Class PauseCitizenMessage
java.lang.Object
com.ldtteam.common.network.AbstractServerPlayMessage
com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage
- All Implemented Interfaces:
com.ldtteam.common.network.IServerboundDistributor,net.minecraft.network.protocol.common.custom.CustomPacketPayload
Message class which manages the messages hiring or firing of citizens.
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Nested Class Summary
Nested classes/interfaces inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload
net.minecraft.network.protocol.common.custom.CustomPacketPayload.FallbackProvider<B extends net.minecraft.network.FriendlyByteBuf>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec<B extends net.minecraft.network.FriendlyByteBuf,T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload> -
Field Summary
Fields -
Constructor Summary
ConstructorsModifierConstructorDescriptionPauseCitizenMessage(@NotNull AbstractBuildingView building, int citizenID) Creates object for the player to switch pause state of a citizen.protectedPauseCitizenMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type) Transformation from a byteStream to the variables. -
Method Summary
Modifier and TypeMethodDescriptionprotected voidonExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.server.level.ServerPlayer player, IColony colony) protected voidtoBytes(@NotNull net.minecraft.network.RegistryFriendlyByteBuf buf) Transformation to a byteStream.net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> type()Methods inherited from class com.minecolonies.core.network.messages.server.AbstractColonyServerMessage
onExecute, ownerOnly, permissionNeededMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload
toVanillaClientbound, toVanillaServerbound, typeMethods inherited from interface com.ldtteam.common.network.IServerboundDistributor
sendToServer
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Field Details
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TYPE
public static final com.ldtteam.common.network.PlayMessageType<?> TYPE
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Constructor Details
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PauseCitizenMessage
Creates object for the player to switch pause state of a citizen.- Parameters:
building- view of the building to read data fromcitizenID- the id of the citizen to fill the job.
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PauseCitizenMessage
protected PauseCitizenMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type) Transformation from a byteStream to the variables.- Parameters:
buf- the used byteBuffer.
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Method Details
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toBytes
protected void toBytes(@NotNull @NotNull net.minecraft.network.RegistryFriendlyByteBuf buf) Transformation to a byteStream.- Overrides:
toBytesin classAbstractColonyServerMessage- Parameters:
buf- the used byteBuffer.
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onExecute
protected void onExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.server.level.ServerPlayer player, IColony colony) - Specified by:
onExecutein classAbstractColonyServerMessage
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type
public net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> type()- Specified by:
typein interfacenet.minecraft.network.protocol.common.custom.CustomPacketPayload
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