GpuShift Benchmark
Finished: 2026-08-17T11:18:54.404503600Z
Scenario: World Flythrough
Actual duration: 100 sec
Expected duration: 100 sec
Baseline FPS: 26.83
OFF avg FPS: 27.33
ON avg FPS: 24.69
OFF 1% low FPS: 6.38
ON 1% low FPS: 8.58
ON vs OFF: -8.4% / +3.90 ms
Verdict: INCONCLUSIVE
Confidence: LOW
Paired spread: 6.36%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 21.89,ON 21.45,-2.00%
  2,ON->OFF,OFF 32.76,ON 27.93,-14.73%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: LOW
Recommendation: enabled=true, profile=QUALITY, particles=85%, entity=160m
Reason: noisy
