// Identity
Name Churchill Mk. III GunCarrier [17Pdr]
ShortName 44_Churchill3GunCarrier
Description British Heavy Tank__Uses : 76mm AP Tank Shell - Long_Medium Cal. HE Tank Shell __Year Introduced : 1942

// Rendering
Icon 44_Churchill3GunCarrier
Model W44.Churchill3GunCarrier
ModelScale 1
Texture Skin44_Churchill3GunCarrier
RotateWheels True
CameraDistance 10.5

// Recipe and inventory
AddRecipeParts core 1 44_Heavy_Tank_Chassis 1 44_Tank_Barrel 1 44_Vehicle_Seat
AddRecipeParts leftTrack 1 44_Tank_Track 3 44_Armor_Plate_Sheet
AddRecipeParts rightTrack 1 44_Tank_Track 3 44_Armor_Plate_Sheet
AddRecipeParts leftsideArmor 2 44_Reinforced_Plating
AddRecipeParts rightsideArmor 2 44_Reinforced_Plating
AddRecipeParts frontalArmor 8 44_Reinforced_Plating
CargoSlots 20
ShellSlots 5
FuelTankSize 2000

// Paintjobs
advpaintjob Christmas 44_Churchill3GunCarrierWinter 44_Churchill3GunCarrier_Winter white 8
AddDye 8 green

// Real-world specifications
DriveType TRACKED
RealMassKg 39600
RealEnginePowerHp 350
RealMaxSpeedKmh 24.6
RealMaxReverseSpeedKmh 3

// Movement
Tank true
FourWheelDrive true
MaxThrottle 0.46
MaxNegativeThrottle 0.2518
ClutchBrake 0.0115
TurnLeftSpeed 0.23
TurnRightSpeed 0.23
RealTurnRateDegPerSec 14
CanRoll true

// Wheels and tracks
WheelRadius 1.0
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5
TrackLinkLength 3
LeftLinkPoint [26,20,27]
LeftLinkPoint [30,16,27]
LeftLinkPoint [30,9.5,27]
LeftLinkPoint [14,-3,27]
LeftLinkPoint [2,-9,27]
LeftLinkPoint [-80,-9,27]
LeftLinkPoint [-91,-4,27]
LeftLinkPoint [-108,10,27]
LeftLinkPoint [-108,15,27]
LeftLinkPoint [-103,17,27]
LeftLinkPoint [-76,20,27]
LeftLinkPoint [20,20,27]
RightLinkPoint [26,20,-15]
RightLinkPoint [30,16,-15]
RightLinkPoint [30,9.5,-15]
RightLinkPoint [14,-3,-15]
RightLinkPoint [2,-9,-15]
RightLinkPoint [-85,-9,-15]
RightLinkPoint [-91,-4,-15]
RightLinkPoint [-108,10,-15]
RightLinkPoint [-108,15,-15]
RightLinkPoint [-103,17,-15]
RightLinkPoint [-76,20,-15]
RightLinkPoint [20,20,-15]

// Weapons
ReadWeaponsFromGunTypes true
ShootDelayPrimarySeconds 5
ShootDelay 2
ReloadTimeSecondary 100
PlaceTimePrimary 80
BulletSpread 3
BulletSpeed 9
BulletDetection 5
AllowAllAmmo false
AddAmmo 44_76APShellLong
AddAmmo 44_MediumHEShell
BarrelPosition 44 22.5 0
ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0
ShootParticlesSecondary crit 0.5 0 0

// Armour and damage
UseRealisticVehicleHealth true
ArmorFrontMm 76
ArmorSideMm 64
ArmorRearMm 51
ArmorTopMm 15
ArmorBottomMm 19
IsExplosionWhenDestroyed true

// Parts and collision
SetupPart core 7800 -112 2 -11 107 43 34
SetupPart frontalArmor 1000 -5 1 -11 22 41 34
SetupPart leftTrack 600 -112 -10 -22 141 38 11
SetupPart rightTrack 600 -112 -10 23 141 38 11

// Seats
Driver -27 34 13 -15 15 -10 15
Driver YawBeforePitch false
Passengers 0
RotatedDriverOffset 0 0 0
DriverAimSpeed 0.21 0.11 0

// Optics
hasScope true
Gunsight warfare44_6pdrat
gunsightZoom 3
heliGUI warfare44_scope

// Sounds
StartSound TankIdle3
StartSoundLength 41
StartSoundRange 12
EngineSound Engine_MT_M26
EngineSoundLength 39
EngineSoundRange 50
BackSound Engine_MT_M26
BackSoundLength 39
BackSoundRange 25
YawSound TurretTraverse1
YawSoundLength 21
PitchSound TurretTraverse2
PitchSoundLength 20
DriverTraverseSounds true
ShootSoundPrimary Shoot_76mmUK
ShootSoundSecondary BrenShoot
PlaceSoundPrimary TankPlace
ReloadSoundSecondary Mg34Reload
ShootReloadSound Breach
VehicleGunReloadTick 40

// Effects
AddEmitter smoke 1 [-93,25,9] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 1 [-93,25,4] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 2 [-37,26,-29] [7,1,9] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-37,26,29] [7,1,9] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.75 turret
AddEmitter largesmoke 3 [-37,26,-29] [7,1,9] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-37,26,29] [7,1,9] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.5 turret
AddEmitter largesmoke 1 [-37,26,-29] [7,1,9] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-37,26,29] [7,1,9] [0,1.5,0] -1 1 0 0.25 core
AddEmitter flame 1 [-37,26,-29] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-37,26,29] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [5,43,14] [3,1,3] [0,1,0] -1 1 0 0.5 turret
AddEmitter largesmoke 1 [-93,25,9] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter largesmoke 1 [-93,25,4] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter explode 1 [-93,25,9] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter explode 1 [-93,25,4] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter largesmoke 1 [-93,25,9] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter largesmoke 1 [-93,25,4] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter explode 1 [-93,25,9] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter explode 1 [-93,25,4] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter largesmoke 1 [-93,25,9] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter largesmoke 1 [-93,25,4] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-93,25,9] [1,1,1] [0,2,0] 0.5 0.51 0 1 core
AddEmitter flame 1 [-93,25,4] [1,1,1] [0,2,0] 0.5 0.51 0 1 core
AddEmitter explode 1 [-93,25,9] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter explode 1 [-93,25,4] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-93,25,9] [1,1,1] [0,0.5,0] 0.8 2 0 1 core
AddEmitter largesmoke 3 [-93,25,4] [1,1,1] [0,0.5,0] 0.8 2 0 1 core
AddEmitter largesmoke 1 [-93,25,9] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter largesmoke 1 [-93,25,4] [1,1,1] [0,5,0] 0.7 0.77 0 1 core
AddEmitter flame 1 [-93,25,9] [1,1,1] [0,5,0] 0.7 0.73 0 1 core
AddEmitter flame 1 [-93,25,4] [1,1,1] [0,5,0] 0.7 0.73 0 1 core
