// Identity
Name M8 Greyhound [37mm]
ShortName 44_M8Greyhound
Description American Armored Car__Uses : 57mm AP Tank Shell_Small Cal. HE Tank Shell __Year Introduced : 1943

// Rendering
Icon 44_M8Greyhound
Model W44.M8Greyhound
ModelScale 1
Texture Skin44_M8Greyhound
RotateWheels True
CameraDistance 7.5

// Recipe and inventory
AddRecipeParts turret 1 44_Light_Tank_Turret 1 44_Vehicle_Seat
AddRecipeParts core 1 44_Car_Chassis 1 44_Vehicle_Seat 5 ingotIron
AddRecipeParts leftTrack 3 44_Car_Wheel
AddRecipeParts rightTrack 3 44_Car_Wheel
CargoSlots 20
ShellSlots 3
FuelTankSize 2000

// Paintjobs
advpaintjob Olive 44_M8Greyhound_Olive 44_M8Greyhound_Olive gray 2
AddDye 3 green

// Real-world specifications
DriveType AWD
RealMassKg 7440
RealEnginePowerHp 110
RealMaxSpeedKmh 89
RealMaxReverseSpeedKmh 13

// Movement
Tank false
FourWheelDrive true
MaxThrottle 1.0
MaxNegativeThrottle 0.6
TurnLeftSpeed 0.65
TurnRightSpeed 0.65
CanRoll true
SquashMobs True

// Wheels and tracks
WheelRadius 1.0
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5
FixTrackLink 4
FlipLinkFix false

// Weapons
ReadWeaponsFromGunTypes true
ShootDelayPrimarySeconds 3
ShootDelay 3
BulletSpread 3
BulletSpeed 10
BulletDetection 5
AllowAllAmmo false
AddAmmo 44_37APShell
AddAmmo 44_SmallHEShell
AddGun 19 29 5 turret 44_30Cal
AddGun 28 47 4 turret 44_50Cal
BarrelPosition 50 30 0
ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0
ShootParticlesSecondary crit 0.5 0 0

// Armour and damage
UseRealisticVehicleHealth true
ArmorFrontMm 19
ArmorSideMm 9.5
ArmorRearMm 9.5
ArmorTopMm 6
ArmorBottomMm 6
TurretArmorFrontMm 19
TurretArmorSideMm 19
TurretArmorRearMm 19
TurretArmorTopMm 0
IsExplosionWhenDestroyed true

// Parts and collision
SetupPart core 950 -52 -3 -22 102 44 44
SetupPart frontLeftWheel 25 23 -10 17 19 19 8
SetupPart frontRightWheel 25 23 -10 -25 19 19 8
SetupPart backLeftWheel 25 -46 -10 17 43 19 8
SetupPart backRightWheel 25 -46 -10 -26 43 19 8

// Seats
Driver 0 28 0 -360 360 -8 15
Passengers 0
RotatedDriverOffset -2 0 -6
DriverAimSpeed 0.81 0.71 0
DriverYawBeforePitch false

// Optics
hasScope true
Gunsight warfare44_t17
gunsightZoom 3
heliGUI warfare44_uscomm

// Sounds
StartSound JeepIdle
StartSoundLength 7
StartSoundRange 12
EngineSound Engine_LT_ArmoredCar
EngineSoundLength 39
EngineSoundRange 50
BackSound Engine_LT_ArmoredCar
BackSoundLength 39
BackSoundRange 25
YawSound TurretTraverse1
YawSoundLength 21
PitchSound TurretTraverse2
PitchSoundLength 20
DriverTraverseSounds true
ShootSoundPrimary Shoot_37mUS
ShootSoundSecondary 30CalShoot
PlaceSoundPrimary TankPlace
SoundsPlaceTimePrimary 60
ShootReloadSound Breach
VehicleGunReloadTick 40

// Effects
AddEmitter smoke 1 [-40,6,7] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 1 [-40,6,-7] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 2 [-34,26,-23.25] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-34,26,23.25] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.75 turret
AddEmitter largesmoke 3 [-34,26,-23.25] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-34,26,23.25] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.5 turret
AddEmitter largesmoke 1 [-34,26,-23.25] [7,1,7] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-34,26,23.25] [7,1,7] [0,1.5,0] -1 1 0 0.25 core
AddEmitter flame 1 [-34,26,-23.25] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-34,26,23.25] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [5,43,14] [3,1,3] [0,1,0] -1 1 0 0.5 turret
AddEmitter largesmoke 1 [-40,6,7] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter largesmoke 1 [-40,6,-7] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter explode 1 [-40,6,7] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter explode 1 [-40,6,-7] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter largesmoke 1 [-40,6,7] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter largesmoke 1 [-40,6,-7] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter explode 1 [-40,6,7] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter explode 1 [-40,6,-7] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter largesmoke 1 [-40,6,7] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter largesmoke 1 [-40,6,-7] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-40,6,7] [1,1,1] [0,2,0] 0.5 0.51 0 1 core
AddEmitter flame 1 [-40,6,-7] [1,1,1] [0,2,0] 0.5 0.51 0 1 core
AddEmitter explode 1 [-40,6,7] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter explode 1 [-40,6,-7] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-40,6,7] [1,1,1] [0,0.5,0] 0.8 2 0 1 core
AddEmitter largesmoke 3 [-40,6,-7] [1,1,1] [0,0.5,0] 0.8 2 0 1 core
AddEmitter largesmoke 1 [-40,6,7] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter largesmoke 1 [-40,6,-7] [1,1,1] [0,5,0] 0.7 0.77 0 1 core
AddEmitter flame 1 [-40,6,7] [1,1,1] [0,5,0] 0.7 0.73 0 1 core
AddEmitter flame 1 [-40,6,-7] [1,1,1] [0,5,0] 0.7 0.73 0 1 core
