MGS ORIGINS EXPANDED — FIELD MANUAL
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Runtime target: Minecraft 1.20.1 / Forge 47.x / Origins 1.10.x

This edition adds 52 signature traits and visual badges. Traits are intentionally micro-buffs so the character identity comes from their established abilities rather than raw stat inflation.

[Amanda Valenciano Libre]
Guerrilla commander skilled in field leadership, close combat and organized resistance. Modpack integration: TaCZ firearm support.
Signature trait: Libre Command — Small field-mobility bonus reflecting Amanda’s leadership and guerrilla field work.

[Senator Armstrong]
Nanomachine-enhanced fighter able to manipulate his body into extreme physical strength and resilience.
Signature trait: Nanomachine Feedback — A faint self-repair efficiency bonus while operating in combat.

[Big Boss]
The legendary soldier trained by The Boss. Survival, CQC and adaptable fieldcraft define his combat style. Modpack integration: TaCZ firearm support, wall-climb support.
Signature trait: Battlefield Instinct — Veteran combat instincts provide a small damage bonus while sneaking.

[Code Talker]
Diné scientist and parasitology specialist whose knowledge of parasites is central to the medical and biological conflict.
Signature trait: Field Endurance — Decades of experience give a small resistance to knockback.

[Decoy Octopus]
FOX operative and master of disguise, capable of copying identities and appearances.
Signature trait: Impersonation Discipline — A disguise specialist keeps a little extra mobility while sneaking.

[Drebin]
Arms dealer who restores and customizes weapons. He is a combat-ready support character rather than a front-line supersoldier. Modpack integration: TaCZ firearm support.
Signature trait: Arms Dealer Instinct — Firearm handling is slightly steadier while holding a pack firearm.

[Emma Emmerich]
Hacker and computer genius whose expertise shaped the Arsenal Gear virus countermeasure project. She has a severe fear of water rooted in childhood trauma.
Signature trait: Quiet Focus — Technical focus grants a tiny movement bonus at night.

[EVA]
Highly trained field operative, rider and infiltrator. Skilled with firearms, stealth and rapid escapes. Modpack integration: TaCZ firearm support.
Signature trait: Field Agility — EVA’s infiltration experience gives a small movement bonus while sneaking.

[Fortune]
Dead Cell leader known as Lady Luck. Her electromagnetic phenomenon causes projectiles and explosives to malfunction around her. Modpack integration: TaCZ firearm support.
Signature trait: Lady Luck — A subtle stability bonus reflects Fortune’s unusual battlefield luck.

[Aleksandr Leonovitch Granin]
Soviet weapons designer whose theoretical work on bipedal weapon systems anticipated Metal Gear. Modpack integration: engineering tools.
Signature trait: Designer’s Eye — An engineer’s practiced stance gives slight knockback resistance.

[Gray Fox]
Cyborg Ninja. Extraordinary agility, optical stealth and HF-blade combat make him a close-range assassin. Modpack integration: Epic Fight blade support, wall-climb support.
Signature trait: Fox Reflexes — Cyborg reflexes provide a tiny attack-speed increase.

[Huey Emmerich]
Brilliant engineer involved in walking tanks and advanced weapons projects. His expertise is technical rather than martial. Modpack integration: engineering tools.
Signature trait: Engineering Habit — An engineer moves a little easier while carrying a workshop tool.

[Jetstream Sam]
Brazilian-Japanese swordsman and master of the Rodrigues New Shadow School. Sam is predominantly human, using a powered exoskeleton and, later, a cybernetic right arm.
Signature trait: New Shadow Footwork — A swordsman’s footwork gives a small attack-speed increase with a blade.

[Johnny Sasaki]
Recurring battlefield soldier of FOXHOUND and the SAS. He is a capable but thoroughly human infantryman with notorious nerves. Modpack integration: TaCZ firearm support.
Signature trait: Unshakeable Spirit — Johnny’s persistence grants a very small health buffer.

[Kazuhira Miller]
Major operational partner of Big Boss, responsible for planning, logistics and field support.
Signature trait: R&D Logistics — Kaz’s operational discipline slightly steadies movement while armed.

[Liquid Snake]
Big Boss clone and FOXHOUND commander. A relentless CQC fighter with strong firearms handling and exceptional aggression. Modpack integration: TaCZ firearm support.
Signature trait: Superior Gene — Liquid’s combat conditioning gives a small attack bonus while sneaking.

[Major Zero]
Founder of the Patriots and commander of the FOX unit. He is primarily an organizer, handler and intelligence officer.
Signature trait: Networked Command — Command presence gives a small resistance to knockback.

[Mei Ling]
FOX communications and intelligence specialist known for tactical analysis and battlefield warning.
Signature trait: Situation Awareness — A tactical analyst keeps a small movement advantage.

[Meryl Silverburgh]
FOXHOUND-trained soldier with strong firearms discipline and CQC fundamentals. Modpack integration: TaCZ firearm support.
Signature trait: FOXHOUND Training — Field training slightly improves attack speed.

[Monsoon]
Member of the Winds of Destruction who uses magnetic control and a segmented cybernetic body to manipulate Dystopia and himself. Modpack integration: wall-climb support.
Signature trait: Magnetic Balance — Magnetic control provides a small stability bonus.

[Naomi Hunter]
Geneticist and medical researcher whose expertise spans gene therapy and FOXDIE research.
Signature trait: Medical Precision — Medical expertise provides a tiny health buffer.

[Nastasha Romanenko]
Analyst and weapons expert who provides detailed technical intelligence and battlefield knowledge. Modpack integration: TaCZ firearm support.
Signature trait: Combat Reporter — Working under fire gives a small movement bonus while sneaking.

[Olga Gurlukovich]
Skilled soldier and Gurlukovich commando leader. Trained with firearms and close-quarters combat. Modpack integration: TaCZ firearm support.
Signature trait: Spetsnaz Discipline — A professional soldier has slightly steadier movement in combat.

[Hal Emmerich]
Brilliant engineer and Metal Gear REX designer who provides technical and emotional support rather than frontline combat. Modpack integration: engineering tools.
Signature trait: Engineering Insight — Technical expertise slightly improves movement while carrying a wrench.

[Para-Medic]
FOX medical officer and combat medic who later becomes Dr. Clark. She specializes in field medicine and biological science.
Signature trait: Field Medicine — A field medic receives a tiny health buffer while working.

[Paz Ortega Andrade]
Young infiltrator and double agent trained in espionage and covert operations. Modpack integration: TaCZ firearm support.
Signature trait: Deep Cover — A covert operative moves slightly faster while sneaking.

[Psycho Mantis]
Psychic member of FOXHOUND with telepathy and telekinesis. He reads minds and attacks through supernatural force.
Signature trait: Psychic Composure — Mental discipline grants a small resistance to knockback.

[Quiet]
XOF sniper altered by vocal cord parasites. Her parasite physiology enables camouflage, speed, unusual recovery and exceptional marksmanship. Modpack integration: wall-climb support.
Signature trait: Breath Control — Quiet’s controlled breathing improves damage slightly while sneaking with a firearm.

[Raiden]
FOXHOUND operative turned cyborg ninja. His speed, swordsmanship and acrobatic mobility define his combat profile. Modpack integration: Epic Fight blade support, wall-climb support.
Signature trait: High-Frequency Reflex — A refined combat posture slightly increases attack speed.

[Major Raikov]
Soviet officer used as a disguise target because of his resemblance to Raiden. A capable but conventional military officer. Modpack integration: TaCZ firearm support.
Signature trait: Disguise Bearing — Raikov’s controlled posture provides a small movement bonus.

[Revolver Ocelot]
Elite gunslinger and revolver specialist. Quick draw, ricochets and disciplined firearm control are his trademarks. Modpack integration: TaCZ firearm support.
Signature trait: Revolver Discipline — Precise gun handling slightly increases firearm damage.

[Rosemary]
Therapist and support specialist who becomes a key emotional anchor for Raiden.
Signature trait: Cognitive Support — Psychological training provides a tiny health buffer.

[Roy Campbell]
Former commander and strategic authority who excels at coordination rather than personal superhuman combat.
Signature trait: Command Presence — A veteran commander is a little harder to stagger.

[SIGINT]
FOX technical specialist responsible for battlefield electronics, communications and equipment analysis.
Signature trait: Signals Savvy — SIGINT keeps a small mobility edge while using an engineering tool.

[Skull Face]
XOF commander and intelligence operative who weaponizes fear, surveillance and parasite technology.
Signature trait: Cold Resolve — Relentless pursuit grants a small knockback resistance.

[Sniper Wolf]
Legendary FOXHOUND sniper and master of camouflage. Dangerous at extreme range and highly patient.
Signature trait: Predator Patience — Wolf is slightly more effective while sneaking with a firearm.

[Nikolai Sokolov]
Soviet scientist and engineer whose expertise includes advanced weapons research and Metal Gear design. Modpack integration: engineering tools.
Signature trait: Applied Science — Scientific focus gives a tiny movement bonus while working with tools.

[Solid Snake]
Legendary infiltrator and clone of Big Boss. Specializes in stealth, CQC, suppressed firearms, fieldcraft and the cardboard box. Modpack integration: TaCZ firearm support.
Signature trait: FOXHOUND Instinct — Solid Snake gets a small firearms bonus while holding a pack firearm.

[Solidus Snake]
Former U.S. president and clone of Big Boss who uses an exoskeleton, CQC and tentacle-like high-frequency weaponry. Modpack integration: Epic Fight blade support.
Signature trait: Perfect Soldier Conditioning — Battle conditioning gives a small combat damage bonus.

[Strangelove]
Robotics and AI specialist obsessed with creating machines capable of independent thought. Modpack integration: engineering tools.
Signature trait: Machine Curiosity — Persistent technical focus grants a tiny movement bonus.

[Sundowner]
Leader of the Winds of Destruction. Heavy shields, high-frequency machetes and aggressive close combat define him. Modpack integration: Epic Fight blade support.
Signature trait: Desperado Endurance — A hardened combatant has a little more stability.

[Sunny]
Child prodigy and programmer who grows into a gifted AI and technology specialist.
Signature trait: Photographic Precision — Focused technical work grants a tiny movement bonus.

[The Boss]
Legendary soldier, founder of the Cobra philosophy and mentor of Big Boss. Her CQC, mobility and composure are exceptional. Modpack integration: wall-climb support.
Signature trait: CQC Instinct — The Boss’s hand-to-hand training gives a tiny unarmed attack bonus.

[The End]
Legendary sniper with a faithful parrot scout. The bird identifies hostile targets, revealing them through a periodic glow while The End remains in the field.
Signature trait: Ancient Patience — The End’s legendary patience slightly rewards a stationary firing posture.

[The Fear]
Cobra Unit ambusher with extreme agility, climbing ability, water-running mobility and poisoned crossbow bolts. Modpack integration: TaCZ firearm support, wall-climb support.
Signature trait: Infiltration Physiology — The Fear’s unusual movement gives a tiny sneaking speed bonus.

[The Fury]
Former cosmonaut in a fireproof suit with a rocket booster and flamethrower.
Signature trait: Cosmonaut Conditioning — Extreme training grants a small knockback resistance.

[The Pain]
Cobra Unit commander who controls a vast hornet swarm and weaponizes it in combat.
Signature trait: Swarm Discipline — Pain’s combat endurance provides a tiny health buffer.

[The Sorrow]
Cobra Unit medium who could converse with the dead and act as a conduit between the living and the dead.
Signature trait: Spirit Awareness — A supernatural sensitivity gives a small resistance to knockback.

[Vamp]
Dead Cell knife specialist with extraordinary agility, abnormal survivability and aquatic mobility. Modpack integration: wall-climb support.
Signature trait: Regenerative Control — Nanomachines maintain a tiny reserve of combat resilience.

[Venom Snake]
Big Boss's phantom and body double. A field operative built around CQC, firearms, a prosthetic arm and adaptive infiltration. Modpack integration: TaCZ firearm support, wall-climb support.
Signature trait: Diamond Dogs Instinct — Field conditioning slightly improves movement while armed.

[Colonel Volgin]
Soviet commander who can generate and discharge enormous amounts of electricity through his body.
Signature trait: Electro-Radiation Endurance — Volgin’s exceptional durability grants a small stability bonus.

[Vulcan Raven]
FOXHOUND giant, wilderness operative and heavy-weapons specialist. Modpack integration: TaCZ firearm support.
Signature trait: Heavy Weapons Stance — A heavy weapons specialist gets a small resistance to knockback.

Tactical Classes compatibility assets: 12 reusable class badges are included for the companion MGS Tactical Classes mod.