THE RESONANT FOLD — BADLANDS ISLANDS — JAVA 26.3

This build uses the final Minecraft Java 26.3 floating-islands noise format as its base, with the Fold's solid terrain changed to terracotta and the existing fixed Badlands biome retained.

The custom abandoned-village function remains command-generated so it does not introduce a new structure/worldgen registry that can invalidate the datapack.

The existing Resonant Fold dimension ID and teleport/portal functions are retained.

Target: Minecraft Java Edition 26.3
Data pack format: 121.0

2026-09-27 walking/village fix:
- Removed random spreadplayers movement from Fold entry and relock.
- Normal walking no longer causes horizontal teleporting.
- Death and dimension-changing command escapes still return the player to the Fold.
- The custom abandoned village trigger now looks 96 blocks ahead, snaps to the island surface, and only runs inside resonant_fold:resonant_fold.
- The village no longer depends on red_terracotta being directly below the player at the player's current Y level.

2026-09-27 movement fix:
- Removed the timed Slowness application from the Fold tick loop.
- Fold players now have Slowness and Levitation cleared every tick while inside the dimension.
- Entry/relock also clears those movement-limiting effects immediately.
- No new teleporting behavior was added.
