Afterfall Ruined Streets / Afterfall Compatibility 1.0.29 (Beta)
Minecraft 1.20.1 — Forge 47.4.23 — Java 17

- Integrated city skirmishes and smaller ground convoys using Sodayo/Truck; blocked event aircraft, drones and air support.
- Added naturally appearing bandit bases in fire stations, supermarkets and gas stations, using custom decoration layouts, stronger loot, medics and reinforcements.
- Reworked NPC equipment, visible accessories, ammunition and corpse loot; unified uploaded faction skin selection for standard and specialist Combined Arms units.
- Improved horde pursuit and ground spawn placement; added small flying zombie groups against players high above street level.
- Removed scripted zombie deletion and target limits. Natural zombies concentrate in cities; mutant, worker, miner and hazmat variants can appear underground.
- Tuned zombie/bandit block interaction and prevented zombie construction noise from attracting other zombies to the same position.
- Expanded room/building/container loot and added cloth recycling for civilian clothing.
- Preserved the Afterfall Guide and starter kit; disabled extra startup manuals and restricted gameplay to the Overworld.
- Included the compatibility fixes, custom KubeJS scripts, profiles and assets used by the current development pack.

Beta: intermittent server stalls remain under investigation. The latest dimension/book changes have passed code/config checks but still need a full in-game playtest. Existing dimension saves are not deleted.
Import the ZIP using CurseForge's Import function. The standalone compatibility JAR is intended for the Afterfall pack and requires its listed dependencies.
Third-party mods and assets remain credited to their respective authors; CurseForge-hosted files are referenced by project/file ID rather than bundled.
