Boolean If true, after storing items into the container, restores any items previously saved to player data by item_storage_retrieve with preserve_worn enabled. Default: false. false false

Example:

{"type":"fsang:item_storage_save","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","source_slots":[],"container_slot":"0","show_slot_and_count":false,"durability_percentage":false,"restore_displaced":false}

land_suffocation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 heart_of_the_sea}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_oxygen Integer Seconds of oxygen available on land false 30
damage Float Damage dealt per second when oxygen is depleted false 1.0

Example:

{"type":"fsang:land_suffocation","icon":"minecraft:heart_of_the_sea","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_oxygen":30,"damage":1.0}

leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer leap factor false 2

Example:

{"type":"fsang:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}

leap_back

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:leap_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

leap_held

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer leap factor false 2

Example:

{"type":"fsang:leap_held","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}

leap_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Scoreboard used for leap distance false leap_distance

Example:

{"type":"fsang:leap_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"leap_distance"}

list_power

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Raytrace range to inspect target false 10.0

Example:

{"type":"fsang:list_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

load_slot_data

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 hopper}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
source_slot String Slot containing the item whose stored data will be extracted and equipped. false mainhand

Example:

{"type":"fsang:load_slot_data","icon":"minecraft:hopper","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","source_slot":"mainhand"}

lock_curios_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_ingot}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slots String[] Curios slot IDs to lock. Example: ["ring", "belt"] false []
lock_id String Identifier stored alongside saved data so the external restore tick can recognise this lock. Required for race-condition-safe restoration. Example: "inhibitor_collar_genetic" false
item_filter String[] If non-empty, only these item IDs get stashed/restored in the locked slots; other items are left alone. Leave empty to lock any item (previous behaviour). false []

Example:

{"type":"fsang:lock_curios_slot","icon":"minecraft:iron_ingot","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slots":[],"lock_id":"","item_filter":[]}

mine_block

Mines the block the player is looking at within a set range (excluding air and bedrock).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum distance the block can be from the player false 5.0
drop_items Boolean Whether the block drops its normal items false true

Example:

{"type":"fsang:mine_block","icon":"minecraft:iron_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5.0,"drop_items":true}

move_to_target

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 10.0
speed Float Speed multiplier false 1.0

Example:

{"type":"fsang:move_to_target","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"speed":1.0}

multi_attribute_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 golden_apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attributes String[] List of attributes Example ["minecraft:generic.max_health", "minecraft:generic.attack_damage"]. false []
amounts String[] List of values Example ["10", "5"]. false []
operations String[] List of operations. Example ["addition", "multiply_base", "multiply_total"]. false []
uuids String[] List of UUIDs. Example ["UUID-1", "UUID-2"]. false []
dummy String Does nothing, Order must match attributes. false 0

Example:

{"type":"fsang:multi_attribute_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attributes":[],"amounts":[],"operations":[],"uuids":[],"dummy":"0"}

multi_projectile

Fires multiple projectiles, each at an individual yaw/pitch offset. projectile_offsets is a string_array where each entry is "yaw,pitch" in degrees — one projectile fires per entry (e.g. ["-10,0", "0,0", "10,0"] fires three spread horizontally). per_projectile_entity_data is a matching string_array of SNBT applied to each projectile individually, merged on top of entity_data.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag Base NBT data applied to all spawned projectiles false /
projectile_offsets String[] Array of "yaw,pitch" offset pairs in degrees. One projectile fires per entry. If empty, one projectile fires with no offset. false []
per_projectile_entity_data String[] SNBT strings applied per-projectile on top of entity_data. Index matches projectile_offsets. Empty strings or missing entries are skipped. false []
yaw_inaccuracy Float Maximum random yaw deviation applied independently to each projectile false 0.0
pitch_inaccuracy Float Maximum random pitch deviation applied independently to each projectile false 0.0
speed Float Speed of each projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, each projectile's velocity is calculated from its own offset rotation instead of the entity's look angle false false
source_property String[] Palladium property keys to read from the player. Order matches projectile_property. false []
projectile_property String[] Palladium property keys to write onto every spawned projectile. Order matches source_property. false []

Example:

{"type":"fsang:multi_projectile","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","projectile_offsets":[],"per_projectile_entity_data":[],"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"speed":5.0,"align_velocity_with_calculated_rotation":false,"source_property":[],"projectile_property":[]}

multimotion

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer the distance the blackhole can pull things from false 10
pull_speed Integer the speed at which the blackhole pulls things in false 1

Example:

{"type":"fsang:multimotion","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":10,"pull_speed":1}

nbt_decimal_to_hex_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 amethyst_shard}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
nbt_key String NBT key containing decimal color false color
property String Property to write hex value to false fsang_color_hex
curios_slot String Curios slot ID false null
trinket_slot String Trinkets slot ID false null
armor_or_hand_slot String mainhand, offhand, head, chest, legs, feet, or null false null

Example:

{"type":"fsang:nbt_decimal_to_hex_property","icon":"minecraft:amethyst_shard","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","nbt_key":"color","property":"fsang_color_hex","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null"}

no_movement

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
data_name String Persistent data used false fsang_frozen

Example:

{"type":"fsang:no_movement","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","data_name":"fsang_frozen"}

open_menu

Open a selected portable menu when activated.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
menu String Menu to open: ender_chest, crafting false ender_chest

Example:

{"type":"fsang:open_menu","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","menu":"ender_chest"}

palladium_property_increase

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String adds / subtracts from a palladium property false your_pp
auto_increase_per_tick Integer Amount the ability will add per tick false 1
max Integer Max amount it can be. false 1500
min Integer Min amount it can be. false 0
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true

Example:

{"type":"fsang:palladium_property_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property":"your_pp","auto_increase_per_tick":1,"max":1500,"min":0}

palladium_property_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the property to modify false example_property
adjustment_type String add, subtract or set false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"fsang:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}

palladium_property_string_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the property to modify false example_property
adjustment_value String String value to set false minecraft:air

Example:

{"type":"fsang:palladium_property_string_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_value":"minecraft:air"}

particle_shield

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Maximum distance at which the shield logic can affect entities false 8
grip_distance Integer Internal spacing reference used for shield control calculations false 5
distance Integer Base forward distance from the player where the shield begins false 3
ring_count Integer Total number of particle rings forming the shield false 4
ring_spacing Float Distance between each ring layer false 0.6
particle_count Integer Number of particles used to form each ring false 20
particles Boolean Whether particles are rendered for the shield false true
particletype String Particle type or full particle data string (supports dust, dust_color_transition, etc.) false minecraft:soul_fire_flame
baseRadius Float Base radius of the shield ring closest to the player false 1.05
random_particles Boolean Whether random particles are spawned within the shield volume false false
push_away Boolean If true, entities touching the shield are pushed outward false false

Example:

{"type":"fsang:particle_shield","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":8,"grip_distance":5,"distance":3,"ring_count":4,"ring_spacing":0.6,"particle_count":20,"particles":true,"particletype":"minecraft:soul_fire_flame","baseRadius":1.05,"random_particles":false,"push_away":false}

pocket_storage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum distance the storage can be placed from where the player is looking. false 10.0
particles String Particle to display at the storage location. Set to 'null' to disable. false null
particle_count Integer Number of particles spawned each tick. false 10
particle_y_offset Float Vertical offset of the particles from the chest. false 0.5
particle_x Float Horizontal spread of particles on the X axis. false 0.3
particle_y Float Vertical spread of particles on the Y axis. false 0.5
particle_z Float Horizontal spread of particles on the Z axis. false 0.3
storage_name String The displayed name of the storage chest. false Pocket Dimension Storage

Example:

{"type":"fsang:pocket_storage","icon":"minecraft:chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"particles":"null","particle_count":10,"particle_y_offset":0.5,"particle_x":0.3,"particle_y":0.5,"particle_z":0.3,"storage_name":"Pocket Dimension Storage"}

portable_crafting

Open a portable crafting table.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 crafting_table}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:portable_crafting","icon":"minecraft:crafting_table","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

potion_hit

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effect ResourceLocation Effect name false minecraft:null
effect_seconds Integer Effect seconds false 10
effect_amplifier Integer Effect amplifier false 0

Example:

{"type":"fsang:potion_hit","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:null","effect_seconds":10,"effect_amplifier":0}

projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag NBT data for the projectile entity false /
yaw_offset Float The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
pitch_offset Float The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
yaw_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) false 0.0
pitch_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) false 0.0
yaw_override Float Locks the calculated yaw value to this (setting this to null will make it ignored false /
pitch_override Float Locks the calculated pitch value to this (setting this to null will make it ignored false /
count Integer The number of projectiles to be fired each tick the ability is active false 1
speed Float The speed of the projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation false false
source_property String[] Palladium property keys to read from the player. Order matches projectile_property. false []
projectile_property String[] Palladium property keys to write onto the spawned projectile. Order matches source_property. false []

Example:

{"type":"fsang:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false,"source_property":[],"projectile_property":[]}

property_multi_attribute_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 golden_apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_value String Palladium property used as base value false Palladium.Property
attributes String[] Example ["minecraft:generic.max_health","minecraft:generic.attack_damage"] false []
division_amounts String[] Divides property value per attribute Example ["1","2"] false []
operations String[] Example ["addition","multiply_total","multiply_base"] false []
uuids String[] Example ["UUID-1","UUID-2"] false []
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true

Example:

{"type":"fsang:property_multi_attribute_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","attributes":[],"division_amounts":[],"operations":[],"uuids":[]}

property_multi_attribute_tier_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 golden_apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_value String Palladium property used as base value false Palladium.Property
attributes String[] Example ["minecraft:generic.max_health","minecraft:generic.attack_damage"] false []
division_amounts String[] Divides property value per attribute Example ["1","2"] false []
operations String[] Example ["addition","multiply_total","multiply_base"] false []
uuids String[] Example ["UUID-1","UUID-2"] false []
power_id String Power ID for tier checking false fsang:power
tier_abilities String[] List of ability keys to check. Checks from last to first. false []
tier_values String[] List of ability keys to check. Checks from last to first. false []
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true

Example:

{"type":"fsang:property_multi_attribute_tier_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","attributes":[],"division_amounts":[],"operations":[],"uuids":[],"power_id":"fsang:power","tier_abilities":[],"tier_values":[]}

property_size

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Palladium property controlling size false fsang_size
scale_type String Pehkui scale type false pehkui:base
multiplier Float Property-to-scale multiplier false 0.01
hidden Boolean Hide from power screen false true
hidden_in_bar Boolean Hide from ability bar false true

Example:

{"type":"fsang:property_size","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property":"fsang_size","scale_type":"pehkui:base","multiplier":0.01}

property_stat_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_value String Name of the Palladium property to use for value false Palladium.Property
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"fsang:property_stat_modifier","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

radial_damage

Damages nearby entities in concentric rings on the first tick it is enabled. Ring 0 = 0 to distances[0], Ring 1 = distances[0] to distances[1], etc. Each ring applies the matching entry in damages[].

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damages String[] Damage per ring, innermost first. e.g. ["10", "5", "2"] false []
distances String[] Outer boundary (blocks) per ring, innermost first. e.g. ["5", "10", "15"] false []
damage_type String Minecraft damage type resource location. e.g. "minecraft:generic", "fsang:psychic" false minecraft:player_attack
living_only Boolean When true, only living entities (mobs, players) are damaged; items, projectiles, etc. are ignored. false true
excluded_tag String Scoreboard tag that exempts an entity from damage. Leave empty to disable. false

Example:

{"type":"fsang:radial_damage","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damages":[],"distances":[],"damage_type":"minecraft:player_attack","living_only":true,"excluded_tag":""}

random_potion_effect

Applies a random potion effect from a configurable list at set intervals.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 potion}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effects String[] List of potion effect IDs false []
interval Integer Ticks between applications false 200
min_duration Integer Minimum duration false 100
max_duration Integer Maximum duration false 600
min_amplifier Integer Minimum amplifier false 0
max_amplifier Integer Maximum amplifier false 4

Example:

{"type":"fsang:random_potion_effect","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effects":[],"interval":200,"min_duration":100,"max_duration":600,"min_amplifier":0,"max_amplifier":4}

ray_mine

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Raycast mining distance false 10
mineable_tags String[] List of mineable tags false [minecraft:mineable/pickaxe]

Example:

{"type":"fsang:ray_mine","icon":"minecraft:diamond_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10,"mineable_tags":["minecraft:mineable/pickaxe"]}

read_item_nbt_to_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 comparator}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String NBT key to read from item false fsang_smoke
property String Palladium property to write the value into false fsang_smoke_property
curios_slot String Curios slot ID to read from. Use "null" to disable false null
trinket_slot String Trinkets slot ID to read from. Use "null" to disable false null
armor_or_hand_slot String Slot to read from: mainhand, offhand, head, chest, legs, feet, or null false null

Example:

{"type":"fsang:read_item_nbt_to_property","icon":"minecraft:comparator","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang_smoke","property":"fsang_smoke_property","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null"}

redstone_pulse

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 redstone_torch}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Maximum activation distance false 10

Example:

{"type":"fsang:redstone_pulse","icon":"minecraft:redstone_torch","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10}

remove_mainhand_item

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_sword}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
hand String Which hand to remove the item from: "mainhand", "offhand", or "both" false mainhand

Example:

{"type":"fsang:remove_mainhand_item","icon":"minecraft:diamond_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","hand":"mainhand"}

remove_power

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
exclude_namespace String The namespace to exclude from removal false fsang

Example:

{"type":"fsang:remove_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","exclude_namespace":"fsang"}

remove_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:remove_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

reset_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:reset_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

restrict_slots_stash

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
slots String[] Curios slots (e.g. "curios:body") kept empty while this is enabled. Items in them are stored in the player NBT and returned when no restriction applies any more. Entries that are not curios slots are ignored. false []

Example:

{"type":"fsang:restrict_slots_stash","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":[]}

rf_percent_properties

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 comparator}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
prop_current String Current RF property false fsang_rf_current
prop_max String Max RF property false fsang_rf_max
prop_out String Output percentage property (0-100) false fsang_rf_percent

Example:

{"type":"fsang:rf_percent_properties","icon":"minecraft:comparator","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop_current":"fsang_rf_current","prop_max":"fsang_rf_max","prop_out":"fsang_rf_percent"}

save_coords

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_x String Scorebaord for the X coordinate to be saved to. false FSang.X
scoreboard_y String Scorebaord for the Y coordinate to be saved to. false FSang.Y
scoreboard_z String Scorebaord for the Z coordinate to be saved to. false FSang.Z

Example:

{"type":"fsang:save_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_x":"FSang.X","scoreboard_y":"FSang.Y","scoreboard_z":"FSang.Z"}

scan_target_stats

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Raytrace scan range false 10.0
prop_name String Property to store the target name false fsang_target_name
prop_hp_cur String Property to store target current HP false fsang_target_hp_current
prop_hp_max String Property to store target max HP false fsang_target_hp_max

Example:

{"type":"fsang:scan_target_stats","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"prop_name":"fsang_target_name","prop_hp_cur":"fsang_target_hp_current","prop_hp_max":"fsang_target_hp_max"}

scoreboard_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Name of the scoreboard to modify false example_scoreboard
adjustment_type String add, subtract or set false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"fsang:scoreboard_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

screen_shake

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 coal}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
base_intensity Float base intensity false 1.0
max_intensity Float max intensity false 5.0

Example:

{"type":"fsang:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

screenshot

Takes a normal screenshot when enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 spyglass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:screenshot","icon":"minecraft:spyglass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

self_x_motion

Launches the user horizontally based on motion_scale.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 arrow}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Horizontal launch strength false 1.0

Example:

{"type":"fsang:self_x_motion","icon":"minecraft:arrow","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.0}

self_y_motion

Launches the user upward based on motion_scale.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Vertical launch strength false 1.0

Example:

{"type":"fsang:self_y_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.0}

set_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the scoreboard to modify false example_scoreboard
property_value String Amount to adjust false fsang_property

Example:

{"type":"fsang:set_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_scoreboard","property_value":"fsang_property"}

set_property_from_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name_1 String Name of the palladium property to grab from. false property1
property_name_2 String Name of the palladium property to change. false property2

Example:

{"type":"fsang:set_property_from_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name_1":"property1","property_name_2":"property2"}

set_rf_to_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
property_rf String Name of the property to set the RF value to false fsang_rf_current
property_max String Name of the property to set the max capacity to false fsang_rf_max

Example:

{"type":"fsang:set_rf_to_property","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","property_rf":"fsang_rf_current","property_max":"fsang_rf_max"}

set_rf_to_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
scoreboard_rf String Name of the scoreboard to set the RF value to false rf_scoreboard
scoreboard_max String Name of the scoreboard to set the max capacity to false max_rf_scoreboard

Example:

{"type":"fsang:set_rf_to_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","scoreboard_rf":"rf_scoreboard","scoreboard_max":"max_rf_scoreboard"}

spin_player

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 compass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
yaw_speed Float How fast the player spins horizontally false 10.0
pitch_speed Float How fast the player spins vertically false 0.0

Example:

{"type":"fsang:spin_player","icon":"minecraft:compass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","yaw_speed":10.0,"pitch_speed":0.0}

stat_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"fsang:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

store_armor

Store your worn armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all
curios_slots String[] Curios slot IDs to also store (e.g. ["ring", "belt"]). Leave empty to skip. false []

Example:

{"type":"fsang:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all","curios_slots":[]}

store_slot_data

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
source_slots String[] Slots whose items will be serialised into the target. Accepted values: head, chest, legs, feet, mainhand, offhand, or any curios slot name. false []
target_slot String Slot containing the item that will receive the stored data. Same accepted values as source_slots. false mainhand

Example:

{"type":"fsang:store_slot_data","icon":"minecraft:chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","source_slots":[],"target_slot":"mainhand"}

stored_item_durability_restore

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
container_slot String Slot key of the item holding the stored NBT. false weapon:mainhand
nbt_key String NBT key on the container whose stored items will have durability restored. false fsang_stored
restore_amount Integer Durability points to restore per interval. false 1
interval Integer Ticks between each restoration. false 20
update_lore Boolean If true, refreshes the tooltip durability percentages after each restoration. Only takes effect if the container was saved with durability_percentage enabled. false false

Example:

{"type":"fsang:stored_item_durability_restore","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","container_slot":"weapon:mainhand","nbt_key":"fsang_stored","restore_amount":1,"interval":20,"update_lore":false}

telekinesis

Telekinesis

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_objective String Range scoreboard false FSang.Range
strength Float Strength false 0.8
damage Float Damage false 2.0

Example:

{"type":"fsang:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_objective":"FSang.Range","strength":0.8,"damage":2.0}

telekinesis_grab

Short range grab

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lead}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
strength Float Strength false 0.7

Example:

{"type":"fsang:telekinesis_grab","icon":"minecraft:lead","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","strength":0.7}

telekinesis_grant_power

Telekinesis that grants a superpower to the held entity and removes it on release

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 nether_star}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_property String Range property false fsang_telekinesis_range
strength Float Strength false 0.8
superpower String Superpower ID to grant while held (e.g. fsang:telekinetic_hold) false
use_armor_stand Boolean If true, spawns an invisible armor stand at the target and grants the power to that instead (useful for render layers) false false

Example:

{"type":"fsang:telekinesis_grant_power","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_property":"fsang_telekinesis_range","strength":0.8,"superpower":"","use_armor_stand":false}

telekinesis_property_range

Telekinesis Property Range

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_property String Range property false fsang_telekinesis_range
strength Float Strength false 0.8
damage Float Damage false 2.0
particle String Particle false minecraft:enchant
particle_x Float Particle X false 1.0
particle_y Float Particle Y false 1.0
particle_z Float Particle Z false 1.0

Example:

{"type":"fsang:telekinesis_property_range","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_property":"fsang_telekinesis_range","strength":0.8,"damage":2.0,"particle":"minecraft:enchant","particle_x":1.0,"particle_y":1.0,"particle_z":1.0}

telekinesis_tagged

Telekinesis with optional block/entity tag filters

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_property String Range property false fsang_telekinesis_range
strength Float Strength false 0.8
block_tag String Block tag filter — e.g. #minecraft:logs (empty = any block) false
entity_tag String Entity type tag filter — e.g. #minecraft:undead (empty = any entity) false

Example:

{"type":"fsang:telekinesis_tagged","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_property":"fsang_telekinesis_range","strength":0.8,"block_tag":"","entity_tag":""}

teleport

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Max distance that the player can teleport. false 30

Example:

{"type":"fsang:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":30}

teleportation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Maximum teleport distance false 20
particle String Particle to spawn at destination false minecraft:portal
particle_count Integer Number of particles false 50
particle_spread_x Float Particle spread X false 0.5
particle_spread_y Float Particle spread Y false 1.0
particle_spread_z Float Particle spread Z false 0.5

Example:

{"type":"fsang:teleportation","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":20,"particle":"minecraft:portal","particle_count":50,"particle_spread_x":0.5,"particle_spread_y":1.0,"particle_spread_z":0.5}

teleportation_special

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
teleportation_distance Float the max distance to allow the player to teleport to. false 10.0

Example:

{"type":"fsang:teleportation_special","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

totem_visual

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 totem_of_undying}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item String Item to display as the activation visual false minecraft:totem_of_undying
flag_id String PersistentData flag used to prevent repeat triggering false fsang_totem_visual_active

Example:

{"type":"fsang:totem_visual","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:totem_of_undying","flag_id":"fsang_totem_visual_active"}

tp_to_saved_coords

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_x String Scorebaord for the X coordinate to be saved to. false FSang.X
property_y String Scorebaord for the Y coordinate to be saved to. false FSang.Y
property_z String Scorebaord for the Z coordinate to be saved to. false FSang.Z
property_dimension String Scorebaord for the Z coordinate to be saved to. false FSang.Dim

Example:

{"type":"fsang:tp_to_saved_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_x":"FSang.X","property_y":"FSang.Y","property_z":"FSang.Z","property_dimension":"FSang.Dim"}

transfer_property_from

Transfers a specified amount of a numeric Palladium property from a raycasted living target within range to the player, if the target has at least the configured minimum.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 experience_bottle}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Palladium property key to transfer false fsang_property
amount Integer Amount to transfer per tick false 1
range Float Raycast range in blocks false 8.0
min_required Integer Minimum value the target must have to allow transfer false 1
respect_minimum Boolean If true, the target will not be reduced below min_required false true
player_max Integer Maximum value the player may hold for this property false 2147483647

Example:

{"type":"fsang:transfer_property_from","icon":"minecraft:experience_bottle","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"fsang_property","amount":1,"range":8.0,"min_required":1,"respect_minimum":true,"player_max":2147483647}

transfer_property_to

Transfers a specified amount of a numeric Palladium property from the player to a raycasted living target within range, if the player meets the configured minimum.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 experience_bottle}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Palladium property key to transfer false fsang_property
amount Integer Amount to transfer per tick false 1
range Float Raycast range in blocks false 8.0
min_required Integer Minimum value the player must retain/meet to allow transfer false 1
respect_minimum Boolean If true, the player will not be reduced below min_required false true
target_max Integer Maximum value the target may hold for this property false 2147483647

Example:

{"type":"fsang:transfer_property_to","icon":"minecraft:experience_bottle","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"fsang_property","amount":1,"range":8.0,"min_required":1,"respect_minimum":true,"target_max":2147483647}

wall_climb

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 spider_eye}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
speed Float Climbing speed on walls and ceilings false 0.15

Example:

{"type":"fsang:wall_climb","icon":"minecraft:spider_eye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","speed":0.15}

wall_movement

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ladder}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
speed Float Movement speed on the y axis false 0.75
speed_x Float Movement speed on the x axis false 0.25
range Integer Angle required to move false 25

Example:

{"type":"fsang:wall_movement","icon":"minecraft:ladder","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","speed":0.75,"speed_x":0.25,"range":25}

web_swing

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 cobweb}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach Integer Max rope length. false 60
swing_speed Float Constant velocity magnitude. false 1.5
use_swing_assist Boolean Allow steering with crosshair. false true
steering_power Float Strength of the steering assist. false 0.2
particle_type String Particle ID. false minecraft:cloud
particle_amount Integer Number of particles in the web line. false 30
exit_boost Float Final launch power. false 1.4
segment_multiplier Float The amount to multiple the segments of the Particle line. false 5.0
sound_attach String Sound when web hits. false minecraft:entity.arrow.shoot
sound_swing String Sound during the arc. false minecraft:entity.leash_knot.place
sound_release String Sound when letting go. false minecraft:entity.player.small_fall
data_namespace String Persistent data namespace. false fsang
data_identity String Persistent data identity. false web_swing

Example:

{"type":"fsang:web_swing","icon":"minecraft:cobweb","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach":60,"swing_speed":1.5,"use_swing_assist":true,"steering_power":0.2,"particle_type":"minecraft:cloud","particle_amount":30,"exit_boost":1.4,"segment_multiplier":5.0,"sound_attach":"minecraft:entity.arrow.shoot","sound_swing":"minecraft:entity.leash_knot.place","sound_release":"minecraft:entity.player.small_fall","data_namespace":"fsang","data_identity":"web_swing"}

worthy

Pull your named Mjolnir toward you if it is dropped nearby.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Search radius in blocks false 16
interval Integer Ticks between pulls false 4
step Double Blocks moved per pull false 0.75

Example:

{"type":"fsang:worthy","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16,"interval":4,"step":0.75}

zoom_view

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 spyglass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
zoom_amount Float Multiplier for FOV (lower = more zoom) false 0.5

Example:

{"type":"fsang:zoom_view","icon":"minecraft:spyglass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","zoom_amount":0.5}

armor_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item ResourceLocation ID of the gecko armor item that must be worn currently. false test:example_item
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

render_layer_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation Determines the ID of the render layer receiving the animation. Must be a gecko render layer! false test:example_layer
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

ability_wheel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
abilities String[] List of ability keys to be used in the ability wheel. false [example_ability]
texture TextureReference Lets you use a custom texture for the wheel. If left null it will use the default rendering. false /
disable_mouse_scrolling Boolean Disables the ability to use the mouse wheel to scroll between the options. false false
disable_center_icon Boolean Disables the rendering of the icon in the middle of the wheel. false false
hide_locked Boolean Hides ability slots for locked abilities, reducing the wheel size dynamically. false false

Example:

{"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false,"hide_locked":false}

aim

Allows the player to aim their arms.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer Determines how many ticks it takes until the arm is fully aimed false 10
arm ArmType Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM

Example:

{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attribute Attribute Determines which attribute should be modified. Possible attributes: alexscaves_torpedoes:shadow_remaining_time, block_factorys_bosses:roll_count, cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, ftbultimine:cooldown_modifier, ftbultimine:exhaustion_modifier, ftbultimine:experience_modifier, ftbultimine:max_blocks_modifier, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tacz:tacz.bullet_resistance false minecraft:generic.armor
amount Double The amount for the giving attribute modifier false 1.0
operation Integer The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) false 0
uuid UUID Sets the unique identifier for this attribute modifier. If not specified it will generate a random one false 498be4fb-af04-42f2-8948-e6ccdc0d99e1

Example:

{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

command

Executes commands.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
first_tick_commands CommandFunctionParsing Sets the commands which get executed when gaining/activating the ability false []
last_tick_commands CommandFunctionParsing Sets the commands which get executed when losing/deactivating the ability false []
commands CommandFunctionParsing Sets the commands which get executed when using the ability false [say Hello World]

Example:

{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

damage_immunity

Makes the entity immune against certain damage source tags.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 potion}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_sources List Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] false [minecraft:is_lightning, minecraft:is_fall]

Example:

{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dual_wielding

Makes you able to use your second hand to combat.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:dual_wielding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dummy

Does nothing.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

energy_beam

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy_beam ResourceLocation Configuration for the look of the beam. Check wiki for information. false example:energy_beam
damage_type ResourceLocation Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. false /
damage Float The damage dealt with aiming for entities (per tick) false 5.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0
speed Float Speed at which the energy beam extends from the player. Use 0 for instant extension. false 0.5
set_on_fire_seconds Integer You can use this to set targeted entities on fire. If set to 0 it will not cause any. false 0
cause_fire Boolean If enabled, targeted blocks will start to burn (fire will be placed). false false
smelt_blocks Boolean If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). false false
commands_on_block_hit CommandFunctionParsing Sets the commands which get executed when the beam hits an object false []
commands_on_entity_hit CommandFunctionParsing Sets the commands which get executed when the beam hits an object false []

Example:

{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}

energy_blast

Deprecated, please switch to 'palladium:energy_beam'

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
origin String Defines the origin point of the energy blast false eyes
color Color Defines the color of the blast false java.awt.Color[r=255,g=0,b=0]
damage Float The damage dealt with aiming for entities (per tick) false 1.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0

Example:

{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

entity_glow

Makes the entity, the entities visible for you, glow.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 glow_berries}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
mode Mode Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] false SELF
color Color Determines the color of the glow effect. If left empty, it will use the default team color. false /
distance Double The distance at which the glow effect is visible. If left empty, it will behave normally. false 0.0
property_key String If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. false /
property_value String If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. false /

Example:

{"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 flint_and_steel}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer The amount of time, in seconds, that the victim entity will be set on fire for false 5
should_stack_time Boolean If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it false false
max_time Integer If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit false 5

Example:

{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

fluid_walking

Let's you define a fluid you can walk on.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
fluid_tag TagKey Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava false minecraft:lava

Example:

{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

gui_overlay

Displays a gui overlay on the screen.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture TextureReference Texture path for the gui overlay false minecraft:textures/gui/presets/isles.png
texture_width Integer Width of the texture file false 256
texture_height Integer Width of the texture file false 256
translate Vec3 Translation of the rendered object false [0.0 / 0.0 / 0.0]
rotate Vec3 Rotation of the rendered object false [0.0 / 0.0 / 0.0]
scale Vec3 Scale of the rendered object false [1.0 / 1.0 / 1.0]
alignment TextureAlignment Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] false STRETCH

Example:

{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

healing

Heals the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
frequency Integer Sets the frequency of healing (in ticks) false 20
amount Float Sets the amount of hearts for each healing false 3.0

Example:

{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

hide_body_part

Allows you to hide an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

immortality

Makes you unable to die.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 totem_of_undying}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

intangibility

Makes the player go through blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical Boolean Makes the player vertically intangible aswell false false
whitelist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false /
blacklist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false palladium:prevents_intangibility

Example:

{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

lock_armor

Mimics the behaviour of the Curse of Binding enchantment and makes armor not being able to be picked up.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:lock_armor","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

name_change

Lets you change the name of the player (in chat, tablist, above head).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
name Component The name the player's one will turn into false literal{John Doe}

Example:

{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

particles

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
emitter List Configuration for where the particle spawns at. Check wiki for information. false [example:emitter]
particle_type ParticleType ID of the particle you want to spawn. false minecraft:dust
options String Additional options for the particle (like color of a dust particle) false

Example:

{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

play_sound

Plays a sound when being enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
sound ResourceLocation Sound ID that is being played false minecraft:item.elytra.flying
volume Float Volume for the played sound false 1.0
pitch Float Pitch for the played sound false 1.0
looping Boolean Whether or not the sound should loop during the time the ability is enabled false false
play_self Boolean Whether or not the sound should be played to just the player executing the ability, or to all players false false
play_others Boolean If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability false false

Example:

{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}

player_skin_change

Allows you to change a player's skin to a MC profile one.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
username String Name of the player you want to change into false Steve
property String In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. false
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}

projectile

Allows you to shoot a projectile.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 snowball}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type EntityType Entity type ID for the projectile entity false minecraft:snowball
entity_data CompoundTag Entity NBT data false /
inaccuracy Float Determines the inaccuracy when shooting the projectile false 0.0
velocity Float Determines the velocity when shooting the projectile false 1.5
swinging_arm ArmType Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM
damage_from_player Boolean If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value false false
ignore_player_movement Boolean If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour false false

Example:

{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

remove_body_part

Allows you to remove an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

render_layer

Allows you to add a render layer to the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation ID of the render layer that will be rendered false namespace:render_layer_id

Example:

{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

render_layer_by_accessory_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
default_layer ResourceLocation ID of the render layer that will be used if none is specified in the accessory slot. Can be null. false namespace:render_layer_id
accessory_slot AccessorySlot ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. false palladium:chest

Example:

{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
slots List Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] false [chest]

Example:

{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 sculk}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shader_effect

Allows you to apply a custom shader effect.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
shader ResourceLocation ID of the shader that shall be applied false minecraft:shaders/post/creeper.json

Example:

{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

show_both_arms

Enables the rendering of your off-hand.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shrink_body_overlay

Allows you to shrink the body overlay.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

size

This ability allows an entity to change it's size using Pehkui.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale Float Determines the scale as a multiplier false 0.1

Example:

{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

skin_change

Allows you to change a player's skin.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture SkinTypedValue Texture for the skin change false SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type ChangedModelType Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] false KEEP
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

slowfall

Makes the entity fall slower.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

text_overlay

Displays a text overlay on the screen.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
text Component Text component that will be displayed false literal{Hello World}
property String If given, the value of this property will be appened to the text false /
translate Vec3 Translation of the rendered object false [0.0 / 0.0 / 0.0]
rotate Vec3 Rotation of the rendered object false [0.0 / 0.0 / 0.0]
scale Vec3 Scale of the rendered object false [1.0 / 1.0 / 1.0]
text_alignment TextAlignment Determines how the texture is aligned at the position. Possible values: [left, center, right] false LEFT
alignment TextureAlignment Determines how the texture is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] false TOP_LEFT

Example:

{"type":"palladium:text_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","text":{"text":"Hello World"},"property":"null","translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"text_alignment":"left","alignment":"top_left"}

tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 wooden_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
drop_block_tags List Blocks in these tags will be dropped when mined false [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

Example:

{"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

trail

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
trail ResourceLocation ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' false example:trail_renderer_id

Example:

{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

vibrate

Adds a vibration effect to the player.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
intensity Integer Determines how many re-renders the game does per tick. Higher values may cause performance issues. false 10

Example:

{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}

water_walk

Allows the player to walk on water.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_list

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Double false 15.0

Example:

{"type":"foi1ys_lanterns:ability_list","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0}

construct_ring

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:construct_ring","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dismiss_orange_lantern_construct

Despawns Orange Lantern Constructs (Requires Orange Lantern Construct Ability)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:dismiss_orange_lantern_construct","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

life_leach

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:life_leach","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

orange_lantern_construct

This ability lets the user create an Orange Lantern Constructed Mob based on the last mob they killed.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:orange_lantern_construct","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

player_tint

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
r Float false 0.0
g Float false 1.0
b Float false 0.2
transparency Float false 0.35

Example:

{"type":"foi1ys_lanterns:player_tint","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","r":0.0,"g":1.0,"b":0.2,"transparency":0.35}

projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag NBT data for the projectile entity false /
yaw_offset Float The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
pitch_offset Float The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
yaw_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) false 0.0
pitch_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) false 0.0
yaw_override Float Locks the calculated yaw value to this (setting this to null will make it ignored false /
pitch_override Float Locks the calculated pitch value to this (setting this to null will make it ignored false /
count Integer The number of projectiles to be fired each tick the ability is active false 1
speed Float The speed of the projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation false false

Example:

{"type":"foi1ys_lanterns:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}

raise_the_dead

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 zombie_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:raise_the_dead","icon":"minecraft:zombie_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

telekinesis

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
superpower ResourceLocation false namespace:null
range Double false 15.0

Example:

{"type":"foi1ys_lanterns:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","superpower":"namespace:null","range":15.0}

teleport

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Max distance that the player can teleport. false 10

Example:

{"type":"foi1ys_lanterns:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

teleportation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer false 10

Example:

{"type":"foi1ys_lanterns:teleportation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

toughlungs

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"foi1ys_lanterns:toughlungs","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}