These settings apply to ALL item types. Keep in mind that if fields are not required, you do NOT need to write them into your json.
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| type | ResourceLocation | Item Type, each come with new different settings. Listed below on this page. | false | palladium:default |
| max_stack_size | Integer | Max stack size for an itemstack. Range: 1-64 | false | 64 |
| max_damage | Integer | Max damage for an item. Must be greater then or equal 0. | false | 0 |
| creative_mode_tab | ResourceLocation | ID of the creative mode tab the item is supposed to appear in. Fore more precise placements, check the "Custom Items" page on the wiki. Possible values: [_corail_tombstone:, _magic_scroll:, _receptacle:, a_new_corps:other, a_new_corps:rings, ad_astra:main, additionallanterns:additionallanterns, advancednetherite:tab, ae2:facades, ae2:main, ae2wtlib:main, ae_primus:primus_tab, aeo:ov_items, aeo:ov_modules, aether:armor_and_accessories, aether:building_blocks, aether:dungeon_blocks, aether:equipment_and_utilities, aether:food_and_drinks, aether:functional_blocks, aether:ingredients, aether:natural_blocks, aether:redstone_blocks, aether:spawn_eggs, alienevo:alien_evolution, alienevo:cosmetic_items, ancient_obelisks:ancient_obelisks, angelring:angel_ring_tab, anur:anurtriopack, autoleveling:tools, avaritia:avaritia_group, avaritia:avaritia_singularity_group, avaritia_armor:tab, avaritia_expand:avaritia_expand_tab, avaritia_tweak:avaritia_tweak_group, awakened_craziness:awakened_craziness_items, awakened_craziness:awakened_craziness_mobs, awakened_craziness:awakened_craziness_trinkets, ba_bt:bt_tab, bagofholding:main, bbb:main, bettas:betta_tab, bettas:tank_tab, betterarcheology:betterarcheology, betterdeepdark:betterdeepdark_tab, bettersurvival:bettersurvival_tab, bhmod:bhmod, biomesoplenty:main, blazepack:blazepack, blazepack:blazepack_tape, bloodmagic:bloodmagic, bloodmagic:bloodmagic_decorative, bloodmagic:bloodmagic_upgrades, blue_skies:all_items, cannibalvillages:cannibal_tab, cataclysm:cataclysm_block, cataclysm:cataclysm_item, celestisynth:celestisynth_tab, chocobos:chocobos, corewithstuff:custom_layout_tab, craziness_awakened:craziness_awakened_food, craziness_awakened:craziness_awakened_items, craziness_awakened:craziness_awakened_plants, craziness_awakened:craziness_awakened_tools, craziness_awakened:craziness_awakenedblocks, craziness_awakened:craziness_awakens_mobs, crazyae2addons:tab, create:base, create:palettes, creeperoverhaul:item_group, cursedearth:cursed_earth, dampened:dampened, deepblue:deepblue_tab, diabolical_heropack:diabolical_heropack, dimdungeons:creative_tab, draconicevolution:blocks, draconicevolution:items, draconicevolution:modules, dragnbettas:tank_tab, dragonmounts_dragon_armor:dragon_armor, dragonmounts_dragon_flute:dragon_flute, dragonsofberk:dragonsofberk, dragonsteel:dragonsteel_tab, eop:creativetabsgoc, eop:creativetabsgoc_armor, fantasticwings:main, farmersdelight:farmersdelight, fear:miniboss_item, foi1yscollectables:foi1y_collectables, foi1yscollectables:foi1y_collectables_generic, foi1yscollectables:foi1y_collectables_lootboxes, foodexpansion:foodexpansion_tab, forbidden_arcanus:main, friendsandfoes:main_tab, fsang:fsang, fsang:fsang_armor, fsang:fsang_sryinge, fsang:fsang_tools, ftbquests:default, gateways:tab, hangglider:main, hexalia:hexalia_tab, hole_filler_mod:hfm_tab, hugestructureblocks:structure_items, icarus:icarus, iceandfire:blocks, iceandfire:items, idas:idas_tab, infinity:infinity, infinity:infinity_resources, integrateddynamics:default, integratedtunnels:default, inventorypets:inventorypets, ironchest:ironchest, ironfurnaces:ironfurnaces_tab, ironjetpacks:creative_tab, irons_spellbooks:spellbook_blocks, irons_spellbooks:spellbook_equipment, irons_spellbooks:spellbook_materials, irons_spellbooks:spellbook_scrolls, iwannaskate:iwannaskate, jurassicreborn:blocks, jurassicreborn:decorations, jurassicreborn:dna, jurassicreborn:foods, jurassicreborn:fossils, jurassicreborn:items, jurassicreborn:plants, jurassicreborn:spawn_eggs, kubejs:tab, library_of_exile:tab, lootr:lootr, luminous_beasts:luminous_beasts, magistuarmory:armor, magistuarmory:armor_decorations, magistuarmory:particular_weapons, magistuarmory:rusted, magistuarmory:shields, magistuarmory:weapons, mahoutsukai:mahoutsukai_tab, mcwbetters:tab, mekanism:mekanism, mekanismgenerators:mekanismgenerators, mekanismtools:mekanismtools, minecraft:building_blocks, minecraft:colored_blocks, minecraft:combat, minecraft:food_and_drinks, minecraft:functional_blocks, minecraft:hotbar, minecraft:ingredients, minecraft:inventory, minecraft:natural_blocks, minecraft:op_blocks, minecraft:redstone_blocks, minecraft:search, minecraft:spawn_eggs, minecraft:tools_and_utilities, mowzies_cataclysm:mowzies_cataclysm, mowziesmobs:mowziesmobs_tab, mutantmore:mutantmore, mypowers:mypower, mystical_extended_tier:creative_tab, mysticalagradditions:creative_tab, mysticalagriculture:creative_tab, mysticaleverything:my_custom_tab, mysticalexpansion:mystical_expansion, neighborly:neighborly_creative_tab, numina:creative.mode.tab, omni_evo_aliens:recaltab_aliens, omni_extras:omniextraspack, orcz:orcz, overpowered_legendary_weapons:legendary_weapons, palladium:palladium_mods, palladium:technology, philipsruins:philipsruins, pht:ghostly, powerborne:pcreative, powerborne:powerborne, powerborne:psuit_scrolls, powersuits:creative.mode.tab, psychoticpacmans:pacman, pymremastered:main, regions_unexplored:ru_main, resourcechickens:tabs, ringsofascension:creative_tab, royalvariations:royalvariations, satsu_iron_man_addon:iron_man, satsu_iron_man_addon:iron_man_armors, scalinghealth:scaling_health, seadwellers:realm_rpg_seadwellers_tab, simplehats:simplehats, sophisticatedbackpacks:main, sophisticatedcore:main, spartancataclysm:spartancataclysm, spartanfire:spartanfire, spartanfireextras:spartanfire_extras, spartanshields:tab, spartantwilight:spartantwilight, spartanweaponry:arrows_bolts, spartanweaponry:basic, spartanweaponry:modded, stalwart_dungeons:stalwart_dungeons, stalwart_dungeons:stalwart_dungeons_end, star_wars_expansion:droid_tab, star_wars_expansion:force_tab, star_wars_expansion:items_tab, star_wars_expansion:trooper_tab, star_wars_expansion:vehicles_tab, swplanets:main, symbiote:symbiote_tab, tardis_refined:main_tab, tconstruct:fluids, tconstruct:general, tconstruct:smeltery, tconstruct:tables, tconstruct:tool_parts, tconstruct:tools, tconstruct:world, the_harvest:the_harvest, theabyss:the_abyss, theabyss:the_abyss_armor, theabyss:the_abyss_entity, theabyss:the_abyss_flower, theabyss:the_abyss_in_dev, theabyss:the_abyss_tools, theabyss:the_abyss_weapons, timeclock:timeclock, timewalker:timewalker, toms_storage:tab, twigs:twig, twilightforest:blocks, twilightforest:equipment, twilightforest:items, untamedwilds:untamedwilds, wakanda:wakanda, waystones:waystones, wyrmroost:creative_tab] | false | / |
| rarity | String | Rarity of the item, influences the item name's color. Possible values: [common, uncommon, rare, epic, legend, cosmic, rainbow, inferno, integrated_stronghold:antique, aether.loot, twilight, irons_spellbooks_cinderous, celestial, ethereal] | false | / |
| is_fire_resistant | Boolean | Whether or not the item will survive being thrown into fire/lava. | false | false |
| should_render_model | Boolean | If false, the item model will be ignored (except in the inventory). In first person, the player's arm will render instead. This allows a render layer to be applied in place of a less-dynamic item model. | false | true |
| tooltip | Component[] | Tooltip lines. Can be array of primitive strings or more complex text component | false | / |
| attribute_modifiers | AttributeModifier[] | Attribute modifiers when having the item equipped. You first specify the slot ("all" for every slot, other options: [mainhand, offhand, feet, legs, chest, head]), then an array for different modifiers. Possible attributes: attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, autoleveling:monster.explosion_damage_bonus, autoleveling:monster.projectile_damage_bonus, awakened_craziness:reach_mobs, caelus:fall_flying, cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, celestisynth:celestial_damage, celestisynth:celestial_damage_reduction, corewithstuff:auto_flight, corewithstuff:flight, corewithstuff:flightstyles, corewithstuff:realisticflight, corewithstuff:rideable, corewithstuff:time_immunity, corewithstuff:trails, corewithstuff:web_swing, craziness_awakened:mobzilla_health, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, ftbultimine:cooldown_modifier, ftbultimine:exhaustion_modifier, ftbultimine:experience_modifier, ftbultimine:max_blocks_modifier, gravecore:fall_resistance, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:flight_sprint_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tconstruct:generic.bad_effect_duration_multiplier, tconstruct:generic.bouncy, tconstruct:generic.crouch_damage_multiplier, tconstruct:generic.good_effect_duration_multiplier, tconstruct:generic.jump_boost, tconstruct:generic.knockback_multiplier, tconstruct:generic.protection_cap, tconstruct:generic.safe_fall_distance, tconstruct:player.critical_damage, tconstruct:player.experience_multiplier, tconstruct:player.jump_count, tconstruct:player.mining_speed_multiplier, tconstruct:player.use_item_speed, timeclock:time_magic_resist, timeclock:time_spell_power, wyrmroost:generic_projectiledamage, x_player_info:attribute.name.extend.absorption_bonus, x_player_info:attribute.name.extend.armor_penetration, x_player_info:attribute.name.extend.attack.attack_healing, x_player_info:attribute.name.extend.attack.bow_damage_bonus, x_player_info:attribute.name.extend.attack.bow_using_speed, x_player_info:attribute.name.extend.attack.crit_damage, x_player_info:attribute.name.extend.attack.crit_rate, x_player_info:attribute.name.extend.attack.damage_percentage_bonus, x_player_info:attribute.name.extend.attack.damage_percentage_healing, x_player_info:attribute.name.extend.food_bonus, x_player_info:attribute.name.extend.healing_bonus, x_player_info:attribute.name.extend.healing_per_bonus, x_player_info:attribute.name.extend.jump.extra_count, x_player_info:attribute.name.extend.jump.strength_bonus, x_player_info:attribute.name.extend.touch_range_bonus, x_player_info:attribute.name.extend.xp_bonus | false | / |
| food | FoodProperties | Settings to make this item edible. The only required field in this json part is the mob_effect IF you add any effect | false | / |
{"max_stack_size":64,"creative_mode_tab":"minecraft:decorations","rarity":"epic","is_fire_resistant":false,"should_render_model":true,"tooltip":["Line 1",{"translate":"example.line2.translation_key","color":"#BCD42A","underlined":true}],"attribute_modifiers":{"all":[{"attribute":"minecraft:generic.max_health","amount":2,"operation":0,"uuid":"f98db25e-91cb-45ca-ba40-5526ff2cd180"}],"chest":[{"attribute":"minecraft:generic.movement_speed","amount":4,"operation":1,"uuid":"3a4df804-2be2-4002-a829-eaf29a629cac"}]},"food":{"nutrition":5,"saturation_modifier":0.6,"meat":false,"can_always_eat":false,"fast":false,"effects":[{"mob_effect":"minecraft:strength","duration":40,"amplifier":1,"ambient":false,"visible":true,"show_icon":true,"probability":1.0}]}}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| slot | Type | The slot the item will fit in. Possible values: [helmet, chestplate, leggings, boots] | true | / |
| armor_material | ArmorMaterial | Armor material, which defines certain characteristics about the armor. Open armor_materials.html for seeing how to make custom ones. Possible values: [satsu_iron_man_addon:iron_man/marks/mark_19/main, satsu_iron_man_addon:iron_man/marks/mark_05/main, eop:titanium_helmet, minecraft:chainmail, fsang:iron_man_4, fsang:iron_man_3, fsang:iron_man_2, fsang:iron_man_1, eop:copper_helmet, powerborne:cosmetic_material, satsu_iron_man_addon:iron_man/marks/mark_35/main, satsu_iron_man_addon:iron_man/marks/mark_22/main, satsu_iron_man_addon:iron_man/marks/modular_armor/main, grave.core:titanium, eop:emerald, satsu_iron_man_addon:iron_man/marks/mark_21/main, eop:lead_leggings, satsu_iron_man_addon:iron_man/marks/mark_36/main, grave.core:dino_thunder, eop:emerald_helmet, satsu_iron_man_addon:iron_man/marks/mark_37/main, satsu_iron_man_addon:iron_man/marks/mark_34/main, satsu_iron_man_addon:iron_man/marks/mark_20/main, satsu_iron_man_addon:iron_man/marks/model_72/main, eop:titanium_boots, eop:king_suit, minecraft:netherite, fsang:picotech, satsu_iron_man_addon:iron_man/marks/mark_48/main, powerborne:spiderman_suit_material, satsu_iron_man_addon:iron_man/marks/mark_07/main, satsu_iron_man_addon:iron_man/marks/mark_50/main, eop:entity_suit, satsu_iron_man_addon:iron_man/marks/mark_04/main, minecraft:iron, eop:vibranium_helmet, eop:phobia_suit, satsu_iron_man_addon:iron_man/marks/mark_18/main, satsu_iron_man_addon:iron_man/marks/mark_23/main, fsang:adamantium, satsu_iron_man_addon:iron_man/marks/mark_16/main, satsu_iron_man_addon:iron_man/marks/mark_80/main, satsu_iron_man_addon:iron_man/marks/model_prime/main, minecraft:leather, satsu_iron_man_addon:iron_man/marks/mark_86/main, satsu_iron_man_addon:iron_man/marks/mark_41/main, satsu_iron_man_addon:iron_man/marks/mark_38/main, satsu_iron_man_addon:iron_man/marks/mark_25/main, satsu_iron_man_addon:iron_man/marks/mark_85/main, eop:emperor_suit, satsu_iron_man_addon:iron_man/marks/mark_32/main, eop:lead_helmet, eop:guardian_suit, eop:titanium_chestplate, satsu_iron_man_addon:iron_man/marks/mark_10/main, eop:conqueror_suit, satsu_iron_man_addon:iron_man/marks/mark_47/main, satsu_iron_man_addon:iron_man/marks/mark_09/main, eop:smith_suit, fsang:vibranium, satsu_iron_man_addon:iron_man/marks/mark_03/main, eop:parasite_suit, satsu_iron_man_addon:iron_man/marks/mark_06/main, eop:lead, fsang:fabric_tier_1, fsang:fabric_tier_2, fsang:fabric_tier_3, powerborne:superman_suit_material, eop:honored_one_suit, eop:vibranium, satsu_iron_man_addon:iron_man/marks/mark_13/main, satsu_iron_man_addon:prototype_suit/main, satsu_iron_man_addon:iron_man/marks/mark_44/main, fsang:nth, eop:speedster_suit, eop:emerald_leggings, satsu_iron_man_addon:iron_man/marks/mark_30/main, eop:vibranium_chestplate, satsu_iron_man_addon:clothes/main, eop:copper_leggings, satsu_iron_man_addon:iron_man/marks/mark_27/main, satsu_iron_man_addon:iron_man/marks/mark_28/main, satsu_iron_man_addon:iron_man/marks/model_doom/main, eop:beyonder_suit, eop:copper, eop:emerald_boots, satsu_iron_man_addon:iron_man/marks/mark_29/main, satsu_iron_man_addon:iron_man/marks/mark_45/main, satsu_iron_man_addon:iron_man/marks/model_50/main, minecraft:diamond, eop:vibranium_boots, satsu_iron_man_addon:iron_man/marks/mark_01/main, satsu_iron_man_addon:iron_man/marks/mark_12/main, satsu_iron_man_addon:iron_man/marks/mark_42/main, fsang:uru, eop:adaptive_suit, powerborne:hero_suit_material, satsu_iron_man_addon:iron_man/marks/mark_15/main, satsu_iron_man_addon:iron_man/marks/mark_26/main, satsu_iron_man_addon:iron_man/marks/mark_31/main, eop:mender_suit, minecraft:turtle, eop:emerald_chestplate, satsu_iron_man_addon:iron_man/marks/mark_08/main, powerborne:sentry_suit_material, satsu_iron_man_addon:iron_man/marks/mark_33/main, satsu_iron_man_addon:iron_man/marks/mark_24/main, eop:copper_chestplate, eop:titanium, eop:titanium_leggings, minecraft:gold, satsu_iron_man_addon:iron_man/marks/mark_40/main, eop:marine_suit, satsu_iron_man_addon:iron_man/marks/mark_17/main, satsu_iron_man_addon:iron_man/marks/mark_39/main, eop:lead_chestplate, satsu_iron_man_addon:iron_man/marks/mark_02/main, powerborne:thor_suit_material, eop:champion_suit, eop:copper_boots, satsu_iron_man_addon:iron_man/marks/mark_42-b/main, satsu_iron_man_addon:iron_man/marks/mark_14/main, satsu_iron_man_addon:iron_man/marks/mark_43/main, eop:vibranium_leggings, satsu_iron_man_addon:iron_man/marks/mark_11/main, satsu_iron_man_addon:iron_man/marks/mark_46/main, eop:grand_regent_suit, eop:drifter_suit, satsu_iron_man_addon:iron_man/marks/mark_49/main, satsu_iron_man_addon:iron_man/marks/mark_81/main, eop:lead_boots, satsu_iron_man_addon:iron_man/marks/model_nil/main, fsang:mysterium] | true | / |
| armor_model | ResourceLocation | Path to geckolib model file. Required bones: [armorHead, armorBody, armorRightArm, armorLeftArm, armorRightLeg, armorLeftLeg, armorRightBoot, armorLeftBoot]. | false | / |
| armor_texture | TextureReference | Location of the armor texture. Can also use a dynamic texture using #. | false | / |
| armor_animations | ResourceLocation | ID of the animations that will be used. | false | / |
| armor_animation_controller | List | Names of controllers for the animation. | false | / |
| hide_second_player_layer | Boolean | If enabled, the second player layer will be hidden when worn (only on the corresponding body part) | false | false |
{"type":"geckolib:armor","slot":"chest","armor_material":"minecraft:diamond","armor_model":"palladium:test_model.geo.json","armor_texture":"example:textures/models/armor/example_armor.png","armor_animations":"palladium:animations/test_animation.animation.json","armor_animation_controller":[{"name":"controller_name","animation":"animation_name","transition_tick_time":10,"triggers":{"trigger_name":"animation_name"}}],"hide_second_player_layer":true}
Default Item Type, you don't need to specify that you want this one, leaving 'type' out of the json will make it fall back to this one.
{"type":"palladium:default"}
Item for a block, duh
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| block | ResourceLocation | ID of the block that this item is for | true | / |
{"type":"palladium:block_item","block":"test:test_block"}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| slot | Type | The slot the item will fit in. Possible values: [helmet, chestplate, leggings, boots] | true | / |
| armor_material | ArmorMaterial | Armor material, which defines certain characteristics about the armor. Open armor_materials.html for seeing how to make custom ones. Possible values: [satsu_iron_man_addon:iron_man/marks/mark_19/main, satsu_iron_man_addon:iron_man/marks/mark_05/main, eop:titanium_helmet, minecraft:chainmail, fsang:iron_man_4, fsang:iron_man_3, fsang:iron_man_2, fsang:iron_man_1, eop:copper_helmet, powerborne:cosmetic_material, satsu_iron_man_addon:iron_man/marks/mark_35/main, satsu_iron_man_addon:iron_man/marks/mark_22/main, satsu_iron_man_addon:iron_man/marks/modular_armor/main, grave.core:titanium, eop:emerald, satsu_iron_man_addon:iron_man/marks/mark_21/main, eop:lead_leggings, satsu_iron_man_addon:iron_man/marks/mark_36/main, grave.core:dino_thunder, eop:emerald_helmet, satsu_iron_man_addon:iron_man/marks/mark_37/main, satsu_iron_man_addon:iron_man/marks/mark_34/main, satsu_iron_man_addon:iron_man/marks/mark_20/main, satsu_iron_man_addon:iron_man/marks/model_72/main, eop:titanium_boots, eop:king_suit, minecraft:netherite, fsang:picotech, satsu_iron_man_addon:iron_man/marks/mark_48/main, powerborne:spiderman_suit_material, satsu_iron_man_addon:iron_man/marks/mark_07/main, satsu_iron_man_addon:iron_man/marks/mark_50/main, eop:entity_suit, satsu_iron_man_addon:iron_man/marks/mark_04/main, minecraft:iron, eop:vibranium_helmet, eop:phobia_suit, satsu_iron_man_addon:iron_man/marks/mark_18/main, satsu_iron_man_addon:iron_man/marks/mark_23/main, fsang:adamantium, satsu_iron_man_addon:iron_man/marks/mark_16/main, satsu_iron_man_addon:iron_man/marks/mark_80/main, satsu_iron_man_addon:iron_man/marks/model_prime/main, minecraft:leather, satsu_iron_man_addon:iron_man/marks/mark_86/main, satsu_iron_man_addon:iron_man/marks/mark_41/main, satsu_iron_man_addon:iron_man/marks/mark_38/main, satsu_iron_man_addon:iron_man/marks/mark_25/main, satsu_iron_man_addon:iron_man/marks/mark_85/main, eop:emperor_suit, satsu_iron_man_addon:iron_man/marks/mark_32/main, eop:lead_helmet, eop:guardian_suit, eop:titanium_chestplate, satsu_iron_man_addon:iron_man/marks/mark_10/main, eop:conqueror_suit, satsu_iron_man_addon:iron_man/marks/mark_47/main, satsu_iron_man_addon:iron_man/marks/mark_09/main, eop:smith_suit, fsang:vibranium, satsu_iron_man_addon:iron_man/marks/mark_03/main, eop:parasite_suit, satsu_iron_man_addon:iron_man/marks/mark_06/main, eop:lead, fsang:fabric_tier_1, fsang:fabric_tier_2, fsang:fabric_tier_3, powerborne:superman_suit_material, eop:honored_one_suit, eop:vibranium, satsu_iron_man_addon:iron_man/marks/mark_13/main, satsu_iron_man_addon:prototype_suit/main, satsu_iron_man_addon:iron_man/marks/mark_44/main, fsang:nth, eop:speedster_suit, eop:emerald_leggings, satsu_iron_man_addon:iron_man/marks/mark_30/main, eop:vibranium_chestplate, satsu_iron_man_addon:clothes/main, eop:copper_leggings, satsu_iron_man_addon:iron_man/marks/mark_27/main, satsu_iron_man_addon:iron_man/marks/mark_28/main, satsu_iron_man_addon:iron_man/marks/model_doom/main, eop:beyonder_suit, eop:copper, eop:emerald_boots, satsu_iron_man_addon:iron_man/marks/mark_29/main, satsu_iron_man_addon:iron_man/marks/mark_45/main, satsu_iron_man_addon:iron_man/marks/model_50/main, minecraft:diamond, eop:vibranium_boots, satsu_iron_man_addon:iron_man/marks/mark_01/main, satsu_iron_man_addon:iron_man/marks/mark_12/main, satsu_iron_man_addon:iron_man/marks/mark_42/main, fsang:uru, eop:adaptive_suit, powerborne:hero_suit_material, satsu_iron_man_addon:iron_man/marks/mark_15/main, satsu_iron_man_addon:iron_man/marks/mark_26/main, satsu_iron_man_addon:iron_man/marks/mark_31/main, eop:mender_suit, minecraft:turtle, eop:emerald_chestplate, satsu_iron_man_addon:iron_man/marks/mark_08/main, powerborne:sentry_suit_material, satsu_iron_man_addon:iron_man/marks/mark_33/main, satsu_iron_man_addon:iron_man/marks/mark_24/main, eop:copper_chestplate, eop:titanium, eop:titanium_leggings, minecraft:gold, satsu_iron_man_addon:iron_man/marks/mark_40/main, eop:marine_suit, satsu_iron_man_addon:iron_man/marks/mark_17/main, satsu_iron_man_addon:iron_man/marks/mark_39/main, eop:lead_chestplate, satsu_iron_man_addon:iron_man/marks/mark_02/main, powerborne:thor_suit_material, eop:champion_suit, eop:copper_boots, satsu_iron_man_addon:iron_man/marks/mark_42-b/main, satsu_iron_man_addon:iron_man/marks/mark_14/main, satsu_iron_man_addon:iron_man/marks/mark_43/main, eop:vibranium_leggings, satsu_iron_man_addon:iron_man/marks/mark_11/main, satsu_iron_man_addon:iron_man/marks/mark_46/main, eop:grand_regent_suit, eop:drifter_suit, satsu_iron_man_addon:iron_man/marks/mark_49/main, satsu_iron_man_addon:iron_man/marks/mark_81/main, eop:lead_boots, satsu_iron_man_addon:iron_man/marks/model_nil/main, fsang:mysterium] | true | / |
| armor_renderer | ResourceLocation | Location of the armor renderer file. Doesn't need to be specified, it will automatically look for one in a path corresponding to the item's ID: A 'test:item' will look for the armor renderer file at 'assets/test/palladium/armor_renderers/item.json'. | false | / |
| openable | Boolean | Marks the armor piece as openable. | false | false |
| opening_time | Integer | Determines the time the item needs for it to be fully opened. Leave at 0 for instant. Needs 'openable' to be enabled to take effect. | false | 0 |
| opened_sound | ResourceLocation | Sound that is played when the suit has been fully opened. | false | / |
| closed_sound | ResourceLocation | Sound that is played when the suit has been fully closed. | false | / |
| opening_toggle_sound | ResourceLocation | Sound that is played when opening button has been pressed. | false | / |
{"type":"palladium:armor","slot":"chest","armor_material":"minecraft:diamond","armor_renderer":"test:item_renderer","openable":false,"opening_time":10,"opened_sound":"minecraft:item.armor.equip_leather","closed_sound":"minecraft:item.armor.equip_leather","opening_toggle_sound":"minecraft:item.armor.equip_leather"}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| tier | Tier | Tool tier, which defines certain characteristics about the tool. Open tool_tiers.html for seeing how to make custom ones. Possible values: [eop:lead_sword, eop:vibranium, a_new_corps:tools_starter, eop:lead_shovel, minecraft:stone, alienevo:galvan, eop:emerald_axe, fsang:nth, eop:titanium_axe, eop:shadow, a_new_corps:weapons, eop:emerald, eop:emerald_pickaxe, eop:copper_hoe, eop:titanium_pickaxe, powerborne:uru, eop:lead_hoe, eop:lead_pickaxe, eop:bone, eop:copper, eop:emerald_sword, minecraft:wood, minecraft:netherite, fsang:ice, minecraft:diamond, eop:copper_shovel, eop:copper_sword, minecraft:iron, fsang:uru, eop:vibranium_axe, fsang:adamantium, eop:titanium, eop:titanium_shovel, a_new_corps:tools_advanced, minecraft:gold, eop:lead_axe, eop:titanium_hoe, eop:titanium_sword, a_new_corps:bow, eop:vibranium_sword, a_new_corps:tools_master, eop:vibranium_hoe, fsang:techno_organic, fsang:hellfire, eop:vibranium_shovel, eop:copper_axe, eop:vibranium_pickaxe, eop:emerald_shovel, eop:lead, eop:emerald_hoe, eop:copper_pickaxe] | true | / |
| base_damage | Integer | Base value for the damage. For reference: swords usually have 3 | true | / |
| attack_speed | Float | Base value for the attack speed. For reference: swords usually have -2.4 | true | / |
{"type":"palladium:sword","tier":"minecraft:diamond","base_damage":3,"attack_speed":-2.4}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| tier | Tier | Tool tier, which defines certain characteristics about the tool. Open tool_tiers.html for seeing how to make custom ones. Possible values: [eop:lead_sword, eop:vibranium, a_new_corps:tools_starter, eop:lead_shovel, minecraft:stone, alienevo:galvan, eop:emerald_axe, fsang:nth, eop:titanium_axe, eop:shadow, a_new_corps:weapons, eop:emerald, eop:emerald_pickaxe, eop:copper_hoe, eop:titanium_pickaxe, powerborne:uru, eop:lead_hoe, eop:lead_pickaxe, eop:bone, eop:copper, eop:emerald_sword, minecraft:wood, minecraft:netherite, fsang:ice, minecraft:diamond, eop:copper_shovel, eop:copper_sword, minecraft:iron, fsang:uru, eop:vibranium_axe, fsang:adamantium, eop:titanium, eop:titanium_shovel, a_new_corps:tools_advanced, minecraft:gold, eop:lead_axe, eop:titanium_hoe, eop:titanium_sword, a_new_corps:bow, eop:vibranium_sword, a_new_corps:tools_master, eop:vibranium_hoe, fsang:techno_organic, fsang:hellfire, eop:vibranium_shovel, eop:copper_axe, eop:vibranium_pickaxe, eop:emerald_shovel, eop:lead, eop:emerald_hoe, eop:copper_pickaxe] | true | / |
| base_damage | Integer | Base value for the damage. For reference: pickaxes usually have 1 | true | / |
| attack_speed | Float | Base value for the attack speed. For reference: pickaxes usually have -2.8 | true | / |
{"type":"palladium:pickaxe","tier":"minecraft:diamond","base_damage":1,"attack_speed":-2.8}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| tier | Tier | Tool tier, which defines certain characteristics about the tool. Open tool_tiers.html for seeing how to make custom ones. Possible values: [eop:lead_sword, eop:vibranium, a_new_corps:tools_starter, eop:lead_shovel, minecraft:stone, alienevo:galvan, eop:emerald_axe, fsang:nth, eop:titanium_axe, eop:shadow, a_new_corps:weapons, eop:emerald, eop:emerald_pickaxe, eop:copper_hoe, eop:titanium_pickaxe, powerborne:uru, eop:lead_hoe, eop:lead_pickaxe, eop:bone, eop:copper, eop:emerald_sword, minecraft:wood, minecraft:netherite, fsang:ice, minecraft:diamond, eop:copper_shovel, eop:copper_sword, minecraft:iron, fsang:uru, eop:vibranium_axe, fsang:adamantium, eop:titanium, eop:titanium_shovel, a_new_corps:tools_advanced, minecraft:gold, eop:lead_axe, eop:titanium_hoe, eop:titanium_sword, a_new_corps:bow, eop:vibranium_sword, a_new_corps:tools_master, eop:vibranium_hoe, fsang:techno_organic, fsang:hellfire, eop:vibranium_shovel, eop:copper_axe, eop:vibranium_pickaxe, eop:emerald_shovel, eop:lead, eop:emerald_hoe, eop:copper_pickaxe] | true | / |
| base_damage | Integer | Base value for the damage. For reference: axes usually have roughly 6 | true | / |
| attack_speed | Float | Base value for the attack speed. For reference: axes usually have roughly -3.0 | true | / |
{"type":"palladium:axe","tier":"minecraft:diamond","base_damage":6,"attack_speed":-3.0}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| tier | Tier | Tool tier, which defines certain characteristics about the tool. Open tool_tiers.html for seeing how to make custom ones. Possible values: [eop:lead_sword, eop:vibranium, a_new_corps:tools_starter, eop:lead_shovel, minecraft:stone, alienevo:galvan, eop:emerald_axe, fsang:nth, eop:titanium_axe, eop:shadow, a_new_corps:weapons, eop:emerald, eop:emerald_pickaxe, eop:copper_hoe, eop:titanium_pickaxe, powerborne:uru, eop:lead_hoe, eop:lead_pickaxe, eop:bone, eop:copper, eop:emerald_sword, minecraft:wood, minecraft:netherite, fsang:ice, minecraft:diamond, eop:copper_shovel, eop:copper_sword, minecraft:iron, fsang:uru, eop:vibranium_axe, fsang:adamantium, eop:titanium, eop:titanium_shovel, a_new_corps:tools_advanced, minecraft:gold, eop:lead_axe, eop:titanium_hoe, eop:titanium_sword, a_new_corps:bow, eop:vibranium_sword, a_new_corps:tools_master, eop:vibranium_hoe, fsang:techno_organic, fsang:hellfire, eop:vibranium_shovel, eop:copper_axe, eop:vibranium_pickaxe, eop:emerald_shovel, eop:lead, eop:emerald_hoe, eop:copper_pickaxe] | true | / |
| base_damage | Integer | Base value for the damage. For reference: shovels usually have 1.5 | true | / |
| attack_speed | Float | Base value for the attack speed. For reference: shovels usually have -3.0 | true | / |
{"type":"palladium:shovel","tier":"minecraft:diamond","base_damage":1.5,"attack_speed":-3.0}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| tier | Tier | Tool tier, which defines certain characteristics about the tool. Open tool_tiers.html for seeing how to make custom ones. Possible values: [eop:lead_sword, eop:vibranium, a_new_corps:tools_starter, eop:lead_shovel, minecraft:stone, alienevo:galvan, eop:emerald_axe, fsang:nth, eop:titanium_axe, eop:shadow, a_new_corps:weapons, eop:emerald, eop:emerald_pickaxe, eop:copper_hoe, eop:titanium_pickaxe, powerborne:uru, eop:lead_hoe, eop:lead_pickaxe, eop:bone, eop:copper, eop:emerald_sword, minecraft:wood, minecraft:netherite, fsang:ice, minecraft:diamond, eop:copper_shovel, eop:copper_sword, minecraft:iron, fsang:uru, eop:vibranium_axe, fsang:adamantium, eop:titanium, eop:titanium_shovel, a_new_corps:tools_advanced, minecraft:gold, eop:lead_axe, eop:titanium_hoe, eop:titanium_sword, a_new_corps:bow, eop:vibranium_sword, a_new_corps:tools_master, eop:vibranium_hoe, fsang:techno_organic, fsang:hellfire, eop:vibranium_shovel, eop:copper_axe, eop:vibranium_pickaxe, eop:emerald_shovel, eop:lead, eop:emerald_hoe, eop:copper_pickaxe] | true | / |
| base_damage | Integer | Base value for the damage. For reference: iron has -2, diamond has -3 | true | / |
| attack_speed | Float | Base value for the attack speed. For reference: iron has -1.0, diamond has 0.0 | true | / |
{"type":"palladium:hoe","tier":"minecraft:diamond","base_damage":-2,"attack_speed":-1.0}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| use_duration | Integer | Amount of ticks the shield can be actively held for | false | 72000 |
| repair_ingredient | Ingredient | The ingredient needed to repair the shield in an anvil. Can be null for making it non-repairable | false | / |
{"type":"palladium:shield","use_duration":72000,"repair_ingredient":{"tag":"minecraft:wool"}}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| velocity | Float | Velocity multiplier for the shot projectile | false | 3.0 |
| inaccuracy | Float | Inaccuracy for the shot projectile | false | 1.0 |
| use_duration | Integer | Amount of ticks the bow can be used for | false | 72000 |
| projectiles | ResourceLocation | Item tag which contains all items that can be shot. By default all Minecraft arrows | false | minecraft:arrows |
| held_projectiles | ResourceLocation | Item tag which contains all items that can be shot by being in the off hand. Can be left out to fallback to the 'projectiles' option | false | / |
{"type":"palladium:bow","velocity":3.0,"inaccuracy":1.0,"use_duration":72000,"projectiles":"minecraft:arrows","held_projectiles":"minecraft:arrows"}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| velocity_multiplier | Float | Velocity multiplier for the shot projectile, works differently to the bow one. | false | 1.0 |
| inaccuracy | Float | Inaccuracy for the shot projectile | false | 1.0 |
| use_duration | Integer | Amount of ticks the bow can be used for | false | 72000 |
| projectiles | ResourceLocation | Item tag which contains all items that can be shot. By default all Minecraft arrows | false | minecraft:arrows |
| held_projectiles | ResourceLocation | Item tag which contains all items that can be shot by being in the off hand. Can be left out to fallback to the 'projectiles' option | false | / |
{"type":"palladium:crossbow","velocity_multiplier":1.0,"inaccuracy":1.0,"use_duration":72000,"projectiles":"minecraft:arrows","held_projectiles":"minecraft:arrows"}
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| capacity | Integer | Max amount of energy the item can hold | true | / |
| max_input | Integer | Maximum amount of energy the item can be inserted with during one insertion. Using 0 makes the item not accept any energy | true | / |
| max_output | Integer | Maximum amount of energy the item can extract with during one withdrawal. Using 0 makes the item not extract any energy | true | / |
{"type":"palladium:flux_capacitor","capacity":500000,"max_input":1000,"max_output":1000}
If added to the item tag for a bow or a crossbow, this item type can used as ammunitation to shoot pre-defined projectiles.
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| entity_type | ResourceLocation | ID of the entity type that should be shot. Only projectile entity works, like arrows, snowballs, or Palladium's custom projectile | false | palladium:custom_projectile |
| entity_data | CompoundTag | Custom NBT data for the shot entity | false | / |
{"type":"palladium:projectile","entity_type":"palladium:custom_projectile","entity_data":{}}