Class SyncPathReachedMessage
java.lang.Object
com.minecolonies.core.network.messages.client.SyncPathReachedMessage
- All Implemented Interfaces:
IMessage
Message to sync the reached positions over to the client for rendering.
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionDefault constructor.SyncPathReachedMessage(Set<net.minecraft.core.BlockPos> reached) Create the message to send a set of positions over to the client side. -
Method Summary
Modifier and TypeMethodDescriptionvoidfromBytes(net.minecraft.network.FriendlyByteBuf buf) Reads message data from buffer.@Nullable net.minecraftforge.fml.LogicalSideWhich sides is message able to be executed at.voidonExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Executes message action.voidtoBytes(net.minecraft.network.FriendlyByteBuf buf) Writes message data to buffer.
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Field Details
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reached
Set of reached positions.
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Constructor Details
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SyncPathReachedMessage
public SyncPathReachedMessage()Default constructor. -
SyncPathReachedMessage
Create the message to send a set of positions over to the client side.
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Method Details
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toBytes
public void toBytes(net.minecraft.network.FriendlyByteBuf buf) Description copied from interface:IMessageWrites message data to buffer. -
fromBytes
public void fromBytes(net.minecraft.network.FriendlyByteBuf buf) Description copied from interface:IMessageReads message data from buffer. -
getExecutionSide
@Nullable public @Nullable net.minecraftforge.fml.LogicalSide getExecutionSide()Description copied from interface:IMessageWhich sides is message able to be executed at.- Specified by:
getExecutionSidein interfaceIMessage- Returns:
- CLIENT or SERVER or null (for both)
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onExecute
public void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Description copied from interface:IMessageExecutes message action.
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