// Identity
Name Dogde Ram
ShortName Civil_Vehicle_Ram_1A

// Model and Rendering
Model Manus_Civil.Vehicle.Civil_Vehicle_Ram_1
Icon Icon_Civil_Vehicle_Ram_1A
Texture Skin_Civil_Vehicle_Ram_1A
RotateWheels True

// Recipe and Inventory
FuelTankSize 1000
CargoSlots 18
AddRecipeParts core 1 SMP_Part_Chassis_Van 10 SMP_Part_Mat_Plate_Steel
AddRecipeParts frontLeftWheel 1 SMP_Part_Wheel_Car
AddRecipeParts frontRightWheel 1 SMP_Part_Wheel_Car
AddRecipeParts backLeftWheel 1 SMP_Part_Wheel_Car
AddRecipeParts backRightWheel 1 SMP_Part_Wheel_Car
AddDye 8 blue

// Movement and Physics
MaxThrottle 1.1
MaxNegativeThrottle 0.5
Drag 1
WheelRadius 1
SpringStrength 0.5
FourWheelDrive True
TurnLeftSpeed 1
TurnRightSpeed 1
SquashMobs True
RealMassKg 2400
RealEnginePowerHp 345
RealMaxSpeedKmh 190
DriveType RWD
RealMaxReverseSpeedKmh 30
RealTurnRateDegPerSec 240

// Weapons
ReadWeaponsFromGunTypes true

// Protection
ArmorFrontMm 0
ArmorSideMm 0
ArmorRearMm 0
ArmorTopMm 0
ArmorBottomMm 0
UseRealisticVehicleHealth true

// Parts and Seats
WheelPosition 0 -26 -8 -17
WheelPosition 1 -26 -8 17
WheelPosition 2 25 -8 17
WheelPosition 3 25 -8 -17
Driver 4 3 -9 -80 80 -45 45
Passengers 1
Passenger 1 4 3 9 core -80 80 -45 45
SetupPart core 2260 -40 -1 -18 77 19 36
SetupPart backLeftWheel 35 -32 -10 14 12 12 5
SetupPart frontLeftWheel 35 20 -10 14 12 12 5
SetupPart frontRightWheel 35 20 -10 -19 12 12 5
SetupPart backRightWheel 35 -32 -10 -19 12 12 5
BulletDetection 5
CameraDistance 5

// Sounds
StartSound lkw_start
StartSoundLength 34
EngineSound lkw_lauf
EngineSoundLength 105