All Known Subinterfaces:
IAIState
All Known Implementing Classes:
AIWorkerState, CitizenAIState, ColonyState, CombatAIStates, EntityAICitizenAvoidEntity.FleeStates, EntityAICitizenChild.State, EntityAICitizenWander.WanderState, EntityAIEatTask.EatingState, EntityAIMournCitizen.MourningState, EntityAISickTask.DiseaseState, EntityAISleep.SleepState, EntityAIVisitor, EntityAIVisitor.VisitorState, EntityMercenaryAI.State, EntityState

public interface IState
The basic state type for statemachine states. Implement this interface to add new statetypes