Class SyncPathReachedMessage

java.lang.Object
com.ldtteam.common.network.AbstractClientPlayMessage
com.minecolonies.core.network.messages.client.SyncPathReachedMessage
All Implemented Interfaces:
com.ldtteam.common.network.IClientboundDistributor, net.minecraft.network.protocol.common.custom.CustomPacketPayload

public class SyncPathReachedMessage extends com.ldtteam.common.network.AbstractClientPlayMessage
Message to sync the reached positions over to the client for rendering.
  • Nested Class Summary

    Nested classes/interfaces inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload

    net.minecraft.network.protocol.common.custom.CustomPacketPayload.FallbackProvider<B extends net.minecraft.network.FriendlyByteBuf>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>, net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec<B extends net.minecraft.network.FriendlyByteBuf,T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    net.minecraft.core.BlockPos
    Reached position.
    static final com.ldtteam.common.network.PlayMessageType<?>
     
  • Constructor Summary

    Constructors
    Modifier
    Constructor
    Description
     
    SyncPathReachedMessage(net.minecraft.core.BlockPos reached)
    Create the message to send a set of positions over to the client side.
    protected
    SyncPathReachedMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected void
    onExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.world.entity.player.Player player)
     
    protected void
    toBytes(net.minecraft.network.RegistryFriendlyByteBuf buf)
     
    net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?>
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface net.minecraft.network.protocol.common.custom.CustomPacketPayload

    toVanillaClientbound, toVanillaServerbound, type

    Methods inherited from interface com.ldtteam.common.network.IClientboundDistributor

    sendToAllClients, sendToDimension, sendToPlayer, sendToPlayer, sendToPlayersTrackingChunk, sendToPlayersTrackingChunk, sendToTargetPoint, sendToTrackingEntity, sendToTrackingEntityAndSelf
  • Field Details

    • TYPE

      public static final com.ldtteam.common.network.PlayMessageType<?> TYPE
    • reached

      public net.minecraft.core.BlockPos reached
      Reached position.
  • Constructor Details

    • SyncPathReachedMessage

      public SyncPathReachedMessage(net.minecraft.core.BlockPos reached)
      Create the message to send a set of positions over to the client side.
    • SyncPathReachedMessage

      protected SyncPathReachedMessage(net.minecraft.network.RegistryFriendlyByteBuf buf, com.ldtteam.common.network.PlayMessageType<?> type)
  • Method Details

    • toBytes

      protected void toBytes(net.minecraft.network.RegistryFriendlyByteBuf buf)
    • onExecute

      protected void onExecute(net.neoforged.neoforge.network.handling.IPayloadContext ctxIn, net.minecraft.world.entity.player.Player player)
      Specified by:
      onExecute in class com.ldtteam.common.network.AbstractClientPlayMessage
    • type

      public net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> type()
      Specified by:
      type in interface net.minecraft.network.protocol.common.custom.CustomPacketPayload