GpuShift Benchmark
Finished: 2026-09-16T12:41:27.710497Z
Scenario: World Flythrough
Actual duration: 101 sec
Expected duration: 100 sec
Baseline FPS: 100.68
OFF avg FPS: 45.89
ON avg FPS: 4.26
OFF 1% low FPS: 0.99
ON 1% low FPS: 0.98
ON vs OFF: -3.3% / +212.93 ms
Verdict: INCONCLUSIVE
Confidence: MEDIUM
Paired spread: 3.58%
GPU frame time: GPU timing unavailable
Bottleneck: UNAVAILABLE
Activity: Ent 0 | Part 0 | BE 0 | Frame 0 | GPU P/M 0/0
VSync: false
FPS cap: 0
Paired loops:
  1,OFF->ON,OFF 91.04,ON 84.75,-6.91%
  2,ON->OFF,OFF 0.99,ON 1.00,+0.26%
Compatibility notes:
  - No eligible GpuShift workload was present in this scene.
  - GPU timing unavailable for this build or run.
  - GpuShift is client-side; TPS is not measured or changed.
Confidence: MEDIUM
Recommendation: enabled=false, profile=QUALITY, particles=85%, entity=160m
Reason: regression
