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replaced all instances of them with Gold Ingots%n%- Emeralds are now in more loottables%n%- Redid biome distribution for 500th time%n%- Properly configured Crash Assistant to direct users to this discord (Courtesy of Omo50)%n%- Several trees, such as Mangrove and Deep Aether trees, have been simplified%n%- Glow Squids no longer apply Glowing debuff on hit%n%- Reworked Crystal Lamps; their recipe now consists of a redstone lamp and a respective dye%n%- Temperate Rainforests have been completely replaced with regular Taiga biomes%n%- Bamboo Jungles & Sparse Jungles have been completely replaced with regular Jungles; bamboo has been made more common to compensate%n%- Rich Soil can now enchant into Quicksoil%n%- Heavily reworked Strongholds!%n%- Motion Detectors & Mold Shriekers now only generate in Ancient Cities%n%- Motion Detectors now have a crafting recipe%n%- Saplings no longer randomly spawn on empty grass%n%- Made Nether Brick recipes consistent with normal Bricks%n%- Tweaked cave biome distribution:%n%      - Cave biomes are smaller on average%n%      - Lush Caves are a less common & cannot generate at deepslate level%n%      - Glimmering Weald biomes are much rarer & can now only spawn incredibly deep%n%      - Dripstone Cave biomes are more common%n%- Further simplified obsidian pillars from YUNG's better end island%n%- Moved KubeJS assets to Reminiscent Art%n%- Merged Reminiscent Art & Reminiscence Fixes resource packs%n%%n%%n%&ko %#55FFFF%&nBALANCE%#%&r &ko%n%- Nerfed damage of several dragon attacks%n%- Nerfed protection of Copper Chestplate & Leggings; 5 & 4 -> 4 & 3%n%- Slightly buffed Copper Armor's mining speed boost; 0.5 -> 0.55%n%- Anvils now repair items 100% with only one required material%n%- Golden Dart Shooters can now be crafted with regular planks, no longer gating them behind the Aether%n%- DRASTICALLY reduced spawn rate of Zephyrs%n%- Buffed loot of Aether boss chests%n%- Aether flawless-exclusive boss drop system is no more; instead, an extra drop is rewarded as the flawless reward%n%- Candy can now stack to 16 and heals one heart (But still has the Nausea debuff after eating too much)%n%- All Cookies now heal a heart and a half%n%- All Sweet Foods are now always edible and grant a small speed boost upon consumption%n%- Nerfed animal spawn cap; 25 -> 20%n%- Significantly buffed the speed of all powered rail types%n%%n%%n%&ko %#55FFFF%&nCOSMETIC%#%&r &ko%n%- Phoenix Bow has been rebranded to Fiery Longbow%n%- Replaced Nostalgic Tweaks' instant-eat in favor of Forgery's; there's now sound and particle effect feedback for eating%n%- Aether Treasure Chests and Chest Mimics now have proper fullblock models (courtesy of Quadruplay)%n%- Attack Speed no longer shows up as an attribute in tooltips (courtesy of Quadruplay)%n%%n%%n%&ko %#55FFFF%&nFIXES%#%&r &ko%n%- Fix stools being unable to be dyed (Cobyte)%n%- Fixed trims. again. %n%- (Hopefully) fixed Ocean Monuments being unable to be located via Cartographer Quills%n%- Fixed Beta Deserts having broken surface rules%n%- Fixed a server crash (courtesy of a Configurable Skeleton update)%n%- Fixed practically every issue regarding Picture Mode now that I'm not doing that weird workaround thing with CF%n%- Fixed a few missing creative tab entries (i.e. Titanium Block)%n%- Fixed a few visual oddities with the Aether%n%- Fixed Fieldstone Bricks being unable to be crafted through Stonecutters%n%- Fixed cobbled stone variants being unable to craft furnaces%n%- Fixed Motion Detectors still requiring Hoes to break; 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Unlike Bedrock, it is breakable.%n%- The Eye system has been completely removed.
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