// Identity
Name Sopwith Camel
ShortName Camel

// Item and rendering
Icon Camel
Model ww2.Camel
FlashModel DefaultFlash
Texture camel
AddDye 4 yellow

// Recipe
AddRecipeParts core 1 woodenCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 wood
AddRecipeParts rightWing 1 biplaneWing
AddRecipeParts leftWing 1 biplaneWing
AddRecipeParts topWing 2 string
AddRecipeParts tail 1 woodenTail
AddRecipeParts tailWheel 1 wheel

// Inventory
CargoSlots 8
BombSlots 0
MissileSlots 0
AllowAllAmmo False
AddAmmo largeBomb
AddAmmo smallBomb
AddAmmo napalm
FuelTankSize 1500

// Real-world physics
RealMassKg 659
RealEnginePowerHp 130
RealMaxSpeedKmh 182
RealWingSpanM 8.534
RealWingAreaM2 21.46
RealClimbRateMs 5.5

// Movement
RestingPitch 5.0
MaxThrottle 0.4
MaxNegativeThrottle 0.0
TurnLeftSpeed 1
TurnRightSpeed 3
RealTurnRateDegPerSec 37.3
LookUpSpeed 1
LookDownSpeed 1
RollLeftSpeed 1
RollRightSpeed 3
Drag 1.0
WheelSpringStrength 0.125

// Weaponry
Mode Plane
Primary Gun
Secondary None
ShootDelayPrimary 6
ShootDelaySecondary 0
AlternatePrimary False
AlternateSecondary False
ModePrimary FullAuto
ModeSecondary FullAuto
ShootPointPrimary 30 3 5 nose browning
ShootPointPrimary 30 3 -5 nose browning
DamageModifierPrimary 50
ReadWeaponsFromGunTypes true

// Health and armour
SetupPart core 500 -12 -7 -11 24 14 22
SetupPart nose 300 12 -7 -9 14 10 18
SetupPart leftWing 200 6 -7 -50 18 13 41
SetupPart rightWing 200 6 -7 9 18 13 41
SetupPart topWing 200 6 18 -50 18 2 100
SetupPart tail 200 -51 -6 -5 40 8 10
BulletDetection 5
UseRealisticVehicleHealth true

// Seats and geometry
CameraDistance 10.0
WheelPosition 0 2 -13 -6
WheelPosition 1 2 -13 6
WheelPosition 2 -46 -8 0
Propeller 0 27 0 0 nose woodenPropeller
Pilot 0 -4 0
Passengers 0
CollisionPoint 0 -2 20 rightWing
CollisionPoint 0 -2 40 rightWing
CollisionPoint 0 -2 -20 leftWing
CollisionPoint 0 -2 -40 leftWing
CollisionPoint 0 18 -40 topWing
CollisionPoint 0 18 -20 topWing
CollisionPoint 0 18 0 topWing
CollisionPoint 0 18 20 topWing
CollisionPoint 0 18 40 topWing
CollisionPoint -40 -2 0 tail
CollisionPoint -20 -2 0 tail

// Sounds and particles
StartSound propStart
StartSoundLength 20
PropSound propSound
PropSoundLength 30
ShootSoundPrimary PlaneShoot