Hammers replace one-block mining with area mining - swing once, clear a whole chunk of rock, ore, or terrain at once. Every shape only counts as "correct tool" on blocks that are pickaxe-mineable, and every shape respects Fortune/Silk Touch on the whole batch the same as vanilla mining would.
| Shape | Blocks Broken | Orientation |
|---|---|---|
| 3x3 Plate | 9 | Flat, perpendicular to the face you hit |
| 3x3x3 Cube | 27 | Cube extending into the block behind your hit |
| 5x5 Plate | 25 | Flat, perpendicular to the face you hit |
| 5x5x5 Cube | 125 | Cube extending into the block behind your hit |
| 9x9x9 Cube (Netherite only) | 729 | Massive cube - TNT-fueled, not durability-fueled |
The "Plate" hammers always lay their grid flat against whichever face you clicked - hit the top of a block and the grid runs along the horizontal plane at that height; hit the side and it runs vertically instead. The "Cube" hammers just dig straight in from wherever you clicked, centered on that block.
Every 3x3/5x5 hammer comes in Copper, Stone, Iron, Gold, Diamond, and Netherite - six tiers, shaped-crafted like any vanilla tool up through Diamond, then upgraded to Netherite at a smithing table with a Netherite Upgrade Template, exactly like vanilla.
Durability scales with how much a single swing chews through, baked directly into the tool's stats - no bonus to unlock. The 3x3 Plate carries 3x its vanilla material's durability, the 5x5 Plate 5x, the 3x3x3 Cube 9x, and the 5x5x5 Cube 25x. It has to be that tough, since one swing can burn through 9, 25, 27, or 125 durability points in a heartbeat.
The big one. Rather than eating durability, the 9x9x9 hammer never takes damage at all - it runs entirely on stored TNT fuel instead, up to 64 TNT at a time.
Hold Crouch (Shift by default) while breaking a block with any hammer to skip the area effect entirely and mine just that one block - handy for touch-ups without chewing into whatever's next to it.