Storm-Surge Wings

Thunder Strike

The Storm-Surge pair didn't choose a protector or a wanderer - it chose someone who was already furious, and simply agreed with them. These wings don't calm a storm. They arrive already inside one, and leave the thunder to follow wherever they land.

The glass cannon of the set - everything you hit hits harder, flying through mobs slices them open, and your slam calls down an honest-to-goodness lightning storm.

Passive - Bigger Numbers

All your outgoing damage - melee, ranged, anything - is boosted by a flat +40%, for as long as the attachment and an intact Elytra are both equipped. No conditions, no stacking cap to worry about, just permanently harder hits.

Flyby Slice

Flying within 2.5 blocks of a hostile mob while gliding slices it for 6 damage (3 hearts), no knockback - same 2-second per-mob cooldown as Guardian's ram, so a crowd all gets sliced on one pass but no single mob gets machine-gunned.

Thunder Strike

Charge by holding Sprint while gliding (up to 5s), then land to unleash it. Unlike Guardian's slam, Thunder Strike hits hard:

EffectAt Full Charge (5s)
Direct blast damageup to 20 (10 hearts), falls off with distance across a 10-block radius
Lightning boltsup to 10, scattered within 6 blocks of impact
Targets hit: Weakness5 seconds, Level I
Self: Fire Resistance7 seconds
Self: own-lightning immunity1 second

Every actual lightning bolt that lands also carries vanilla lightning's own strike damage if it connects with something living - on top of the direct blast damage above, so a well-placed full-charge slam in a crowd adds up fast. You're briefly immune to both your own bolts and their fire, so you won't get caught in your own storm.

"Land hard. Let the sky finish the job."