MGS Origins Expanded 2.8.0 — FULL COMBAT & ABILITY OVERHAUL

Scope
- Rebuilt canon-normalized Minecraft stat profiles for all 52 Origins.
- Added a shared 100-point Combat Stamina resource with HUD bar.
- Sprinting consumes 2 stamina / 10 ticks; crawling consumes 1 / 10 ticks; standing still / normal movement regenerates 3 / 10 ticks.
- At 0 stamina, movement and attack speed are temporarily reduced; at <=20 stamina, a small movement penalty applies.
- Every active ability requires and consumes 20 stamina.
- Every existing ultimate requires and consumes 60 stamina and now announces itself on the actionbar.
- Venom Snake: Phantom Assault rebuilt around CQC, bionic-arm impact, control effects and takedown recovery.
- Raiden: Jack the Ripper rebuilt as a 15-second high-pressure cyborg state with kill-based extension and offensive bias.
- Jetstream Sam: Sundown rebuilt as a short precision draw-cut burst instead of a generic sustained aura.
- Quiet / The End / Sniper Wolf: stealth is tied to actual crawl/swimming pose; firing during crawl breaks camouflage for 1.5 seconds.
- Sniper damage now recognizes crawling as a valid firing posture.
- Firearm tag remains TaCZ-focused and projectile damage uses Origins' modify_projectile_damage system.
- The End parrot ownership system remains score-bound per player.

Canon normalization note
Minecraft does not expose canonical MGS HP, movement speed, or attack-speed numbers. The profiles are deliberate gameplay normalization based on documented roles, equipment and feats; they are not claims that canon assigns numeric Minecraft attributes.
